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authorRangi <remy.oukaour+rangi42@gmail.com>2020-07-07 10:54:05 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-07-07 10:54:05 -0400
commitbbc257476f9aac8d04d75a8036d412caa8f7d515 (patch)
treeee51e103215a3481d3203aeeef3b241f77927185 /data/moves
parent06db7ec55bbc87ed18db72a53fb20fa7b4da9b29 (diff)
PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)
Diffstat (limited to 'data/moves')
-rwxr-xr-xdata/moves/moves.asm330
1 files changed, 165 insertions, 165 deletions
diff --git a/data/moves/moves.asm b/data/moves/moves.asm
index 183243e9..85b6dcfc 100755
--- a/data/moves/moves.asm
+++ b/data/moves/moves.asm
@@ -10,169 +10,169 @@ move: MACRO
db \6 ; pp
ENDM
- move POUND, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35
+ move POUND, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35
MoveEnd:
- move KARATE_CHOP, NO_ADDITIONAL_EFFECT, 50, NORMAL, 100, 25
- move DOUBLESLAP, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 10
- move COMET_PUNCH, TWO_TO_FIVE_ATTACKS_EFFECT, 18, NORMAL, 85, 15
- move MEGA_PUNCH, NO_ADDITIONAL_EFFECT, 80, NORMAL, 85, 20
- move PAY_DAY, PAY_DAY_EFFECT, 40, NORMAL, 100, 20
- move FIRE_PUNCH, BURN_SIDE_EFFECT1, 75, FIRE, 100, 15
- move ICE_PUNCH, FREEZE_SIDE_EFFECT, 75, ICE, 100, 15
- move THUNDERPUNCH, PARALYZE_SIDE_EFFECT1, 75, ELECTRIC, 100, 15
- move SCRATCH, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35
- move VICEGRIP, NO_ADDITIONAL_EFFECT, 55, NORMAL, 100, 30
- move GUILLOTINE, OHKO_EFFECT, 1, NORMAL, 30, 5
- move RAZOR_WIND, CHARGE_EFFECT, 80, NORMAL, 75, 10
- move SWORDS_DANCE, ATTACK_UP2_EFFECT, 0, NORMAL, 100, 30
- move CUT, NO_ADDITIONAL_EFFECT, 50, NORMAL, 95, 30
- move GUST, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35
- move WING_ATTACK, NO_ADDITIONAL_EFFECT, 35, FLYING, 100, 35
- move WHIRLWIND, SWITCH_AND_TELEPORT_EFFECT, 0, NORMAL, 85, 20
- move FLY, FLY_EFFECT, 70, FLYING, 95, 15
- move BIND, TRAPPING_EFFECT, 15, NORMAL, 75, 20
- move SLAM, NO_ADDITIONAL_EFFECT, 80, NORMAL, 75, 20
- move VINE_WHIP, NO_ADDITIONAL_EFFECT, 35, GRASS, 100, 10
- move STOMP, FLINCH_SIDE_EFFECT2, 65, NORMAL, 100, 20
- move DOUBLE_KICK, ATTACK_TWICE_EFFECT, 30, FIGHTING, 100, 30
- move MEGA_KICK, NO_ADDITIONAL_EFFECT, 120, NORMAL, 75, 5
- move JUMP_KICK, JUMP_KICK_EFFECT, 70, FIGHTING, 95, 25
- move ROLLING_KICK, FLINCH_SIDE_EFFECT2, 60, FIGHTING, 85, 15
- move SAND_ATTACK, ACCURACY_DOWN1_EFFECT, 0, NORMAL, 100, 15
