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authorRangi <remy.oukaour+rangi42@gmail.com>2020-07-05 17:29:11 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-07-05 17:51:29 -0400
commit2b2ed54bbf017943ba2343cd6c1dbe88b8f34a4e (patch)
treea418c4ef57d272e7e2a70337ac8c2a8194545541 /engine/events
parent7ab43f4d17aa63d4ef1050d80560379f19200088 (diff)
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Diffstat (limited to 'engine/events')
-rwxr-xr-xengine/events/card_key.asm2
-rw-r--r--engine/events/hidden_objects/bench_guys.asm2
-rw-r--r--engine/events/hidden_objects/bills_house_pc.asm2
-rw-r--r--engine/events/hidden_objects/bookshelves.asm2
-rw-r--r--engine/events/hidden_objects/cinnabar_gym_quiz.asm2
-rw-r--r--engine/events/hidden_objects/gym_statues.asm2
-rw-r--r--engine/events/hidden_objects/indigo_plateau_hq.asm2
-rw-r--r--engine/events/hidden_objects/oaks_lab_email.asm2
-rw-r--r--engine/events/hidden_objects/pokecenter_pc.asm4
-rw-r--r--engine/events/hidden_objects/route_15_binoculars.asm2
-rwxr-xr-xengine/events/pokecenter.asm4
11 files changed, 13 insertions, 13 deletions
diff --git a/engine/events/card_key.asm b/engine/events/card_key.asm
index cc641893..a37a1f27 100755
--- a/engine/events/card_key.asm
+++ b/engine/events/card_key.asm
@@ -88,7 +88,7 @@ GetCoordsInFrontOfPlayer:
ld d, a
ld a, [wXCoord]
ld e, a
- ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
+ ld a, [wSpritePlayerStateData1FacingDirection]
and a
jr nz, .notFacingDown
; facing down
diff --git a/engine/events/hidden_objects/bench_guys.asm b/engine/events/hidden_objects/bench_guys.asm
index a6db73b9..d5db99ec 100644
--- a/engine/events/hidden_objects/bench_guys.asm
+++ b/engine/events/hidden_objects/bench_guys.asm
@@ -15,7 +15,7 @@ PrintBenchGuyText:
.match
ld a, [hli]
ld b, a
- ld a, [wSpriteStateData1 + 9]
+ ld a, [wSpritePlayerStateData1FacingDirection]
cp b
jr nz, .loop ; player isn't facing left at the bench guy
ld a, [hl]
diff --git a/engine/events/hidden_objects/bills_house_pc.asm b/engine/events/hidden_objects/bills_house_pc.asm
index d6e9c19a..92679d66 100644
--- a/engine/events/hidden_objects/bills_house_pc.asm
+++ b/engine/events/hidden_objects/bills_house_pc.asm
@@ -1,6 +1,6 @@
BillsHousePC:
call EnableAutoTextBoxDrawing
- ld a, [wSpriteStateData1 + 9]
+ ld a, [wSpritePlayerStateData1FacingDirection]
cp SPRITE_FACING_UP
ret nz
CheckEvent EVENT_LEFT_BILLS_HOUSE_AFTER_HELPING
diff --git a/engine/events/hidden_objects/bookshelves.asm b/engine/events/hidden_objects/bookshelves.asm
index eaf744ff..9cdd037a 100644
--- a/engine/events/hidden_objects/bookshelves.asm
+++ b/engine/events/hidden_objects/bookshelves.asm
@@ -1,6 +1,6 @@
; prints text for bookshelves in buildings without sign events
PrintBookshelfText::
- ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction
+ ld a, [wSpritePlayerStateData1FacingDirection]
cp SPRITE_FACING_UP
jr nz, .noMatch
; facing up
diff --git a/engine/events/hidden_objects/cinnabar_gym_quiz.asm b/engine/events/hidden_objects/cinnabar_gym_quiz.asm
index 9412ee45..da309f87 100644
--- a/engine/events/hidden_objects/cinnabar_gym_quiz.asm
+++ b/engine/events/hidden_objects/cinnabar_gym_quiz.asm
@@ -1,5 +1,5 @@
PrintCinnabarQuiz:
- ld a, [wSpriteStateData1 + 9]
