diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-07 10:54:05 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-07 10:54:05 -0400 |
commit | bbc257476f9aac8d04d75a8036d412caa8f7d515 (patch) | |
tree | ee51e103215a3481d3203aeeef3b241f77927185 /data/moves | |
parent | 06db7ec55bbc87ed18db72a53fb20fa7b4da9b29 (diff) |
PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)
Diffstat (limited to 'data/moves')
-rwxr-xr-x | data/moves/moves.asm | 330 |
1 files changed, 165 insertions, 165 deletions
diff --git a/data/moves/moves.asm b/data/moves/moves.asm index 183243e9..85b6dcfc 100755 --- a/data/moves/moves.asm +++ b/data/moves/moves.asm @@ -10,169 +10,169 @@ move: MACRO db \6 ; pp ENDM - move POUND, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35 + move POUND, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35 MoveEnd: - move KARATE_CHOP, NO_ADDITIONAL_EFFECT, 50, NORMAL, 100, 25 - move DOUBLESLAP, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 10 - move COMET_PUNCH, TWO_TO_FIVE_ATTACKS_EFFECT, 18, NORMAL, 85, 15 - move MEGA_PUNCH, NO_ADDITIONAL_EFFECT, 80, NORMAL, 85, 20 - move PAY_DAY, PAY_DAY_EFFECT, 40, NORMAL, 100, 20 - move FIRE_PUNCH, BURN_SIDE_EFFECT1, 75, FIRE, 100, 15 - move ICE_PUNCH, FREEZE_SIDE_EFFECT, 75, ICE, 100, 15 - move THUNDERPUNCH, PARALYZE_SIDE_EFFECT1, 75, ELECTRIC, 100, 15 - move SCRATCH, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35 - move VICEGRIP, NO_ADDITIONAL_EFFECT, 55, NORMAL, 100, 30 - move GUILLOTINE, OHKO_EFFECT, 1, NORMAL, 30, 5 - move RAZOR_WIND, CHARGE_EFFECT, 80, NORMAL, 75, 10 - move SWORDS_DANCE, ATTACK_UP2_EFFECT, 0, NORMAL, 100, 30 - move CUT, NO_ADDITIONAL_EFFECT, 50, NORMAL, 95, 30 - move GUST, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35 - move WING_ATTACK, NO_ADDITIONAL_EFFECT, 35, FLYING, 100, 35 - move WHIRLWIND, SWITCH_AND_TELEPORT_EFFECT, 0, NORMAL, 85, 20 - move FLY, FLY_EFFECT, 70, FLYING, 95, 15 - move BIND, TRAPPING_EFFECT, 15, NORMAL, 75, 20 - move SLAM, NO_ADDITIONAL_EFFECT, 80, NORMAL, 75, 20 - move VINE_WHIP, NO_ADDITIONAL_EFFECT, 35, GRASS, 100, 10 - move STOMP, FLINCH_SIDE_EFFECT2, 65, NORMAL, 100, 20 - move DOUBLE_KICK, ATTACK_TWICE_EFFECT, 30, FIGHTING, 100, 30 - move MEGA_KICK, NO_ADDITIONAL_EFFECT, 120, NORMAL, 75, 5 - move JUMP_KICK, JUMP_KICK_EFFECT, 70, FIGHTING, 95, 25 - move ROLLING_KICK, FLINCH_SIDE_EFFECT2, 60, FIGHTING, 85, 15 - move SAND_ATTACK, ACCURACY_DOWN1_EFFECT, 0, NORMAL, 100, 15 - move HEADBUTT, FLINCH_SIDE_EFFECT2, 70, NORMAL, 100, 15 - move HORN_ATTACK, NO_ADDITIONAL_EFFECT, 65, NORMAL, 100, 25 - move FURY_ATTACK, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 20 - move HORN_DRILL, OHKO_EFFECT, 1, NORMAL, 30, 5 - move TACKLE, NO_ADDITIONAL_EFFECT, 35, NORMAL, 95, 35 - move BODY_SLAM, PARALYZE_SIDE_EFFECT2, 85, NORMAL, 100, 15 - move WRAP, TRAPPING_EFFECT, 15, NORMAL, 85, 20 - move TAKE_DOWN, RECOIL_EFFECT, 90, NORMAL, 85, 20 - move THRASH, THRASH_PETAL_DANCE_EFFECT, 90, NORMAL, 100, 20 - move DOUBLE_EDGE, RECOIL_EFFECT, 100, NORMAL, 100, 15 - move TAIL_WHIP, DEFENSE_DOWN1_EFFECT, 0, NORMAL, 100, 30 - move POISON_STING, POISON_SIDE_EFFECT1, 15, POISON, 100, 35 - move TWINEEDLE, TWINEEDLE_EFFECT, 25, BUG, 100, 20 - move PIN_MISSILE, TWO_TO_FIVE_ATTACKS_EFFECT, 14, BUG, 85, 20 - move LEER, DEFENSE_DOWN1_EFFECT, 0, NORMAL, 100, 30 - move BITE, FLINCH_SIDE_EFFECT1, 60, NORMAL, 100, 25 - move GROWL, ATTACK_DOWN1_EFFECT, 0, NORMAL, 100, 40 - move ROAR, SWITCH_AND_TELEPORT_EFFECT, 0, NORMAL, 100, 20 - move SING, SLEEP_EFFECT, 0, NORMAL, 55, 15 - move SUPERSONIC, CONFUSION_EFFECT, 0, NORMAL, 55, 20 - move SONICBOOM, SPECIAL_DAMAGE_EFFECT, 1, NORMAL, 90, 20 - move DISABLE, DISABLE_EFFECT, 0, NORMAL, 55, 20 - move ACID, DEFENSE_DOWN_SIDE_EFFECT, 40, POISON, 100, 30 - move EMBER, BURN_SIDE_EFFECT1, 40, FIRE, 100, 25 - move FLAMETHROWER, BURN_SIDE_EFFECT1, 95, FIRE, 100, 15 - move MIST, MIST_EFFECT, 0, ICE, 100, 30 - move WATER_GUN, NO_ADDITIONAL_EFFECT, 40, WATER, 100, 25 - move HYDRO_PUMP, NO_ADDITIONAL_EFFECT, 120, WATER, 80, 5 - move SURF, NO_ADDITIONAL_EFFECT, 95, WATER, 100, 15 - move ICE_BEAM, FREEZE_SIDE_EFFECT, 95, ICE, 100, 10 - move BLIZZARD, FREEZE_SIDE_EFFECT, 120, ICE, 90, 5 - move PSYBEAM, CONFUSION_SIDE_EFFECT, 65, PSYCHIC, 100, 20 - move BUBBLEBEAM, SPEED_DOWN_SIDE_EFFECT, 65, WATER, 100, 20 - move AURORA_BEAM, ATTACK_DOWN_SIDE_EFFECT, 65, ICE, 100, 20 - move HYPER_BEAM, HYPER_BEAM_EFFECT, 150, NORMAL, 90, 5 - move PECK, NO_ADDITIONAL_EFFECT, 35, FLYING, 100, 35 - move DRILL_PECK, NO_ADDITIONAL_EFFECT, 80, FLYING, 100, 20 - move SUBMISSION, RECOIL_EFFECT, 80, FIGHTING, 80, 25 - move LOW_KICK, FLINCH_SIDE_EFFECT2, 50, FIGHTING, 90, 20 - move COUNTER, NO_ADDITIONAL_EFFECT, 1, FIGHTING, 100, 20 - move SEISMIC_TOSS, SPECIAL_DAMAGE_EFFECT, 1, FIGHTING, 100, 20 - move STRENGTH, NO_ADDITIONAL_EFFECT, 80, NORMAL, 100, 15 - move ABSORB, DRAIN_HP_EFFECT, 20, GRASS, 100, 20 - move