diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/route16gate.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/route16gate.asm')
-rwxr-xr-x | data/mapObjects/route16gate.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/data/mapObjects/route16gate.asm b/data/mapObjects/route16gate.asm index c7d54664..e1da990d 100755 --- a/data/mapObjects/route16gate.asm +++ b/data/mapObjects/route16gate.asm @@ -15,8 +15,8 @@ Route16GateObject: ; 0x4978b (size=88) db $0 ; signs db $2 ; objects - object SPRITE_GUARD, $4, $5, FACE, DOWN, $1 ; person - object SPRITE_GAMBLER, $4, $3, FACE, STAY, $2 ; person + object SPRITE_GUARD, $4, $5, STAY, DOWN, $1 ; person + object SPRITE_GAMBLER, $4, $3, STAY, NONE, $2 ; person ; warp-to EVENT_DISP ROUTE_16_GATE_1F_WIDTH, $8, $0 |