+ ld a, [wSpritePlayerStateData1FacingDirection]
cp SPRITE_FACING_UP
ret nz
call EnableAutoTextBoxDrawing
diff --git a/engine/events/hidden_objects/gym_statues.asm b/engine/events/hidden_objects/gym_statues.asm
index 3a17557f..1f592f2f 100644
--- a/engine/events/hidden_objects/gym_statues.asm
+++ b/engine/events/hidden_objects/gym_statues.asm
@@ -3,7 +3,7 @@ GymStatues:
; if in a gym and don’t have the corresponding badge, a = GymStatueText1_id and jp PrintPredefTextID
; else ret
call EnableAutoTextBoxDrawing
- ld a, [wSpriteStateData1 + 9]
+ ld a, [wSpritePlayerStateData1FacingDirection]
cp SPRITE_FACING_UP
ret nz
ld hl, .BadgeFlags
diff --git a/engine/events/hidden_objects/indigo_plateau_hq.asm b/engine/events/hidden_objects/indigo_plateau_hq.asm
index 840c114d..e8fd0220 100644
--- a/engine/events/hidden_objects/indigo_plateau_hq.asm
+++ b/engine/events/hidden_objects/indigo_plateau_hq.asm
@@ -1,5 +1,5 @@
PrintIndigoPlateauHQText:
- ld a, [wSpriteStateData1 + 9]
+ ld a, [wSpritePlayerStateData1FacingDirection]
cp SPRITE_FACING_UP
ret nz
call EnableAutoTextBoxDrawing
diff --git a/engine/events/hidden_objects/oaks_lab_email.asm b/engine/events/hidden_objects/oaks_lab_email.asm
index cf3b2c9e..b66babe0 100644
--- a/engine/events/hidden_objects/oaks_lab_email.asm
+++ b/engine/events/hidden_objects/oaks_lab_email.asm
@@ -1,5 +1,5 @@
DisplayOakLabEmailText:
- ld a, [wSpriteStateData1 + 9]
+ ld a, [wSpritePlayerStateData1FacingDirection]
cp SPRITE_FACING_UP
ret nz
call EnableAutoTextBoxDrawing
diff --git a/engine/events/hidden_objects/pokecenter_pc.asm b/engine/events/hidden_objects/pokecenter_pc.asm
index 9a2ab064..9ae7d41c 100644
--- a/engine/events/hidden_objects/pokecenter_pc.asm
+++ b/engine/events/hidden_objects/pokecenter_pc.asm
@@ -1,6 +1,6 @@
OpenPokemonCenterPC:
- ld a, [wSpriteStateData1 + 9]
- cp SPRITE_FACING_UP ; check to see if player is facing up
+ ld a, [wSpritePlayerStateData1FacingDirection]
+ cp SPRITE_FACING_UP
ret nz
call EnableAutoTextBoxDrawing
ld a, $1
diff --git a/engine/events/hidden_objects/route_15_binoculars.asm b/engine/events/hidden_objects/route_15_binoculars.asm
index 028ea30d..ce047c2f 100644
--- a/engine/events/hidden_objects/route_15_binoculars.asm
+++ b/engine/events/hidden_objects/route_15_binoculars.asm
@@ -1,5 +1,5 @@
Route15GateLeftBinoculars:
- ld a, [wSpriteStateData1 + 9]
+ ld a, [wSpritePlayerStateData1FacingDirection]
cp SPRITE_FACING_UP
ret nz
call EnableAutoTextBoxDrawing
diff --git a/engine/events/pokecenter.asm b/engine/events/pokecenter.asm
index f6ec6491..030c333f 100755
--- a/engine/events/pokecenter.asm
+++ b/engine/events/pokecenter.asm
@@ -19,7 +19,7 @@ DisplayPokemonCenterDialogue_::
ld hl, NeedYourPokemonText
call PrintText
ld a, $18
- ld [wSpriteStateData1 + $12], a ; make the nurse turn to face the machine
+ ld [wSprite01StateData1ImageIndex], a ; make the nurse turn to face the machine
call Delay3
predef HealParty
callba AnimateHealingMachine ; do the healing machine animation
@@ -34,7 +34,7 @@ DisplayPokemonCenterDialogue_::
ld hl, PokemonFightingFitText
call PrintText
ld a, $14
- ld [wSpriteStateData1 + $12], a ; make the nurse bow
+ ld [wSprite01StateData1ImageIndex], a ; make the nurse bow
ld c, a
call DelayFrames
jr .done