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authorRangi <remy.oukaour+rangi42@gmail.com>2020-06-23 17:50:50 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-06-23 17:50:50 -0400
commit0a62d48df2d73c11ca13e4c3015d3d3abfa20292 (patch)
tree530f89782772bb76a76fbdd28247f1c6e3248483 /engine/items
parentbdeb494add78beb8d00375f352a2c49e9f7fd32b (diff)
Move more tables from engine/ to data/
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
Diffstat (limited to 'engine/items')
-rwxr-xr-xengine/items/items.asm5
1 files changed, 1 insertions, 4 deletions
diff --git a/engine/items/items.asm b/engine/items/items.asm
index ec51a0d4..05dcf572 100755
--- a/engine/items/items.asm
+++ b/engine/items/items.asm
@@ -2881,10 +2881,7 @@ IsNextTileShoreOrWater:
and a
ret
-; tilesets with water
-WaterTilesets:
- db OVERWORLD, FOREST, DOJO, GYM, SHIP, SHIP_PORT, CAVERN, FACILITY, PLATEAU
- db $ff ; terminator
+INCLUDE "data/water_tilesets.asm"
ReadSuperRodData:
; return e = 2 if no fish on this map