- move HEADBUTT, FLINCH_SIDE_EFFECT2, 70, NORMAL, 100, 15
- move HORN_ATTACK, NO_ADDITIONAL_EFFECT, 65, NORMAL, 100, 25
- move FURY_ATTACK, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 20
- move HORN_DRILL, OHKO_EFFECT, 1, NORMAL, 30, 5
- move TACKLE, NO_ADDITIONAL_EFFECT, 35, NORMAL, 95, 35
- move BODY_SLAM, PARALYZE_SIDE_EFFECT2, 85, NORMAL, 100, 15
- move WRAP, TRAPPING_EFFECT, 15, NORMAL, 85, 20
- move TAKE_DOWN, RECOIL_EFFECT, 90, NORMAL, 85, 20
- move THRASH, THRASH_PETAL_DANCE_EFFECT, 90, NORMAL, 100, 20
- move DOUBLE_EDGE, RECOIL_EFFECT, 100, NORMAL, 100, 15
- move TAIL_WHIP, DEFENSE_DOWN1_EFFECT, 0, NORMAL, 100, 30
- move POISON_STING, POISON_SIDE_EFFECT1, 15, POISON, 100, 35
- move TWINEEDLE, TWINEEDLE_EFFECT, 25, BUG, 100, 20
- move PIN_MISSILE, TWO_TO_FIVE_ATTACKS_EFFECT, 14, BUG, 85, 20
- move LEER, DEFENSE_DOWN1_EFFECT, 0, NORMAL, 100, 30
- move BITE, FLINCH_SIDE_EFFECT1, 60, NORMAL, 100, 25
- move GROWL, ATTACK_DOWN1_EFFECT, 0, NORMAL, 100, 40
- move ROAR, SWITCH_AND_TELEPORT_EFFECT, 0, NORMAL, 100, 20
- move SING, SLEEP_EFFECT, 0, NORMAL, 55, 15
- move SUPERSONIC, CONFUSION_EFFECT, 0, NORMAL, 55, 20
- move SONICBOOM, SPECIAL_DAMAGE_EFFECT, 1, NORMAL, 90, 20
- move DISABLE, DISABLE_EFFECT, 0, NORMAL, 55, 20
- move ACID, DEFENSE_DOWN_SIDE_EFFECT, 40, POISON, 100, 30
- move EMBER, BURN_SIDE_EFFECT1, 40, FIRE, 100, 25
- move FLAMETHROWER, BURN_SIDE_EFFECT1, 95, FIRE, 100, 15
- move MIST, MIST_EFFECT, 0, ICE, 100, 30
- move WATER_GUN, NO_ADDITIONAL_EFFECT, 40, WATER, 100, 25
- move HYDRO_PUMP, NO_ADDITIONAL_EFFECT, 120, WATER, 80, 5
- move SURF, NO_ADDITIONAL_EFFECT, 95, WATER, 100, 15
- move ICE_BEAM, FREEZE_SIDE_EFFECT, 95, ICE, 100, 10
- move BLIZZARD, FREEZE_SIDE_EFFECT, 120, ICE, 90, 5
- move PSYBEAM, CONFUSION_SIDE_EFFECT, 65, PSYCHIC, 100, 20
- move BUBBLEBEAM, SPEED_DOWN_SIDE_EFFECT, 65, WATER, 100, 20
- move AURORA_BEAM, ATTACK_DOWN_SIDE_EFFECT, 65, ICE, 100, 20
- move HYPER_BEAM, HYPER_BEAM_EFFECT, 150, NORMAL, 90, 5
- move PECK, NO_ADDITIONAL_EFFECT, 35, FLYING, 100, 35
- move DRILL_PECK, NO_ADDITIONAL_EFFECT, 80, FLYING, 100, 20
- move SUBMISSION, RECOIL_EFFECT, 80, FIGHTING, 80, 25
- move LOW_KICK, FLINCH_SIDE_EFFECT2, 50, FIGHTING, 90, 20
- move COUNTER, NO_ADDITIONAL_EFFECT, 1, FIGHTING, 100, 20
- move SEISMIC_TOSS, SPECIAL_DAMAGE_EFFECT, 1, FIGHTING, 100, 20
- move STRENGTH, NO_ADDITIONAL_EFFECT, 80, NORMAL, 100, 15
- move ABSORB, DRAIN_HP_EFFECT, 20, GRASS, 100, 20
