diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-14 00:21:03 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-14 00:21:03 -0500 |
commit | b509b48a7f5a9a80225b9c030d7334b26b521c62 (patch) | |
tree | 4ffe3bdf40db06fc58977bccac2b4a2a1c42f4a0 /engine/battle/animations.asm | |
parent | 822bb2bd21110cc5dc7875d70f8c36c15d13cbaf (diff) |
Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
Diffstat (limited to 'engine/battle/animations.asm')
-rwxr-xr-x | engine/battle/animations.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index cdd28422..3321b738 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -2184,7 +2184,7 @@ Func_7980c: ; 7980c (1e:580c) push bc ld e, a ld d, $0 - ld hl, wTileMap + hlCoord 0, 0 add hl, de ld bc, $707 call ClearScreenArea @@ -2206,7 +2206,7 @@ GetMonSpriteTileMapPointerFromRowCount: ; 79820 (1e:5820) .enemyTurn ld a, 12 .next - ld hl, wTileMap + hlCoord 0, 0 ld e, a ld d, 0 add hl, de |