diff options
author | Daniel Harding <33dannye@gmail.com> | 2020-02-05 17:59:01 -0600 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-02-05 17:59:01 -0600 |
commit | 5048f24816e95fc38a708b967648deb86c62a689 (patch) | |
tree | c6b15116aefe09c91c3047d506fc7bbf677f8001 /engine/battle/core.asm | |
parent | 6348ed24fedcae15cd4629bdcddea542d6c44712 (diff) | |
parent | 362bba7642431d87371cb86c9442e7636fcd287b (diff) |
Merge pull request #223 from pret/audio-macros
Audio macros
Diffstat (limited to 'engine/battle/core.asm')
-rwxr-xr-x | engine/battle/core.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 04336810..2b00a812 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -872,7 +872,7 @@ FaintEnemyPokemon: ld a, SFX_FAINT_FALL call PlaySoundWaitForCurrent .sfxwait - ld a, [wChannelSoundIDs + Ch4] + ld a, [wChannelSoundIDs + Ch5] cp SFX_FAINT_FALL jr z, .sfxwait ld a, SFX_FAINT_THUD @@ -956,7 +956,7 @@ EndLowHealthAlarm: ; the low health alarm and prevents it from reactivating until the next battle. xor a ld [wLowHealthAlarm], a ; turn off low health alarm - ld [wChannelSoundIDs + Ch4], a + ld [wChannelSoundIDs + Ch5], a inc a ld [wLowHealthAlarmDisabled], a ; prevent it from reactivating ret @@ -1954,7 +1954,7 @@ DrawPlayerHUDAndHPBar: ld [hl], $0 ret z xor a - ld [wChannelSoundIDs + Ch4], a + ld [wChannelSoundIDs + Ch5], a ret .setLowHealthAlarm ld hl, wLowHealthAlarm |