- move MEGA_DRAIN, DRAIN_HP_EFFECT, 40, GRASS, 100, 10
- move LEECH_SEED, LEECH_SEED_EFFECT, 0, GRASS, 90, 10
- move GROWTH, SPECIAL_UP1_EFFECT, 0, NORMAL, 100, 40
- move RAZOR_LEAF, NO_ADDITIONAL_EFFECT, 55, GRASS, 95, 25
- move SOLARBEAM, CHARGE_EFFECT, 120, GRASS, 100, 10
- move POISONPOWDER, POISON_EFFECT, 0, POISON, 75, 35
- move STUN_SPORE, PARALYZE_EFFECT, 0, GRASS, 75, 30
- move SLEEP_POWDER, SLEEP_EFFECT, 0, GRASS, 75, 15
- move PETAL_DANCE, THRASH_PETAL_DANCE_EFFECT, 70, GRASS, 100, 20
- move STRING_SHOT, SPEED_DOWN1_EFFECT, 0, BUG, 95, 40
- move DRAGON_RAGE, SPECIAL_DAMAGE_EFFECT, 1, DRAGON, 100, 10
- move FIRE_SPIN, TRAPPING_EFFECT, 15, FIRE, 70, 15
- move THUNDERSHOCK, PARALYZE_SIDE_EFFECT1, 40, ELECTRIC, 100, 30
- move THUNDERBOLT, PARALYZE_SIDE_EFFECT1, 95, ELECTRIC, 100, 15
- move THUNDER_WAVE, PARALYZE_EFFECT, 0, ELECTRIC, 100, 20
- move THUNDER, PARALYZE_SIDE_EFFECT1, 120, ELECTRIC, 70, 10
- move ROCK_THROW, NO_ADDITIONAL_EFFECT, 50, ROCK, 65, 15
- move EARTHQUAKE, NO_ADDITIONAL_EFFECT, 100, GROUND, 100, 10
- move FISSURE, OHKO_EFFECT, 1, GROUND, 30, 5
- move DIG, CHARGE_EFFECT, 100, GROUND, 100, 10
- move TOXIC, POISON_EFFECT, 0, POISON, 85, 10
- move CONFUSION, CONFUSION_SIDE_EFFECT, 50, PSYCHIC, 100, 25
- move PSYCHIC_M, SPECIAL_DOWN_SIDE_EFFECT, 90, PSYCHIC, 100, 10
- move HYPNOSIS, SLEEP_EFFECT, 0, PSYCHIC, 60, 20
- move MEDITATE, ATTACK_UP1_EFFECT, 0, PSYCHIC, 100, 40
- move AGILITY, SPEED_UP2_EFFECT, 0, PSYCHIC, 100, 30
- move QUICK_ATTACK, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 30
- move RAGE, RAGE_EFFECT, 20, NORMAL, 100, 20
- move TELEPORT, SWITCH_AND_TELEPORT_EFFECT, 0, PSYCHIC, 100, 20
- move NIGHT_SHADE, SPECIAL_DAMAGE_EFFECT, 0, GHOST, 100, 15
- move MIMIC, MIMIC_EFFECT, 0, NORMAL, 100, 10
- move SCREECH, DEFENSE_DOWN2_EFFECT, 0, NORMAL, 85, 40
- move DOUBLE_TEAM, EVASION_UP1_EFFECT, 0, NORMAL, 100, 15
- move RECOVER, HEAL_EFFECT, 0, NORMAL, 100, 20
- move HARDEN, DEFENSE_UP1_EFFECT, 0, NORMAL, 100, 30
- move MINIMIZE, EVASION_UP1_EFFECT, 0, NORMAL, 100, 20
- move SMOKESCREEN, ACCURACY_DOWN1_EFFECT, 0, NORMAL, 100, 20
- move CONFUSE_RAY, CONFUSION_EFFECT, 0, GHOST, 100, 10
- move WITHDRAW, DEFENSE_UP1_EFFECT, 0, WATER, 100, 40
- move DEFENSE_CURL, DEFENSE_UP1_EFFECT, 0, NORMAL, 100, 40
- move BARRIER, DEFENSE_UP2_EFFECT, 0, PSYCHIC, 100, 30
- move LIGHT_SCREEN, LIGHT_SCREEN_EFFECT, 0, PSYCHIC, 100, 30
- move HAZE, HAZE_EFFECT, 0, ICE, 100, 30