MEGA_DRAIN, DRAIN_HP_EFFECT, 40, GRASS, 100, 10 - move LEECH_SEED, LEECH_SEED_EFFECT, 0, GRASS, 90, 10 - move GROWTH, SPECIAL_UP1_EFFECT, 0, NORMAL, 100, 40 - move RAZOR_LEAF, NO_ADDITIONAL_EFFECT, 55, GRASS, 95, 25 - move SOLARBEAM, CHARGE_EFFECT, 120, GRASS, 100, 10 - move POISONPOWDER, POISON_EFFECT, 0, POISON, 75, 35 - move STUN_SPORE, PARALYZE_EFFECT, 0, GRASS, 75, 30 - move SLEEP_POWDER, SLEEP_EFFECT, 0, GRASS, 75, 15 - move PETAL_DANCE, THRASH_PETAL_DANCE_EFFECT, 70, GRASS, 100, 20 - move STRING_SHOT, SPEED_DOWN1_EFFECT, 0, BUG, 95, 40 - move DRAGON_RAGE, SPECIAL_DAMAGE_EFFECT, 1, DRAGON, 100, 10 - move FIRE_SPIN, TRAPPING_EFFECT, 15, FIRE, 70, 15 - move THUNDERSHOCK, PARALYZE_SIDE_EFFECT1, 40, ELECTRIC, 100, 30 - move THUNDERBOLT, PARALYZE_SIDE_EFFECT1, 95, ELECTRIC, 100, 15 - move THUNDER_WAVE, PARALYZE_EFFECT, 0, ELECTRIC, 100, 20 - move THUNDER, PARALYZE_SIDE_EFFECT1, 120, ELECTRIC, 70, 10 - move ROCK_THROW, NO_ADDITIONAL_EFFECT, 50, ROCK, 65, 15 - move EARTHQUAKE, NO_ADDITIONAL_EFFECT, 100, GROUND, 100, 10 - move FISSURE, OHKO_EFFECT, 1, GROUND, 30, 5 - move DIG, CHARGE_EFFECT, 100, GROUND, 100, 10 - move TOXIC, POISON_EFFECT, 0, POISON, 85, 10 - move CONFUSION, CONFUSION_SIDE_EFFECT, 50, PSYCHIC, 100, 25 - move PSYCHIC_M, SPECIAL_DOWN_SIDE_EFFECT, 90, PSYCHIC, 100, 10 - move HYPNOSIS, SLEEP_EFFECT, 0, PSYCHIC, 60, 20 - move MEDITATE, ATTACK_UP1_EFFECT, 0, PSYCHIC, 100, 40 - move AGILITY, SPEED_UP2_EFFECT, 0, PSYCHIC, 100, 30 - move QUICK_ATTACK, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 30 - move RAGE, RAGE_EFFECT, 20, NORMAL, 100, 20 - move TELEPORT, SWITCH_AND_TELEPORT_EFFECT, 0, PSYCHIC, 100, 20 - move NIGHT_SHADE, SPECIAL_DAMAGE_EFFECT, 0, GHOST, 100, 15 - move MIMIC, MIMIC_EFFECT, 0, NORMAL, 100, 10 - move SCREECH, DEFENSE_DOWN2_EFFECT, 0, NORMAL, 85, 40 - move DOUBLE_TEAM, EVASION_UP1_EFFECT, 0, NORMAL, 100, 15 - move RECOVER, HEAL_EFFECT, 0, NORMAL, 100, 20 - move HARDEN, DEFENSE_UP1_EFFECT, 0, NORMAL, 100, 30 - move MINIMIZE, EVASION_UP1_EFFECT, 0, NORMAL, 100, 20 - move SMOKESCREEN, ACCURACY_DOWN1_EFFECT, 0, NORMAL, 100, 20 - move CONFUSE_RAY, CONFUSION_EFFECT, 0, GHOST, 100, 10 - move WITHDRAW, DEFENSE_UP1_EFFECT, 0, WATER, 100, 40 - move DEFENSE_CURL, DEFENSE_UP1_EFFECT, 0, NORMAL, 100, 40 - move BARRIER, DEFENSE_UP2_EFFECT, 0, PSYCHIC, 100, 30 - move LIGHT_SCREEN, LIGHT_SCREEN_EFFECT, 0, PSYCHIC, 100, 30 - move HAZE, HAZE_EFFECT, 0, ICE, 100, 30 - move