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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-03 11:51:00 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-03 11:51:00 -0400 |
commit | b29e5ee203b6fa4592180ef6cca732462cca9af6 (patch) | |
tree | 7634ed34bcc174f6df004a473b277d1cc3f8f218 /data/wild_probabilities.asm | |
parent | c85050497c1bd062e9cd40bf5b32fa3beca366cc (diff) |
Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
Diffstat (limited to 'data/wild_probabilities.asm')
-rw-r--r-- | data/wild_probabilities.asm | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/data/wild_probabilities.asm b/data/wild_probabilities.asm deleted file mode 100644 index 9d4704c6..00000000 --- a/data/wild_probabilities.asm +++ /dev/null @@ -1,15 +0,0 @@ -WildMonEncounterSlotChances: -; There are 10 slots for wild pokemon, and this is the table that defines how common each of -; those 10 slots is. A random number is generated and then the first byte of each pair in this -; table is compared against that random number. If the random number is less than or equal -; to the first byte, then that slot is chosen. The second byte is double the slot number. - db $32, $00 ; 51/256 = 19.9% chance of slot 0 - db $65, $02 ; 51/256 = 19.9% chance of slot 1 - db $8C, $04 ; 39/256 = 15.2% chance of slot 2 - db $A5, $06 ; 25/256 = 9.8% chance of slot 3 - db $BE, $08 ; 25/256 = 9.8% chance of slot 4 - db $D7, $0A ; 25/256 = 9.8% chance of slot 5 - db $E4, $0C ; 13/256 = 5.1% chance of slot 6 - db $F1, $0E ; 13/256 = 5.1% chance of slot 7 - db $FC, $10 ; 11/256 = 4.3% chance of slot 8 - db $FF, $12 ; 3/256 = 1.2% chance of slot 9 |