- move REFLECT, REFLECT_EFFECT, 0, PSYCHIC, 100, 20
- move FOCUS_ENERGY, FOCUS_ENERGY_EFFECT, 0, NORMAL, 100, 30
- move BIDE, BIDE_EFFECT, 0, NORMAL, 100, 10
- move METRONOME, METRONOME_EFFECT, 0, NORMAL, 100, 10
- move MIRROR_MOVE, MIRROR_MOVE_EFFECT, 0, FLYING, 100, 20
- move SELFDESTRUCT, EXPLODE_EFFECT, 130, NORMAL, 100, 5
- move EGG_BOMB, NO_ADDITIONAL_EFFECT, 100, NORMAL, 75, 10
- move LICK, PARALYZE_SIDE_EFFECT2, 20, GHOST, 100, 30
- move SMOG, POISON_SIDE_EFFECT2, 20, POISON, 70, 20
- move SLUDGE, POISON_SIDE_EFFECT2, 65, POISON, 100, 20
- move BONE_CLUB, FLINCH_SIDE_EFFECT1, 65, GROUND, 85, 20
- move FIRE_BLAST, BURN_SIDE_EFFECT2, 120, FIRE, 85, 5
- move WATERFALL, NO_ADDITIONAL_EFFECT, 80, WATER, 100, 15
- move CLAMP, TRAPPING_EFFECT, 35, WATER, 75, 10
- move SWIFT, SWIFT_EFFECT, 60, NORMAL, 100, 20
- move SKULL_BASH, CHARGE_EFFECT, 100, NORMAL, 100, 15
- move SPIKE_CANNON, TWO_TO_FIVE_ATTACKS_EFFECT, 20, NORMAL, 100, 15
- move CONSTRICT, SPEED_DOWN_SIDE_EFFECT, 10, NORMAL, 100, 35
- move AMNESIA, SPECIAL_UP2_EFFECT, 0, PSYCHIC, 100, 20
- move KINESIS, ACCURACY_DOWN1_EFFECT, 0, PSYCHIC, 80, 15
- move SOFTBOILED, HEAL_EFFECT, 0, NORMAL, 100, 10
- move HI_JUMP_KICK, JUMP_KICK_EFFECT, 85, FIGHTING, 90, 20
- move GLARE, PARALYZE_EFFECT, 0, NORMAL, 75, 30
- move DREAM_EATER, DREAM_EATER_EFFECT, 100, PSYCHIC, 100, 15
- move POISON_GAS, POISON_EFFECT, 0, POISON, 55, 40
- move BARRAGE, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 20
- move LEECH_LIFE, DRAIN_HP_EFFECT, 20, BUG, 100, 15
- move LOVELY_KISS, SLEEP_EFFECT, 0, NORMAL, 75, 10
- move SKY_ATTACK, CHARGE_EFFECT, 140, FLYING, 90, 5
- move TRANSFORM, TRANSFORM_EFFECT, 0, NORMAL, 100, 10
- move BUBBLE, SPEED_DOWN_SIDE_EFFECT, 20, WATER, 100, 30
- move DIZZY_PUNCH, NO_ADDITIONAL_EFFECT, 70, NORMAL, 100, 10
- move SPORE, SLEEP_EFFECT, 0, GRASS, 100, 15
- move FLASH, ACCURACY_DOWN1_EFFECT, 0, NORMAL, 70, 20
- move PSYWAVE, SPECIAL_DAMAGE_EFFECT, 1, PSYCHIC, 80, 15
- move SPLASH, SPLASH_EFFECT, 0, NORMAL, 100, 40
- move ACID_ARMOR, DEFENSE_UP2_EFFECT, 0, POISON, 100, 40
- move CRABHAMMER, NO_ADDITIONAL_EFFECT, 90, WATER, 85, 10
- move EXPLOSION, EXPLODE_EFFECT, 170, NORMAL, 100, 5
- move FURY_SWIPES, TWO_TO_FIVE_ATTACKS_EFFECT, 18, NORMAL, 80, 15
- move BONEMERANG, ATTACK_TWICE_EFFECT, 50, GROUND, 90, 10
- move REST, HEAL_EFFECT, 0, PSYCHIC, 100, 10
- move ROCK_SLIDE, NO_ADDITIONAL_EFFECT, 75, ROCK, 90, 10
- move HYPER_FANG, FLINCH_SIDE_EFFECT1, 80, NORMAL, 90, 15