REFLECT, REFLECT_EFFECT, 0, PSYCHIC, 100, 20 - move FOCUS_ENERGY, FOCUS_ENERGY_EFFECT, 0, NORMAL, 100, 30 - move BIDE, BIDE_EFFECT, 0, NORMAL, 100, 10 - move METRONOME, METRONOME_EFFECT, 0, NORMAL, 100, 10 - move MIRROR_MOVE, MIRROR_MOVE_EFFECT, 0, FLYING, 100, 20 - move SELFDESTRUCT, EXPLODE_EFFECT, 130, NORMAL, 100, 5 - move EGG_BOMB, NO_ADDITIONAL_EFFECT, 100, NORMAL, 75, 10 - move LICK, PARALYZE_SIDE_EFFECT2, 20, GHOST, 100, 30 - move SMOG, POISON_SIDE_EFFECT2, 20, POISON, 70, 20 - move SLUDGE, POISON_SIDE_EFFECT2, 65, POISON, 100, 20 - move BONE_CLUB, FLINCH_SIDE_EFFECT1, 65, GROUND, 85, 20 - move FIRE_BLAST, BURN_SIDE_EFFECT2, 120, FIRE, 85, 5 - move WATERFALL, NO_ADDITIONAL_EFFECT, 80, WATER, 100, 15 - move CLAMP, TRAPPING_EFFECT, 35, WATER, 75, 10 - move SWIFT, SWIFT_EFFECT, 60, NORMAL, 100, 20 - move SKULL_BASH, CHARGE_EFFECT, 100, NORMAL, 100, 15 - move SPIKE_CANNON, TWO_TO_FIVE_ATTACKS_EFFECT, 20, NORMAL, 100, 15 - move CONSTRICT, SPEED_DOWN_SIDE_EFFECT, 10, NORMAL, 100, 35 - move AMNESIA, SPECIAL_UP2_EFFECT, 0, PSYCHIC, 100, 20 - move KINESIS, ACCURACY_DOWN1_EFFECT, 0, PSYCHIC, 80, 15 - move SOFTBOILED, HEAL_EFFECT, 0, NORMAL, 100, 10 - move HI_JUMP_KICK, JUMP_KICK_EFFECT, 85, FIGHTING, 90, 20 - move GLARE, PARALYZE_EFFECT, 0, NORMAL, 75, 30 - move DREAM_EATER, DREAM_EATER_EFFECT, 100, PSYCHIC, 100, 15 - move POISON_GAS, POISON_EFFECT, 0, POISON, 55, 40 - move BARRAGE, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 20 - move LEECH_LIFE, DRAIN_HP_EFFECT, 20, BUG, 100, 15 - move LOVELY_KISS, SLEEP_EFFECT, 0, NORMAL, 75, 10 - move SKY_ATTACK, CHARGE_EFFECT, 140, FLYING, 90, 5 - move TRANSFORM, TRANSFORM_EFFECT, 0, NORMAL, 100, 10 - move BUBBLE, SPEED_DOWN_SIDE_EFFECT, 20, WATER, 100, 30 - move DIZZY_PUNCH, NO_ADDITIONAL_EFFECT, 70, NORMAL, 100, 10 - move SPORE, SLEEP_EFFECT, 0, GRASS, 100, 15 - move FLASH, ACCURACY_DOWN1_EFFECT, 0, NORMAL, 70, 20 - move PSYWAVE, SPECIAL_DAMAGE_EFFECT, 1, PSYCHIC, 80, 15 - move SPLASH, SPLASH_EFFECT, 0, NORMAL, 100, 40 - move ACID_ARMOR, DEFENSE_UP2_EFFECT, 0, POISON, 100, 40 - move CRABHAMMER, NO_ADDITIONAL_EFFECT, 90, WATER, 85, 10 - move EXPLOSION, EXPLODE_EFFECT, 170, NORMAL, 100, 5 - move FURY_SWIPES, TWO_TO_FIVE_ATTACKS_EFFECT, 18, NORMAL, 80, 15 - move BONEMERANG, ATTACK_TWICE_EFFECT, 50, GROUND, 90, 10 - move REST, HEAL_EFFECT, 0, PSYCHIC, 100, 10 - move ROCK_SLIDE, NO_ADDITIONAL_EFFECT, 75, ROCK, 90, 10 - move HYPER_FANG, FLINCH_SIDE_EFFECT1, 80, NORMAL, 90, 