diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
---|---|---|
committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/fuchsiacity.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/fuchsiacity.asm')
-rwxr-xr-x | data/mapObjects/fuchsiacity.asm | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/data/mapObjects/fuchsiacity.asm b/data/mapObjects/fuchsiacity.asm index 8fa30ef0..85f801d9 100755 --- a/data/mapObjects/fuchsiacity.asm +++ b/data/mapObjects/fuchsiacity.asm @@ -31,14 +31,14 @@ FuchsiaCityObject: ; 0x18bd4 (size=178) db $a ; objects object SPRITE_BUG_CATCHER, $a, $c, WALK, $2, $1 ; person object SPRITE_GAMBLER, $1c, $11, WALK, $2, $2 ; person - object SPRITE_FISHER2, $1e, $e, FACE, DOWN, $3 ; person - object SPRITE_BUG_CATCHER, $18, $8, FACE, UP, $4 ; person + object SPRITE_FISHER2, $1e, $e, STAY, DOWN, $3 ; person + object SPRITE_BUG_CATCHER, $18, $8, STAY, UP, $4 ; person object SPRITE_CLEFAIRY, $1f, $5, WALK, $0, $5 ; person - object SPRITE_BALL, $19, $6, FACE, STAY, $6 ; person + object SPRITE_BALL, $19, $6, STAY, NONE, $6 ; person object SPRITE_SLOWBRO, $c, $6, WALK, $2, $7 ; person object SPRITE_SLOWBRO, $1e, $c, WALK, $2, $8 ; person object SPRITE_SEEL, $8, $11, WALK, $0, $9 ; person - object SPRITE_OMANYTE, $6, $5, FACE, STAY, $a ; person + object SPRITE_OMANYTE, $6, $5, STAY, NONE, $a ; person ; warp-to EVENT_DISP FUCHSIA_CITY_WIDTH, $d, $5 ; FUCHSIA_MART |