diff options
author | yenatch <yenatch@gmail.com> | 2014-05-26 14:04:56 -0700 |
---|---|---|
committer | yenatch <yenatch@gmail.com> | 2014-05-26 22:04:39 -0700 |
commit | 40c17c906b2b3f65b3b04b1933b90238a7ac5566 (patch) | |
tree | 6de26c959808d5a792b692f2300c33557c1dbfab /engine/intro.asm | |
parent | 52ba96f5f4ec53450a0ff6257ea1040d09b7e537 (diff) |
Remove most static wram addresses. Use labels instead.
For unknown addresses, use "w<address>".
Label overleads are still an issue.
Diffstat (limited to 'engine/intro.asm')
-rwxr-xr-x | engine/intro.asm | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/engine/intro.asm b/engine/intro.asm index e1063d6c..767522e7 100755 --- a/engine/intro.asm +++ b/engine/intro.asm @@ -38,7 +38,7 @@ PlayIntroScene: ; 4169d (10:569d) ld a, (SFX_1f_5f - SFX_Headers_1f) / 3 call PlaySound xor a - ld [$d09f], a + ld [wd09f], a ld de, IntroNidorinoAnimation1 call AnimateIntroNidorino ; hop @@ -86,7 +86,7 @@ PlayIntroScene: ; 4169d (10:569d) ld a, (SFX_1f_5f - SFX_Headers_1f) / 3 call PlaySound ld a, $24 - ld [$d09f], a + ld [wd09f], a ld de, IntroNidorinoAnimation3 call AnimateIntroNidorino ld c, $1e @@ -105,7 +105,7 @@ PlayIntroScene: ; 4169d (10:569d) ld a, (SFX_1f_5f - SFX_Headers_1f) / 3 call PlaySound xor a - ld [$d09f], a + ld [wd09f], a ld de, IntroNidorinoAnimation4 ; $5931 call AnimateIntroNidorino ; hop @@ -118,7 +118,7 @@ PlayIntroScene: ; 4169d (10:569d) ret c ld a, $24 - ld [$d09f], a + ld [wd09f], a ld de, IntroNidorinoAnimation6 ; $5947 call AnimateIntroNidorino ld c, $1e @@ -129,7 +129,7 @@ PlayIntroScene: ; 4169d (10:569d) ld a, (SFX_1f_5e - SFX_Headers_1f) / 3 call PlaySound ld a, $48 - ld [$d09f], a + ld [wd09f], a ld de, IntroNidorinoAnimation7 ; $5950 jp AnimateIntroNidorino @@ -137,10 +137,10 @@ AnimateIntroNidorino: ; 41793 (10:5793) ld a, [de] cp $50 ret z - ld [W_BASECOORDY], a ; $d082 + ld [W_BASECOORDY], a ; wd082 inc de ld a, [de] - ld [W_BASECOORDX], a ; $d081 + ld [W_BASECOORDX], a ; wd081 push de ld c, $24 call Func_417ae @@ -152,13 +152,13 @@ AnimateIntroNidorino: ; 41793 (10:5793) Func_417ae: ; 417ae (10:57ae) ld hl, wOAMBuffer - ld a, [$d09f] + ld a, [wd09f] ld d, a .asm_417b5 - ld a, [W_BASECOORDY] ; $d082 + ld a, [W_BASECOORDY] ; wd082 add [hl] ld [hli], a - ld a, [W_BASECOORDX] ; $d081 + ld a, [W_BASECOORDX] ; wd081 add [hl] ld [hli], a ld a, d @@ -174,14 +174,14 @@ Func_417c7: ; 417c7 (10:57c7) ld d, $0 .asm_417cc push bc - ld a, [W_BASECOORDY] ; $d082 + ld a, [W_BASECOORDY] ; wd082 ld e, a .asm_417d1 ld a, e add $8 ld e, a ld [hli], a - ld a, [W_BASECOORDX] ; $d081 + ld a, [W_BASECOORDX] ; wd081 ld [hli], a ld a, d ld [hli], a @@ -190,9 +190,9 @@ Func_417c7: ; 417c7 (10:57c7) inc d dec c jr nz, .asm_417d1 - ld a, [W_BASECOORDX] ; $d081 + ld a, [W_BASECOORDX] ; wd081 add $8 - ld [W_BASECOORDX], a ; $d081 + ld [W_BASECOORDX], a ; wd081 pop bc dec b jr nz, .asm_417cc @@ -204,7 +204,7 @@ Func_417f0: ; 417f0 (10:57f0) jr asm_417fe Func_417f8: ; 417f8 (10:57f8) - FuncCoord 0, 4 ; $c3f0 + FuncCoord 0, 4 ld hl, Coord ld bc, $c8 asm_417fe: ; 417fe (10:57fe) @@ -237,9 +237,9 @@ Func_4180e: ; 4180e (10:580e) .asm_4181d push de ld a, $2 - ld [W_BASECOORDX], a ; $d081 + ld [W_BASECOORDX], a ; wd081 xor a - ld [W_BASECOORDY], a ; $d082 + ld [W_BASECOORDY], a ; wd082 ld c, $24 call Func_417ae pop de @@ -259,7 +259,7 @@ Func_4180e: ; 4180e (10:580e) ret Func_4183f: ; 4183f (10:583f) - FuncCoord 13, 7 ; $c439 + FuncCoord 13, 7 ld hl, Coord Func_41842: ; 41842 (10:5842) @@ -306,7 +306,7 @@ PlayShootingStar: ; 4188a (10:588a) call ClearScreen call DisableLCD xor a - ld [W_CUROPPONENT], a ; $d059 + ld [W_CUROPPONENT], a ; wd059 call Func_418e9 call LoadIntroGraphics call EnableLCD @@ -323,10 +323,10 @@ PlayShootingStar: ; 4188a (10:588a) call DelayFrames .asm_418d0 ld a, Bank(Func_7d8ea) - ld [$c0ef], a - ld [$c0f0], a + ld [wc0ef], a + ld [wc0f0], a ld a, MUSIC_INTRO_BATTLE - ld [$c0ee], a + ld [wc0ee], a call PlaySound call Func_417f8 call ClearSprites @@ -337,7 +337,7 @@ Func_418e9: ; 418e9 (10:58e9) ld hl, wTileMap ld c, $50 call Func_41807 - FuncCoord 0, 14 ; $c4b8 + FuncCoord 0, 14 ld hl, Coord ld c, $50 call Func_41807 |