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author | xCrystal <rgr.crystal@gmail.com> | 2015-04-01 11:41:20 +0200 |
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committer | xCrystal <rgr.crystal@gmail.com> | 2015-04-01 17:05:43 +0200 |
commit | 46c2a38c7c55ff01e8787dfd624cb1c771248b6c (patch) | |
tree | 6b8590d765cbb93f40fdb59d39f3a3e5d8ddb28e /engine/battle/core.asm | |
parent | e74dce24b4bbb0d0d23a1724932b289050b66d4a (diff) |
Rename battle files and split move effects Part 2
5.asm, 9.asm, and a.asm
Diffstat (limited to 'engine/battle/core.asm')
-rwxr-xr-x | engine/battle/core.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index bad8f831..48bed512 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -8369,8 +8369,8 @@ ParalyzeEffect: ; 3f9b1 (f:79b1) jp Bankswitch SubstituteEffect: ; 3f9b9 (f:79b9) - ld hl, SubstituteEffectHandler - ld b, BANK(SubstituteEffectHandler) + ld hl, SubstituteEffect_ + ld b, BANK(SubstituteEffect_) jp Bankswitch HyperBeamEffect: ; 3f9c1 (f:79c1) |