diff options
author | dannye <corrnondacqb@yahoo.com> | 2015-07-04 00:44:12 -0500 |
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committer | dannye <corrnondacqb@yahoo.com> | 2015-07-04 00:47:29 -0500 |
commit | f702fc7840e30f00c840ce619a1ea15d763438de (patch) | |
tree | e28c8b27278228f95139f7a73daf214ac680014e /engine/hidden_object_functions18.asm | |
parent | bc6f0bc08a73a4afafc24d5349d56108d3971e2a (diff) |
Start using text predef macros
also sprite direction constants
Diffstat (limited to 'engine/hidden_object_functions18.asm')
-rwxr-xr-x | engine/hidden_object_functions18.asm | 86 |
1 files changed, 48 insertions, 38 deletions
diff --git a/engine/hidden_object_functions18.asm b/engine/hidden_object_functions18.asm index 44be4c31..e293b0a0 100755 --- a/engine/hidden_object_functions18.asm +++ b/engine/hidden_object_functions18.asm @@ -1,31 +1,31 @@ GymStatues: ; 62419 (18:6419) -; if in a gym and have the corresponding badge, a = $D and jp PrintPredefTextID -; if in a gym and don’t have the corresponding badge, a = $C and jp PrintPredefTextID +; if in a gym and have the corresponding badge, a = GymStatueText2_id and jp PrintPredefTextID +; if in a gym and don’t have the corresponding badge, a = GymStatueText1_id and jp PrintPredefTextID ; else ret call EnableAutoTextBoxDrawing ld a, [wSpriteStateData1 + 9] - cp $4 + cp SPRITE_FACING_UP ret nz ld hl, .BadgeFlags ld a, [W_CURMAP] ld b, a -.asm_62429 +.loop ld a, [hli] cp $ff ret z cp b - jr z, .asm_62433 + jr z, .match inc hl - jr .asm_62429 -.asm_62433 + jr .loop +.match ld b, [hl] ld a, [wd72a] and b cp b - ld a, $d - jr z, .asm_6243f - ld a, $c -.asm_6243f + tx_pre_id GymStatueText2 + jr z, .haveBadge + tx_pre_id GymStatueText1 +.haveBadge jp PrintPredefTextID .BadgeFlags: ; 62442 (18:6442) @@ -49,41 +49,53 @@ GymStatueText2: ; 62458 (18:6458) PrintBenchGuyText: ; 6245d (18:645d) call EnableAutoTextBoxDrawing - ld hl, PokeCenterMapIDList + ld hl, BenchGuyTextPointers ld a, [W_CURMAP] ld b, a -.asm_62467 +.loop ld a, [hli] cp $ff ret z cp b - jr z, .asm_62472 + jr z, .match inc hl inc hl - jr .asm_62467 -.asm_62472 + jr .loop +.match ld a, [hli] ld b, a ld a, [wSpriteStateData1 + 9] cp b - jr nz, .asm_62467 + jr nz, .loop ; player isn't facing left at the bench guy ld a, [hl] jp PrintPredefTextID -; format: db map id, 08, text id of PredefTextIDPointerTable -PokeCenterMapIDList: ; 6247e (18:647e) - db VIRIDIAN_POKECENTER,$08,$0F - db PEWTER_POKECENTER,$08,$10 - db CERULEAN_POKECENTER,$08,$11 - db LAVENDER_POKECENTER,$08,$12 - db VERMILION_POKECENTER,$08,$13 - db CELADON_POKECENTER,$08,$14 - db CELADON_HOTEL,$08,$15 - db FUCHSIA_POKECENTER,$08,$16 - db CINNABAR_POKECENTER,$08,$17 - db SAFFRON_POKECENTER,$08,$18 - db MT_MOON_POKECENTER,$08,$19 - db ROCK_TUNNEL_POKECENTER,$08,$1A +; format: db map id, player sprite facing direction, text id of PredefTextIDPointerTable +BenchGuyTextPointers: ; 6247e (18:647e) + db VIRIDIAN_POKECENTER, SPRITE_FACING_LEFT + db (ViridianCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 + db PEWTER_POKECENTER, SPRITE_FACING_LEFT + db (PewterCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 + db CERULEAN_POKECENTER, SPRITE_FACING_LEFT + db (CeruleanCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 + db LAVENDER_POKECENTER, SPRITE_FACING_LEFT + db (LavenderCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 + db VERMILION_POKECENTER, SPRITE_FACING_LEFT + db (VermilionCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 + db CELADON_POKECENTER, SPRITE_FACING_LEFT + db (CeladonCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 + db CELADON_HOTEL, SPRITE_FACING_LEFT + db (CeladonCityHotelText_id - TextPredefs) / 2 + 1 + db FUCHSIA_POKECENTER, SPRITE_FACING_LEFT + db (FuchsiaCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 + db CINNABAR_POKECENTER, SPRITE_FACING_LEFT + db (CinnabarIslandPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 + db SAFFRON_POKECENTER, SPRITE_FACING_LEFT + db (SaffronCityPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 + db MT_MOON_POKECENTER, SPRITE_FACING_LEFT + db (MtMoonPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 + db ROCK_TUNNEL_POKECENTER,SPRITE_FACING_LEFT + db (RockTunnelPokecenterBenchGuyText_id - TextPredefs) / 2 + 1 db $FF ViridianCityPokecenterBenchGuyText: ; 624a3 (18:64a3) @@ -163,13 +175,12 @@ CeladonCityHotelText: ; 62502 (18:6502) ret -TerminatorText_62508: ; 62508 (18:6508) +UnusedPredefText: ; 62508 (18:6508) db "@" PrintBookcaseText: ; 6509 (18:6509) call EnableAutoTextBoxDrawing - ld a, $e ; BookcaseText - jp PrintPredefTextID + tx_pre_jump BookcaseText BookcaseText: ; 62511 (18:6511) TX_FAR _BookcaseText @@ -177,13 +188,12 @@ BookcaseText: ; 62511 (18:6511) OpenPokemonCenterPC: ; 62516 (18:6516) ld a, [wSpriteStateData1 + 9] - cp $4 ; check to see if player is facing up + cp SPRITE_FACING_UP ; check to see if player is facing up ret nz call EnableAutoTextBoxDrawing ld a, $1 ld [wAutoTextBoxDrawingControl], a - ld a, $1f ; PredefText1f - jp PrintPredefTextID + tx_pre_jump PokemonCenterPCText -PredefText1f: ; 62529 (18:6529) +PokemonCenterPCText: ; 62529 (18:6529) db $F9 ; FuncTX_PokemonCenterPC |