15 - move SHARPEN, ATTACK_UP1_EFFECT, 0, NORMAL, 100, 30 - move CONVERSION, CONVERSION_EFFECT, 0, NORMAL, 100, 30 - move TRI_ATTACK, NO_ADDITIONAL_EFFECT, 80, NORMAL, 100, 10 - move SUPER_FANG, SUPER_FANG_EFFECT, 1, NORMAL, 90, 10 - move SLASH, NO_ADDITIONAL_EFFECT, 70, NORMAL, 100, 20 - move SUBSTITUTE, SUBSTITUTE_EFFECT, 0, NORMAL, 100, 10 - move STRUGGLE, RECOIL_EFFECT, 50, NORMAL, 100, 10 + move KARATE_CHOP, NO_ADDITIONAL_EFFECT, 50, NORMAL, 100, 25 + move DOUBLESLAP, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 10 + move COMET_PUNCH, TWO_TO_FIVE_ATTACKS_EFFECT, 18, NORMAL, 85, 15 + move MEGA_PUNCH, NO_ADDITIONAL_EFFECT, 80, NORMAL, 85, 20 + move PAY_DAY, PAY_DAY_EFFECT, 40, NORMAL, 100, 20 + move FIRE_PUNCH, BURN_SIDE_EFFECT1, 75, FIRE, 100, 15 + move ICE_PUNCH, FREEZE_SIDE_EFFECT, 75, ICE, 100, 15 + move THUNDERPUNCH, PARALYZE_SIDE_EFFECT1, 75, ELECTRIC, 100, 15 + move SCRATCH, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35 + move VICEGRIP, NO_ADDITIONAL_EFFECT, 55, NORMAL, 100, 30 + move GUILLOTINE, OHKO_EFFECT, 1, NORMAL, 30, 5 + move RAZOR_WIND, CHARGE_EFFECT, 80, NORMAL, 75, 10 + move SWORDS_DANCE, ATTACK_UP2_EFFECT, 0, NORMAL, 100, 30 + move CUT, NO_ADDITIONAL_EFFECT, 50, NORMAL, 95, 30 + move GUST, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 35 + move WING_ATTACK, NO_ADDITIONAL_EFFECT, 35, FLYING, 100, 35 + move WHIRLWIND, SWITCH_AND_TELEPORT_EFFECT, 0, NORMAL, 85, 20 + move FLY, FLY_EFFECT, 70, FLYING, 95, 15 + move BIND, TRAPPING_EFFECT, 15, NORMAL, 75, 20 + move SLAM, NO_ADDITIONAL_EFFECT, 80, NORMAL, 75, 20 + move VINE_WHIP, NO_ADDITIONAL_EFFECT, 35, GRASS, 100, 10 + move STOMP, FLINCH_SIDE_EFFECT2, 65, NORMAL, 100, 20 + move DOUBLE_KICK, ATTACK_TWICE_EFFECT, 30, FIGHTING, 100, 30 + move MEGA_KICK, NO_ADDITIONAL_EFFECT, 120, NORMAL, 75, 5 + move JUMP_KICK, JUMP_KICK_EFFECT, 70, FIGHTING, 95, 25 + move ROLLING_KICK, FLINCH_SIDE_EFFECT2, 60, FIGHTING, 85, 15 + move SAND_ATTACK, ACCURACY_DOWN1_EFFECT, 0, NORMAL, 100, 15 + move HEADBUTT, FLINCH_SIDE_EFFECT2, 70, NORMAL, 100, 15 + move HORN_ATTACK, NO_ADDITIONAL_EFFECT, 65, NORMAL, 100, 25 + move FURY_ATTACK, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 20 + move HORN_DRILL, OHKO_EFFECT, 1, NORMAL, 30, 5 + move TACKLE, NO_ADDITIONAL_EFFECT, 35, NORMAL, 95, 35 + move BODY_SLAM, PARALYZE_SIDE_EFFECT2, 85, NORMAL, 100, 15 + move WRAP, TRAPPING_EFFECT, 15, NORMAL, 85, 20 + move TAKE_DOWN, RECOIL_EFFECT, 90, NORMAL, 