- move SHARPEN, ATTACK_UP1_EFFECT, 0, NORMAL, 100, 30
- move CONVERSION, CONVERSION_EFFECT, 0, NORMAL, 100, 30
- move TRI_ATTACK, NO_ADDITIONAL_EFFECT, 80, NORMAL, 100, 10
- move SUPER_FANG, SUPER_FANG_EFFECT, 1, NORMAL, 90, 10
- move SLASH, NO_ADDITIONAL_EFFECT, 70, NORMAL, 100, 20
- move SUBSTITUTE, SUBSTITUTE_EFFECT, 0, NORMAL, 100, 10
- move STRUGGLE, RECOIL_EFFECT, 50, NORMAL, 100, 10
+ move KARATE_CHOP, NO_ADDITIONAL_EFFECT, 50, NORMAL, 100, 25
+ move DOUBLESLAP, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 10
+ move COMET_PUNCH, TWO_TO_FIVE_ATTACKS_EFFECT, 18, NORMAL, 85, 15
+ move MEGA_PUNCH, NO_ADDITIONAL_EFFECT, 80, NORMAL, 85, 20
+ move PAY_DAY, PAY_DAY_EFFECT, 40, NORMAL, 100, 20
+ move FIRE_PUNCH, BURN_SIDE_EFFECT1, 75, FIRE, 100, 15
+ move ICE_PUNCH, FREEZE_SIDE_EFFECT, 75, ICE, 100, 15
+ move THUNDERPUNCH, PARALYZE_SIDE_EFFECT1, 75, ELECTRIC, 100, 15
+ move SCRATCH, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35
+ move VICEGRIP, NO_ADDITIONAL_EFFECT, 55, NORMAL, 100, 30
+ move GUILLOTINE, OHKO_EFFECT, 1, NORMAL, 30, 5
+ move RAZOR_WIND, CHARGE_EFFECT, 80, NORMAL, 75, 10
+ move SWORDS_DANCE, ATTACK_UP2_EFFECT, 0, NORMAL, 100, 30
+ move CUT, NO_ADDITIONAL_EFFECT, 50, NORMAL, 95, 30
+ move GUST, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35
+ move WING_ATTACK, NO_ADDITIONAL_EFFECT, 35, FLYING, 100, 35
+ move WHIRLWIND, SWITCH_AND_TELEPORT_EFFECT, 0, NORMAL, 85, 20
+ move FLY, FLY_EFFECT, 70, FLYING, 95, 15
+ move BIND, TRAPPING_EFFECT, 15, NORMAL, 75, 20
+ move SLAM, NO_ADDITIONAL_EFFECT, 80, NORMAL, 75, 20
+ move VINE_WHIP, NO_ADDITIONAL_EFFECT, 35, GRASS, 100, 10
+ move STOMP, FLINCH_SIDE_EFFECT2, 65, NORMAL, 100, 20
+ move DOUBLE_KICK, ATTACK_TWICE_EFFECT, 30, FIGHTING, 100, 30
+ move MEGA_KICK, NO_ADDITIONAL_EFFECT, 120, NORMAL, 75, 5
+ move JUMP_KICK, JUMP_KICK_EFFECT, 70, FIGHTING, 95, 25
+ move ROLLING_KICK, FLINCH_SIDE_EFFECT2, 60, FIGHTING, 85, 15
+ move SAND_ATTACK, ACCURACY_DOWN1_EFFECT, 0, NORMAL, 100, 15
+ move HEADBUTT, FLINCH_SIDE_EFFECT2, 70, NORMAL, 100, 15
+ move HORN_ATTACK, NO_ADDITIONAL_EFFECT, 65, NORMAL, 100, 25
+ move FURY_ATTACK, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 20
+ move HORN_DRILL, OHKO_EFFECT, 1, NORMAL, 30, 5
+ move TACKLE, NO_ADDITIONAL_EFFECT, 35, NORMAL, 95, 35
+ move BODY_SLAM, PARALYZE_SIDE_EFFECT2, 85, NORMAL, 100, 15
+ move WRAP, TRAPPING_EFFECT, 15, NORMAL, 85, 20
+ move TAKE_DOWN, RECOIL_EFFECT, 90, NORMAL, 85, 20
