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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-06-27 23:03:39 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-06-27 23:03:39 -0400 |
commit | 929c7f6f7d62b4b22e1de2003b3df1943268321c (patch) | |
tree | 327a7cc54e7e65dbcfe409777e614cc5e3a4ddbc /engine/battle/core.asm | |
parent | 56505958078db1c116aa883e0c7ecf631181475e (diff) |
Remove RAM address comments
Diffstat (limited to 'engine/battle/core.asm')
-rwxr-xr-x | engine/battle/core.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 96318c78..75841ccf 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -5054,11 +5054,11 @@ BuildingRageText: ; copy last move for Mirror Move ; sets zero flag on failure and unsets zero flag on success MirrorMoveCopyMove: -; Mirror Move makes use of ccf1 (wPlayerUsedMove) and ccf2 (wEnemyUsedMove) addresses, +; Mirror Move makes use of wPlayerUsedMove and wEnemyUsedMove, ; which are mainly used to print the "[Pokemon] used [Move]" text. ; Both are set to 0 whenever a new Pokemon is sent out -; ccf1 is also set to 0 whenever the player is fast asleep or frozen solid. -; ccf2 is also set to 0 whenever the enemy is fast asleep or frozen solid. +; wPlayerUsedMove is also set to 0 whenever the player is fast asleep or frozen solid. +; wEnemyUsedMove is also set to 0 whenever the enemy is fast asleep or frozen solid. ld a, [H_WHOSETURN] and a |