85, 20 + move THRASH, THRASH_PETAL_DANCE_EFFECT, 90, NORMAL, 100, 20 + move DOUBLE_EDGE, RECOIL_EFFECT, 100, NORMAL, 100, 15 + move TAIL_WHIP, DEFENSE_DOWN1_EFFECT, 0, NORMAL, 100, 30 + move POISON_STING, POISON_SIDE_EFFECT1, 15, POISON, 100, 35 + move TWINEEDLE, TWINEEDLE_EFFECT, 25, BUG, 100, 20 + move PIN_MISSILE, TWO_TO_FIVE_ATTACKS_EFFECT, 14, BUG, 85, 20 + move LEER, DEFENSE_DOWN1_EFFECT, 0, NORMAL, 100, 30 + move BITE, FLINCH_SIDE_EFFECT1, 60, NORMAL, 100, 25 + move GROWL, ATTACK_DOWN1_EFFECT, 0, NORMAL, 100, 40 + move ROAR, SWITCH_AND_TELEPORT_EFFECT, 0, NORMAL, 100, 20 + move SING, SLEEP_EFFECT, 0, NORMAL, 55, 15 + move SUPERSONIC, CONFUSION_EFFECT, 0, NORMAL, 55, 20 + move SONICBOOM, SPECIAL_DAMAGE_EFFECT, 1, NORMAL, 90, 20 + move DISABLE, DISABLE_EFFECT, 0, NORMAL, 55, 20 + move ACID, DEFENSE_DOWN_SIDE_EFFECT, 40, POISON, 100, 30 + move EMBER, BURN_SIDE_EFFECT1, 40, FIRE, 100, 25 + move FLAMETHROWER, BURN_SIDE_EFFECT1, 95, FIRE, 100, 15 + move MIST, MIST_EFFECT, 0, ICE, 100, 30 + move WATER_GUN, NO_ADDITIONAL_EFFECT, 40, WATER, 100, 25 + move HYDRO_PUMP, NO_ADDITIONAL_EFFECT, 120, WATER, 80, 5 + move SURF, NO_ADDITIONAL_EFFECT, 95, WATER, 100, 15 + move ICE_BEAM, FREEZE_SIDE_EFFECT, 95, ICE, 100, 10 + move BLIZZARD, FREEZE_SIDE_EFFECT, 120, ICE, 90, 5 + move PSYBEAM, CONFUSION_SIDE_EFFECT, 65, PSYCHIC_TYPE, 100, 20 + move BUBBLEBEAM, SPEED_DOWN_SIDE_EFFECT, 65, WATER, 100, 20 + move AURORA_BEAM, ATTACK_DOWN_SIDE_EFFECT, 65, ICE, 100, 20 + move HYPER_BEAM, HYPER_BEAM_EFFECT, 150, NORMAL, 90, 5 + move PECK, NO_ADDITIONAL_EFFECT, 35, FLYING, 100, 35 + move DRILL_PECK, NO_ADDITIONAL_EFFECT, 80, FLYING, 100, 20 + move SUBMISSION, RECOIL_EFFECT, 80, FIGHTING, 80, 25 + move LOW_KICK, FLINCH_SIDE_EFFECT2, 50, FIGHTING, 90, 20 + move COUNTER, NO_ADDITIONAL_EFFECT, 1, FIGHTING, 100, 20 + move SEISMIC_TOSS, SPECIAL_DAMAGE_EFFECT, 1, FIGHTING, 100, 20 + move STRENGTH, NO_ADDITIONAL_EFFECT, 80, NORMAL, 100, 15 + move ABSORB, DRAIN_HP_EFFECT, 20, GRASS, 100, 20 + move MEGA_DRAIN, DRAIN_HP_EFFECT, 40, GRASS, 100, 10 + move LEECH_SEED, LEECH_SEED_EFFECT, 0, GRASS, 90, 10 + move GROWTH, SPECIAL_UP1_EFFECT, 0, NORMAL, 100, 40 + move RAZOR_LEAF, NO_ADDITIONAL_EFFECT, 55, GRASS, 95, 25 + move SOLARBEAM, CHARGE_EFFECT, 120, GRASS, 100, 10 + move POISONPOWDER, POISON_EFFECT, 0, POISON, 75, 35 + move STUN_SPORE, PARALYZE_EFFECT, 0, GRASS, 75, 30 + move SLEEP_POWDER, SLEEP_EFFECT, 0, GRASS, 75, 15 + move