diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
---|---|---|
committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/mtmoon1.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/mtmoon1.asm')
-rwxr-xr-x | data/mapObjects/mtmoon1.asm | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/data/mapObjects/mtmoon1.asm b/data/mapObjects/mtmoon1.asm index 6444ca10..3c9bcc80 100755 --- a/data/mapObjects/mtmoon1.asm +++ b/data/mapObjects/mtmoon1.asm @@ -12,19 +12,19 @@ MtMoon1Object: ; 0x49b06 (size=145) db $17, $f, $e ; MtMoon1Text14 db $d ; objects - object SPRITE_HIKER, $5, $6, FACE, DOWN, $1, HIKER + $C8, $1 - object SPRITE_BUG_CATCHER, $c, $10, FACE, LEFT, $2, YOUNGSTER + $C8, $3 - object SPRITE_LASS, $1e, $4, FACE, DOWN, $3, LASS + $C8, $5 - object SPRITE_BLACK_HAIR_BOY_2, $18, $1f, FACE, UP, $4, SUPER_NERD + $C8, $1 - object SPRITE_LASS, $10, $17, FACE, DOWN, $5, LASS + $C8, $6 - object SPRITE_BUG_CATCHER, $7, $16, FACE, DOWN, $6, BUG_CATCHER + $C8, $7 - object SPRITE_BUG_CATCHER, $1e, $1b, FACE, LEFT, $7, BUG_CATCHER + $C8, $8 - object SPRITE_BALL, $2, $14, FACE, STAY, $8, POTION - object SPRITE_BALL, $2, $2, FACE, STAY, $9, MOON_STONE - object SPRITE_BALL, $23, $1f, FACE, STAY, $a, RARE_CANDY - object SPRITE_BALL, $24, $17, FACE, STAY, $b, ESCAPE_ROPE - object SPRITE_BALL, $14, $21, FACE, STAY, $c, POTION - object SPRITE_BALL, $5, $20, FACE, STAY, $d, TM_12 + object SPRITE_HIKER, $5, $6, STAY, DOWN, $1, HIKER + $C8, $1 + object SPRITE_BUG_CATCHER, $c, $10, STAY, RIGHT, $2, YOUNGSTER + $C8, $3 + object SPRITE_LASS, $1e, $4, STAY, DOWN, $3, LASS + $C8, $5 + object SPRITE_BLACK_HAIR_BOY_2, $18, $1f, STAY, UP, $4, SUPER_NERD + $C8, $1 + object SPRITE_LASS, $10, $17, STAY, DOWN, $5, LASS + $C8, $6 + object SPRITE_BUG_CATCHER, $7, $16, STAY, DOWN, $6, BUG_CATCHER + $C8, $7 + object SPRITE_BUG_CATCHER, $1e, $1b, STAY, RIGHT, $7, BUG_CATCHER + $C8, $8 + object SPRITE_BALL, $2, $14, STAY, NONE, $8, POTION + object SPRITE_BALL, $2, $2, STAY, NONE, $9, MOON_STONE + object SPRITE_BALL, $23, $1f, STAY, NONE, $a, RARE_CANDY + object SPRITE_BALL, $24, $17, STAY, NONE, $b, ESCAPE_ROPE + object SPRITE_BALL, $14, $21, STAY, NONE, $c, POTION + object SPRITE_BALL, $5, $20, STAY, NONE, $d, TM_12 ; warp-to EVENT_DISP MT_MOON_1_WIDTH, $23, $e |