diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-18 22:36:22 -0500 |
commit | 4452acb021873affd95c92f096d0b1b9e8b50e7a (patch) | |
tree | e905b665cfa1ef2eb7c62e475620bc40a9edb10d /data/mapObjects/ssanne7.asm | |
parent | 0e48333fb864b0c8b6914fe1b5e57929d5258080 (diff) |
Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite
I never should have listened to https://github.com/iimarckus/pokered/issues/89
Diffstat (limited to 'data/mapObjects/ssanne7.asm')
-rwxr-xr-x | data/mapObjects/ssanne7.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/data/mapObjects/ssanne7.asm b/data/mapObjects/ssanne7.asm index ddd05959..6179a28e 100755 --- a/data/mapObjects/ssanne7.asm +++ b/data/mapObjects/ssanne7.asm @@ -9,7 +9,7 @@ SSAnne7Object: ; 0x61946 (size=24) db $2, $1, $3 ; SSAnne7Text3 db $1 ; objects - object SPRITE_SS_CAPTAIN, $4, $2, FACE, UP, $1 ; person + object SPRITE_SS_CAPTAIN, $4, $2, STAY, UP, $1 ; person ; warp-to EVENT_DISP SS_ANNE_7_WIDTH, $7, $0 ; SS_ANNE_2 |