+ move THRASH, THRASH_PETAL_DANCE_EFFECT, 90, NORMAL, 100, 20
+ move DOUBLE_EDGE, RECOIL_EFFECT, 100, NORMAL, 100, 15
+ move TAIL_WHIP, DEFENSE_DOWN1_EFFECT, 0, NORMAL, 100, 30
+ move POISON_STING, POISON_SIDE_EFFECT1, 15, POISON, 100, 35
+ move TWINEEDLE, TWINEEDLE_EFFECT, 25, BUG, 100, 20
+ move PIN_MISSILE, TWO_TO_FIVE_ATTACKS_EFFECT, 14, BUG, 85, 20
+ move LEER, DEFENSE_DOWN1_EFFECT, 0, NORMAL, 100, 30
+ move BITE, FLINCH_SIDE_EFFECT1, 60, NORMAL, 100, 25
+ move GROWL, ATTACK_DOWN1_EFFECT, 0, NORMAL, 100, 40
+ move ROAR, SWITCH_AND_TELEPORT_EFFECT, 0, NORMAL, 100, 20
+ move SING, SLEEP_EFFECT, 0, NORMAL, 55, 15
+ move SUPERSONIC, CONFUSION_EFFECT, 0, NORMAL, 55, 20
+ move SONICBOOM, SPECIAL_DAMAGE_EFFECT, 1, NORMAL, 90, 20
+ move DISABLE, DISABLE_EFFECT, 0, NORMAL, 55, 20
+ move ACID, DEFENSE_DOWN_SIDE_EFFECT, 40, POISON, 100, 30
+ move EMBER, BURN_SIDE_EFFECT1, 40, FIRE, 100, 25
+ move FLAMETHROWER, BURN_SIDE_EFFECT1, 95, FIRE, 100, 15
+ move MIST, MIST_EFFECT, 0, ICE, 100, 30
+ move WATER_GUN, NO_ADDITIONAL_EFFECT, 40, WATER, 100, 25
+ move HYDRO_PUMP, NO_ADDITIONAL_EFFECT, 120, WATER, 80, 5
+ move SURF, NO_ADDITIONAL_EFFECT, 95, WATER, 100, 15
+ move ICE_BEAM, FREEZE_SIDE_EFFECT, 95, ICE, 100, 10
+ move BLIZZARD, FREEZE_SIDE_EFFECT, 120, ICE, 90, 5
+ move PSYBEAM, CONFUSION_SIDE_EFFECT, 65, PSYCHIC_TYPE, 100, 20
+ move BUBBLEBEAM, SPEED_DOWN_SIDE_EFFECT, 65, WATER, 100, 20
+ move AURORA_BEAM, ATTACK_DOWN_SIDE_EFFECT, 65, ICE, 100, 20
+ move HYPER_BEAM, HYPER_BEAM_EFFECT, 150, NORMAL, 90, 5
+ move PECK, NO_ADDITIONAL_EFFECT, 35, FLYING, 100, 35
+ move DRILL_PECK, NO_ADDITIONAL_EFFECT, 80, FLYING, 100, 20
+ move SUBMISSION, RECOIL_EFFECT, 80, FIGHTING, 80, 25
+ move LOW_KICK, FLINCH_SIDE_EFFECT2, 50, FIGHTING, 90, 20
+ move COUNTER, NO_ADDITIONAL_EFFECT, 1, FIGHTING, 100, 20
+ move SEISMIC_TOSS, SPECIAL_DAMAGE_EFFECT, 1, FIGHTING, 100, 20
+ move STRENGTH, NO_ADDITIONAL_EFFECT, 80, NORMAL, 100, 15
+ move ABSORB, DRAIN_HP_EFFECT, 20, GRASS, 100, 20
+ move MEGA_DRAIN, DRAIN_HP_EFFECT, 40, GRASS, 100, 10
+ move LEECH_SEED, LEECH_SEED_EFFECT, 0, GRASS, 90, 10
+ move GROWTH, SPECIAL_UP1_EFFECT, 0, NORMAL, 100, 40
+ move RAZOR_LEAF, NO_ADDITIONAL_EFFECT, 55, GRASS, 95, 25
+ move SOLARBEAM, CHARGE_EFFECT, 120, GRASS, 100, 10
+ move POISONPOWDER, POISON_EFFECT, 0, POISON, 75, 35
+ move STUN_SPORE, PARALYZE_EFFECT, 0, GRASS, 75, 30
+ move SLEEP_POWDER, SLEEP_EFFECT, 0, GRASS, 75, 15