PETAL_DANCE, THRASH_PETAL_DANCE_EFFECT, 70, GRASS, 100, 20 + move STRING_SHOT, SPEED_DOWN1_EFFECT, 0, BUG, 95, 40 + move DRAGON_RAGE, SPECIAL_DAMAGE_EFFECT, 1, DRAGON, 100, 10 + move FIRE_SPIN, TRAPPING_EFFECT, 15, FIRE, 70, 15 + move THUNDERSHOCK, PARALYZE_SIDE_EFFECT1, 40, ELECTRIC, 100, 30 + move THUNDERBOLT, PARALYZE_SIDE_EFFECT1, 95, ELECTRIC, 100, 15 + move THUNDER_WAVE, PARALYZE_EFFECT, 0, ELECTRIC, 100, 20 + move THUNDER, PARALYZE_SIDE_EFFECT1, 120, ELECTRIC, 70, 10 + move ROCK_THROW, NO_ADDITIONAL_EFFECT, 50, ROCK, 65, 15 + move EARTHQUAKE, NO_ADDITIONAL_EFFECT, 100, GROUND, 100, 10 + move FISSURE, OHKO_EFFECT, 1, GROUND, 30, 5 + move DIG, CHARGE_EFFECT, 100, GROUND, 100, 10 + move TOXIC, POISON_EFFECT, 0, POISON, 85, 10 + move CONFUSION, CONFUSION_SIDE_EFFECT, 50, PSYCHIC_TYPE, 100, 25 + move PSYCHIC_M, SPECIAL_DOWN_SIDE_EFFECT, 90, PSYCHIC_TYPE, 100, 10 + move HYPNOSIS, SLEEP_EFFECT, 0, PSYCHIC_TYPE, 60, 20 + move MEDITATE, ATTACK_UP1_EFFECT, 0, PSYCHIC_TYPE, 100, 40 + move AGILITY, SPEED_UP2_EFFECT, 0, PSYCHIC_TYPE, 100, 30 + move QUICK_ATTACK, NO_ADDITIONAL_EFFECT, 40, NORMAL, 100, 30 + move RAGE, RAGE_EFFECT, 20, NORMAL, 100, 20 + move TELEPORT, SWITCH_AND_TELEPORT_EFFECT, 0, PSYCHIC_TYPE, 100, 20 + move NIGHT_SHADE, SPECIAL_DAMAGE_EFFECT, 0, GHOST, 100, 15 + move MIMIC, MIMIC_EFFECT, 0, NORMAL, 100, 10 + move SCREECH, DEFENSE_DOWN2_EFFECT, 0, NORMAL, 85, 40 + move DOUBLE_TEAM, EVASION_UP1_EFFECT, 0, NORMAL, 100, 15 + move RECOVER, HEAL_EFFECT, 0, NORMAL, 100, 20 + move HARDEN, DEFENSE_UP1_EFFECT, 0, NORMAL, 100, 30 + move MINIMIZE, EVASION_UP1_EFFECT, 0, NORMAL, 100, 20 + move SMOKESCREEN, ACCURACY_DOWN1_EFFECT, 0, NORMAL, 100, 20 + move CONFUSE_RAY, CONFUSION_EFFECT, 0, GHOST, 100, 10 + move WITHDRAW, DEFENSE_UP1_EFFECT, 0, WATER, 100, 40 + move DEFENSE_CURL, DEFENSE_UP1_EFFECT, 0, NORMAL, 100, 40 + move BARRIER, DEFENSE_UP2_EFFECT, 0, PSYCHIC_TYPE, 100, 30 + move LIGHT_SCREEN, LIGHT_SCREEN_EFFECT, 0, PSYCHIC_TYPE, 100, 30 + move HAZE, HAZE_EFFECT, 0, ICE, 100, 30 + move REFLECT, REFLECT_EFFECT, 0, PSYCHIC_TYPE, 100, 20 + move FOCUS_ENERGY, FOCUS_ENERGY_EFFECT, 0, NORMAL, 100, 30 + move BIDE, BIDE_EFFECT, 0, NORMAL, 100, 10 + move METRONOME, METRONOME_EFFECT, 0, NORMAL, 100, 10 + move MIRROR_MOVE, MIRROR_MOVE_EFFECT, 0, FLYING, 100, 20 + move SELFDESTRUCT, EXPLODE_EFFECT, 130, NORMAL, 100, 5 + move EGG_BOMB, NO_ADDITIONAL_EFFECT, 100, NORMAL, 75, 10 + move LICK, PARALYZE_SIDE_EFFECT2, 20, GHOST, 