diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/copycatshouse2f.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/copycatshouse2f.asm')
-rwxr-xr-x | data/mapObjects/copycatshouse2f.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/data/mapObjects/copycatshouse2f.asm b/data/mapObjects/copycatshouse2f.asm index f97befd4..204c429f 100755 --- a/data/mapObjects/copycatshouse2f.asm +++ b/data/mapObjects/copycatshouse2f.asm @@ -11,9 +11,9 @@ CopycatsHouse2FObject: ; 0x5cd21 (size=48) db $5 ; objects object SPRITE_BRUNETTE_GIRL, $4, $3, WALK, $0, $1 ; person object SPRITE_BIRD, $4, $6, WALK, $2, $2 ; person - object SPRITE_SLOWBRO, $5, $1, FACE, DOWN, $3 ; person - object SPRITE_BIRD, $2, $0, FACE, DOWN, $4 ; person - object SPRITE_CLEFAIRY, $1, $6, FACE, LEFT, $5 ; person + object SPRITE_SLOWBRO, $5, $1, STAY, DOWN, $3 ; person + object SPRITE_BIRD, $2, $0, STAY, DOWN, $4 ; person + object SPRITE_CLEFAIRY, $1, $6, STAY, RIGHT, $5 ; person ; warp-to EVENT_DISP COPYCATS_HOUSE_2F_WIDTH, $1, $7 ; COPYCATS_HOUSE_1F |