+ move PETAL_DANCE, THRASH_PETAL_DANCE_EFFECT, 70, GRASS, 100, 20
+ move STRING_SHOT, SPEED_DOWN1_EFFECT, 0, BUG, 95, 40
+ move DRAGON_RAGE, SPECIAL_DAMAGE_EFFECT, 1, DRAGON, 100, 10
+ move FIRE_SPIN, TRAPPING_EFFECT, 15, FIRE, 70, 15
+ move THUNDERSHOCK, PARALYZE_SIDE_EFFECT1, 40, ELECTRIC, 100, 30
+ move THUNDERBOLT, PARALYZE_SIDE_EFFECT1, 95, ELECTRIC, 100, 15
+ move THUNDER_WAVE, PARALYZE_EFFECT, 0, ELECTRIC, 100, 20
+ move THUNDER, PARALYZE_SIDE_EFFECT1, 120, ELECTRIC, 70, 10
+ move ROCK_THROW, NO_ADDITIONAL_EFFECT, 50, ROCK, 65, 15
+ move EARTHQUAKE, NO_ADDITIONAL_EFFECT, 100, GROUND, 100, 10
+ move FISSURE, OHKO_EFFECT, 1, GROUND, 30, 5
+ move DIG, CHARGE_EFFECT, 100, GROUND, 100, 10
+ move TOXIC, POISON_EFFECT, 0, POISON, 85, 10
+ move CONFUSION, CONFUSION_SIDE_EFFECT, 50, PSYCHIC_TYPE, 100, 25
+ move PSYCHIC_M, SPECIAL_DOWN_SIDE_EFFECT, 90, PSYCHIC_TYPE, 100, 10
+ move HYPNOSIS, SLEEP_EFFECT, 0, PSYCHIC_TYPE, 60, 20
+ move MEDITATE, ATTACK_UP1_EFFECT, 0, PSYCHIC_TYPE, 100, 40
+ move AGILITY, SPEED_UP2_EFFECT, 0, PSYCHIC_TYPE, 100, 30
+ move QUICK_ATTACK, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 30
+ move RAGE, RAGE_EFFECT, 20, NORMAL, 100, 20
+ move TELEPORT, SWITCH_AND_TELEPORT_EFFECT, 0, PSYCHIC_TYPE, 100, 20
+ move NIGHT_SHADE, SPECIAL_DAMAGE_EFFECT, 0, GHOST, 100, 15
+ move MIMIC, MIMIC_EFFECT, 0, NORMAL, 100, 10
+ move SCREECH, DEFENSE_DOWN2_EFFECT, 0, NORMAL, 85, 40
+ move DOUBLE_TEAM, EVASION_UP1_EFFECT, 0, NORMAL, 100, 15
+ move RECOVER, HEAL_EFFECT, 0, NORMAL, 100, 20
+ move HARDEN, DEFENSE_UP1_EFFECT, 0, NORMAL, 100, 30
+ move MINIMIZE, EVASION_UP1_EFFECT, 0, NORMAL, 100, 20
+ move SMOKESCREEN, ACCURACY_DOWN1_EFFECT, 0, NORMAL, 100, 20
+ move CONFUSE_RAY, CONFUSION_EFFECT, 0, GHOST, 100, 10
+ move WITHDRAW, DEFENSE_UP1_EFFECT, 0, WATER, 100, 40
+ move DEFENSE_CURL, DEFENSE_UP1_EFFECT, 0, NORMAL, 100, 40
+ move BARRIER, DEFENSE_UP2_EFFECT, 0, PSYCHIC_TYPE, 100, 30
+ move LIGHT_SCREEN, LIGHT_SCREEN_EFFECT, 0, PSYCHIC_TYPE, 100, 30
+ move HAZE, HAZE_EFFECT, 0, ICE, 100, 30
+ move REFLECT, REFLECT_EFFECT, 0, PSYCHIC_TYPE, 100, 20
+ move FOCUS_ENERGY, FOCUS_ENERGY_EFFECT, 0, NORMAL, 100, 30
+ move BIDE, BIDE_EFFECT, 0, NORMAL, 100, 10
+ move METRONOME, METRONOME_EFFECT, 0, NORMAL, 100, 10
+ move MIRROR_MOVE, MIRROR_MOVE_EFFECT, 0, FLYING, 100, 20
+ move SELFDESTRUCT, EXPLODE_EFFECT, 130, NORMAL, 100, 5
+ move EGG_BOMB, NO_ADDITIONAL_EFFECT, 100, NORMAL, 75, 10
+ move LICK, PARALYZE_SIDE_EFFECT2, 20, GHOST, 100, 30