100, 30 + move SMOG, POISON_SIDE_EFFECT2, 20, POISON, 70, 20 + move SLUDGE, POISON_SIDE_EFFECT2, 65, POISON, 100, 20 + move BONE_CLUB, FLINCH_SIDE_EFFECT1, 65, GROUND, 85, 20 + move FIRE_BLAST, BURN_SIDE_EFFECT2, 120, FIRE, 85, 5 + move WATERFALL, NO_ADDITIONAL_EFFECT, 80, WATER, 100, 15 + move CLAMP, TRAPPING_EFFECT, 35, WATER, 75, 10 + move SWIFT, SWIFT_EFFECT, 60, NORMAL, 100, 20 + move SKULL_BASH, CHARGE_EFFECT, 100, NORMAL, 100, 15 + move SPIKE_CANNON, TWO_TO_FIVE_ATTACKS_EFFECT, 20, NORMAL, 100, 15 + move CONSTRICT, SPEED_DOWN_SIDE_EFFECT, 10, NORMAL, 100, 35 + move AMNESIA, SPECIAL_UP2_EFFECT, 0, PSYCHIC_TYPE, 100, 20 + move KINESIS, ACCURACY_DOWN1_EFFECT, 0, PSYCHIC_TYPE, 80, 15 + move SOFTBOILED, HEAL_EFFECT, 0, NORMAL, 100, 10 + move HI_JUMP_KICK, JUMP_KICK_EFFECT, 85, FIGHTING, 90, 20 + move GLARE, PARALYZE_EFFECT, 0, NORMAL, 75, 30 + move DREAM_EATER, DREAM_EATER_EFFECT, 100, PSYCHIC_TYPE, 100, 15 + move POISON_GAS, POISON_EFFECT, 0, POISON, 55, 40 + move BARRAGE, TWO_TO_FIVE_ATTACKS_EFFECT, 15, NORMAL, 85, 20 + move LEECH_LIFE, DRAIN_HP_EFFECT, 20, BUG, 100, 15 + move LOVELY_KISS, SLEEP_EFFECT, 0, NORMAL, 75, 10 + move SKY_ATTACK, CHARGE_EFFECT, 140, FLYING, 90, 5 + move TRANSFORM, TRANSFORM_EFFECT, 0, NORMAL, 100, 10 + move BUBBLE, SPEED_DOWN_SIDE_EFFECT, 20, WATER, 100, 30 + move DIZZY_PUNCH, NO_ADDITIONAL_EFFECT, 70, NORMAL, 100, 10 + move SPORE, SLEEP_EFFECT, 0, GRASS, 100, 15 + move FLASH, ACCURACY_DOWN1_EFFECT, 0, NORMAL, 70, 20 + move PSYWAVE, SPECIAL_DAMAGE_EFFECT, 1, PSYCHIC_TYPE, 80, 15 + move SPLASH, SPLASH_EFFECT, 0, NORMAL, 100, 40 + move ACID_ARMOR, DEFENSE_UP2_EFFECT, 0, POISON, 100, 40 + move CRABHAMMER, NO_ADDITIONAL_EFFECT, 90, WATER, 85, 10 + move EXPLOSION, EXPLODE_EFFECT, 170, NORMAL, 100, 5 + move FURY_SWIPES, TWO_TO_FIVE_ATTACKS_EFFECT, 18, NORMAL, 80, 15 + move BONEMERANG, ATTACK_TWICE_EFFECT, 50, GROUND, 90, 10 + move REST, HEAL_EFFECT, 0, PSYCHIC_TYPE, 100, 10 + move ROCK_SLIDE, NO_ADDITIONAL_EFFECT, 75, ROCK, 90, 10 + move HYPER_FANG, FLINCH_SIDE_EFFECT1, 80, NORMAL, 90, 15 + move SHARPEN, ATTACK_UP1_EFFECT, 0, NORMAL, 100, 30 + move CONVERSION, CONVERSION_EFFECT, 0, NORMAL, 100, 30 + move TRI_ATTACK, NO_ADDITIONAL_EFFECT, 80, NORMAL, 100, 10 + move SUPER_FANG, SUPER_FANG_EFFECT, 1, NORMAL, 90, 10 + move SLASH, NO_ADDITIONAL_EFFECT, 70, NORMAL, 100, 20 + move SUBSTITUTE, SUBSTITUTE_EFFECT, 0, NORMAL, 100, 10 + move STRUGGLE, RECOIL_EFFECT, 50, NORMAL, 100, 10 |