diff options
| author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
|---|---|---|
| committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
| commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
| tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/museum1f.asm | |
| parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) | |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/museum1f.asm')
| -rwxr-xr-x | data/mapObjects/museum1f.asm | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/data/mapObjects/museum1f.asm b/data/mapObjects/museum1f.asm index 84cb1da4..208a19c8 100755 --- a/data/mapObjects/museum1f.asm +++ b/data/mapObjects/museum1f.asm @@ -11,11 +11,11 @@ Museum1FObject: ; 0x5c2c1 (size=74) db $0 ; signs db $5 ; objects - object SPRITE_OAK_AIDE, $c, $4, FACE, RIGHT, $1 ; person - object SPRITE_GAMBLER, $1, $4, FACE, STAY, $2 ; person - object SPRITE_OAK_AIDE, $f, $2, FACE, DOWN, $3 ; person - object SPRITE_OAK_AIDE, $11, $4, FACE, STAY, $4 ; person - object SPRITE_OLD_AMBER, $10, $2, FACE, STAY, $5 ; person + object SPRITE_OAK_AIDE, $c, $4, STAY, LEFT, $1 ; person + object SPRITE_GAMBLER, $1, $4, STAY, NONE, $2 ; person + object SPRITE_OAK_AIDE, $f, $2, STAY, DOWN, $3 ; person + object SPRITE_OAK_AIDE, $11, $4, STAY, NONE, $4 ; person + object SPRITE_OLD_AMBER, $10, $2, STAY, NONE, $5 ; person ; warp-to EVENT_DISP MUSEUM_1F_WIDTH, $7, $a |