+ move SMOG, POISON_SIDE_EFFECT2, 20, POISON, 70, 20
+ move SLUDGE, POISON_SIDE_EFFECT2, 65, POISON, 100, 20
+ move BONE_CLUB, FLINCH_SIDE_EFFECT1, 65, GROUND, 85, 20
+ move FIRE_BLAST, BURN_SIDE_EFFECT2, 120, FIRE, 85, 5
+ move WATERFALL, NO_ADDITIONAL_EFFECT, 80, WATER, 100, 15
+ move CLAMP, TRAPPING_EFFECT, 35, WATER, 75, 10
+ move SWIFT, SWIFT_EFFECT, 60, NORMAL, 100, 20
+ move SKULL_BASH, CHARGE_EFFECT, 100, NORMAL, 100, 15
+ move SPIKE_CANNON, TWO_TO_FIVE_ATTACKS_EFFECT, 20, NORMAL, 100, 15
+ move CONSTRICT, SPEED_DOWN_SIDE_EFFECT, 10, NORMAL, 100, 35
+ move AMNESIA, SPECIAL_UP2_EFFECT, 0, PSYCHIC_TYPE, 100, 20
+ move KINESIS, ACCURACY_DOWN1_EFFECT, 0, PSYCHIC_TYPE, 80, 15
+ move SOFTBOILED, HEAL_EFFECT, 0, NORMAL, 100, 10
+ move HI_JUMP_KICK, JUMP_KICK_EFFECT, 85, FIGHTING, 90, 20
+ move GLARE, PARALYZE_EFFECT, 0, NORMAL, 75, 30
+ move DREAM_EATER, DREAM_EATER_EFFECT, 100, PSYCHIC_TYPE, 100, 15
+ move POISON_GAS, POISON_EFFECT, 0, POISON, 55, 40
+ move BARRAGE, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 20
+ move LEECH_LIFE, DRAIN_HP_EFFECT, 20, BUG, 100, 15
+ move LOVELY_KISS, SLEEP_EFFECT, 0, NORMAL, 75, 10
+ move SKY_ATTACK, CHARGE_EFFECT, 140, FLYING, 90, 5
+ move TRANSFORM, TRANSFORM_EFFECT, 0, NORMAL, 100, 10
+ move BUBBLE, SPEED_DOWN_SIDE_EFFECT, 20, WATER, 100, 30
+ move DIZZY_PUNCH, NO_ADDITIONAL_EFFECT, 70, NORMAL, 100, 10
+ move SPORE, SLEEP_EFFECT, 0, GRASS, 100, 15
+ move FLASH, ACCURACY_DOWN1_EFFECT, 0, NORMAL, 70, 20
+ move PSYWAVE, SPECIAL_DAMAGE_EFFECT, 1, PSYCHIC_TYPE, 80, 15
+ move SPLASH, SPLASH_EFFECT, 0, NORMAL, 100, 40
+ move ACID_ARMOR, DEFENSE_UP2_EFFECT, 0, POISON, 100, 40
+ move CRABHAMMER, NO_ADDITIONAL_EFFECT, 90, WATER, 85, 10
+ move EXPLOSION, EXPLODE_EFFECT, 170, NORMAL, 100, 5
+ move FURY_SWIPES, TWO_TO_FIVE_ATTACKS_EFFECT, 18, NORMAL, 80, 15
+ move BONEMERANG, ATTACK_TWICE_EFFECT, 50, GROUND, 90, 10
+ move REST, HEAL_EFFECT, 0, PSYCHIC_TYPE, 100, 10
+ move ROCK_SLIDE, NO_ADDITIONAL_EFFECT, 75, ROCK, 90, 10
+ move HYPER_FANG, FLINCH_SIDE_EFFECT1, 80, NORMAL, 90, 15
+ move SHARPEN, ATTACK_UP1_EFFECT, 0, NORMAL, 100, 30
+ move CONVERSION, CONVERSION_EFFECT, 0, NORMAL, 100, 30
+ move TRI_ATTACK, NO_ADDITIONAL_EFFECT, 80, NORMAL, 100, 10
+ move SUPER_FANG, SUPER_FANG_EFFECT, 1, NORMAL, 90, 10
+ move SLASH, NO_ADDITIONAL_EFFECT, 70, NORMAL, 100, 20
+ move SUBSTITUTE, SUBSTITUTE_EFFECT, 0, NORMAL, 100, 10
+ move STRUGGLE, RECOIL_EFFECT, 50, NORMAL, 100, 10