diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/lab2.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/lab2.asm')
-rwxr-xr-x | data/mapObjects/lab2.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/data/mapObjects/lab2.asm b/data/mapObjects/lab2.asm index 53801f67..89ed5f2c 100755 --- a/data/mapObjects/lab2.asm +++ b/data/mapObjects/lab2.asm @@ -8,9 +8,9 @@ Lab2Object: ; 0x75c45 (size=38) db $0 ; signs db $3 ; objects - object SPRITE_BLACK_HAIR_BOY_2, $3, $2, FACE, DOWN, $1 ; person - object SPRITE_OLD_PERSON, $1, $4, FACE, STAY, $2 ; person - object SPRITE_FOULARD_WOMAN, $5, $5, FACE, UP, $3 ; person + object SPRITE_BLACK_HAIR_BOY_2, $3, $2, STAY, DOWN, $1 ; person + object SPRITE_OLD_PERSON, $1, $4, STAY, NONE, $2 ; person + object SPRITE_FOULARD_WOMAN, $5, $5, STAY, UP, $3 ; person ; warp-to EVENT_DISP CINNABAR_LAB_2_WIDTH, $7, $2 ; CINNABAR_LAB_1 |