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| author | Rangi <35663410+Rangi42@users.noreply.github.com> | 2020-07-19 23:04:16 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-07-19 23:04:16 -0400 |
| commit | 0177688ad4d923c4970009fa87df48605bb43ed6 (patch) | |
| tree | 4c44fbb1813e78eb00f7c1690d2c23099a49113b /data/maps/objects/Route12.asm | |
| parent | d44c7c305c3f94b59e3e2c008408779836a0020a (diff) | |
| parent | df62b8e81a4b0964d5f21dcc37916f996b5bd241 (diff) | |
Merge pull request #279 from Rangi42/master
Identify sprite and battle animation data
Diffstat (limited to 'data/maps/objects/Route12.asm')
| -rwxr-xr-x | data/maps/objects/Route12.asm | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/data/maps/objects/Route12.asm b/data/maps/objects/Route12.asm index 6cce9529..212b05c8 100755 --- a/data/maps/objects/Route12.asm +++ b/data/maps/objects/Route12.asm @@ -13,15 +13,15 @@ Route12_Object: db 10 ; objects object SPRITE_SNORLAX, 10, 62, STAY, DOWN, 1 ; person - object SPRITE_FISHER2, 14, 31, STAY, LEFT, 2, OPP_FISHER, 3 - object SPRITE_FISHER2, 5, 39, STAY, UP, 3, OPP_FISHER, 4 - object SPRITE_BLACK_HAIR_BOY_1, 11, 92, STAY, LEFT, 4, OPP_JR_TRAINER_M, 9 - object SPRITE_BLACK_HAIR_BOY_2, 14, 76, STAY, UP, 5, OPP_ROCKER, 2 - object SPRITE_FISHER2, 12, 40, STAY, LEFT, 6, OPP_FISHER, 5 - object SPRITE_FISHER2, 9, 52, STAY, RIGHT, 7, OPP_FISHER, 6 - object SPRITE_FISHER2, 6, 87, STAY, DOWN, 8, OPP_FISHER, 11 - object SPRITE_BALL, 14, 35, STAY, NONE, 9, TM_PAY_DAY - object SPRITE_BALL, 5, 89, STAY, NONE, 10, IRON + object SPRITE_FISHER, 14, 31, STAY, LEFT, 2, OPP_FISHER, 3 + object SPRITE_FISHER, 5, 39, STAY, UP, 3, OPP_FISHER, 4 + object SPRITE_COOLTRAINER_M, 11, 92, STAY, LEFT, 4, OPP_JR_TRAINER_M, 9 + object SPRITE_SUPER_NERD, 14, 76, STAY, UP, 5, OPP_ROCKER, 2 + object SPRITE_FISHER, 12, 40, STAY, LEFT, 6, OPP_FISHER, 5 + object SPRITE_FISHER, 9, 52, STAY, RIGHT, 7, OPP_FISHER, 6 + object SPRITE_FISHER, 6, 87, STAY, DOWN, 8, OPP_FISHER, 11 + object SPRITE_POKE_BALL, 14, 35, STAY, NONE, 9, TM_PAY_DAY + object SPRITE_POKE_BALL, 5, 89, STAY, NONE, 10, IRON ; warp-to warp_to 10, 15, ROUTE_12_WIDTH ; ROUTE_12_GATE_1F |
