diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-07 11:30:10 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-07 11:30:10 -0400 |
commit | 13129459f11e73df8c556f0c02cd4fca7266a346 (patch) | |
tree | f0157c5ba3e66a48eba01fef6ce7283f1dece57a /engine/overworld | |
parent | 45ed05decf330faab4503fe8fecadc54698c9724 (diff) |
Sync coordinate macros with pokecrystal
Diffstat (limited to 'engine/overworld')
-rwxr-xr-x | engine/overworld/doors.asm | 2 | ||||
-rwxr-xr-x | engine/overworld/ledges.asm | 2 | ||||
-rw-r--r-- | engine/overworld/movement.asm | 4 | ||||
-rwxr-xr-x | engine/overworld/player_animations.asm | 2 | ||||
-rw-r--r-- | engine/overworld/player_state.asm | 30 |
5 files changed, 20 insertions, 20 deletions
diff --git a/engine/overworld/doors.asm b/engine/overworld/doors.asm index ed893773..d38818fa 100755 --- a/engine/overworld/doors.asm +++ b/engine/overworld/doors.asm @@ -11,7 +11,7 @@ IsPlayerStandingOnDoorTile: ld a, [hli] ld h, [hl] ld l, a - aCoord 8, 9 ; a = lower left background tile under player's sprite + lda_coord 8, 9 ; a = lower left background tile under player's sprite ld b, a .loop ld a, [hli] diff --git a/engine/overworld/ledges.asm b/engine/overworld/ledges.asm index cba544f6..254680a5 100755 --- a/engine/overworld/ledges.asm +++ b/engine/overworld/ledges.asm @@ -8,7 +8,7 @@ HandleLedges:: predef GetTileAndCoordsInFrontOfPlayer ld a, [wSpritePlayerStateData1FacingDirection] ld b, a - aCoord 8, 9 + lda_coord 8, 9 ld c, a ld a, [wTileInFrontOfPlayer] ld d, a diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm index a20b3174..a2930993 100644 --- a/engine/overworld/movement.asm +++ b/engine/overworld/movement.asm @@ -13,7 +13,7 @@ UpdatePlayerSprite: ; background tile the sprite is standing on is greater than $5F, which is ; the maximum number for map tiles .checkIfTextBoxInFrontOfSprite - aCoord 8, 9 + lda_coord 8, 9 ldh [hTilePlayerStandingOn], a cp MAP_TILESET_SIZE jr c, .lowerLeftTileIsMapTile @@ -709,7 +709,7 @@ GetTileSpriteStandsOn: add SCREEN_WIDTH ; screen X tile + 20 ld d, $0 ld e, a - coord hl, 0, 0 + hlcoord 0, 0 add hl, bc add hl, bc add hl, bc diff --git a/engine/overworld/player_animations.asm b/engine/overworld/player_animations.asm index fec10daf..69c1eefc 100755 --- a/engine/overworld/player_animations.asm +++ b/engine/overworld/player_animations.asm @@ -358,7 +358,7 @@ IsPlayerStandingOnWarpPadOrHole:: jr z, .done cp c jr nz, .nextEntry - aCoord 8, 9 + lda_coord 8, 9 cp [hl] jr z, .foundMatch .nextEntry diff --git a/engine/overworld/player_state.asm b/engine/overworld/player_state.asm index 39c8f756..70326754 100644 --- a/engine/overworld/player_state.asm +++ b/engine/overworld/player_state.asm @@ -204,7 +204,7 @@ IsPlayerStandingOnDoorTileOrWarpTile:: ld h, [hl] ld l, a ld de, $1 - aCoord 8, 9 + lda_coord 8, 9 call IsInArray jr nc, .done ld hl, wd736 @@ -223,28 +223,28 @@ PrintSafariZoneSteps:: ret c cp CERULEAN_CAVE_2F ret nc - coord hl, 0, 0 + hlcoord 0, 0 ld b, 3 ld c, 7 call TextBoxBorder - coord hl, 1, 1 + hlcoord 1, 1 ld de, wSafariSteps lb bc, 2, 3 call PrintNumber - coord hl, 4, 1 + hlcoord 4, 1 ld de, SafariSteps call PlaceString - coord hl, 1, 3 + hlcoord 1, 3 ld de, SafariBallText call PlaceString ld a, [wNumSafariBalls] cp 10 jr nc, .asm_c56d - coord hl, 5, 3 + hlcoord 5, 3 ld a, " " ld [hl], a .asm_c56d - coord hl, 6, 3 + hlcoord 6, 3 ld de, wNumSafariBalls lb bc, 1, 2 jp PrintNumber @@ -267,28 +267,28 @@ _GetTileAndCoordsInFrontOfPlayer: and a ; cp SPRITE_FACING_DOWN jr nz, .notFacingDown ; facing down - aCoord 8, 11 + lda_coord 8, 11 inc d jr .storeTile .notFacingDown cp SPRITE_FACING_UP jr nz, .notFacingUp ; facing up - aCoord 8, 7 + lda_coord 8, 7 dec d jr .storeTile .notFacingUp cp SPRITE_FACING_LEFT jr nz, .notFacingLeft ; facing left - aCoord 6, 9 + lda_coord 6, 9 dec e jr .storeTile .notFacingLeft cp SPRITE_FACING_RIGHT jr nz, .storeTile ; facing right - aCoord 10, 9 + lda_coord 10, 9 inc e .storeTile ld c, a @@ -308,7 +308,7 @@ GetTileTwoStepsInFrontOfPlayer: ; facing down ld hl, hPlayerFacing set 0, [hl] - aCoord 8, 13 + lda_coord 8, 13 inc d jr .storeTile .notFacingDown @@ -317,7 +317,7 @@ GetTileTwoStepsInFrontOfPlayer: ; facing up ld hl, hPlayerFacing set 1, [hl] - aCoord 8, 5 + lda_coord 8, 5 dec d jr .storeTile .notFacingUp @@ -326,7 +326,7 @@ GetTileTwoStepsInFrontOfPlayer: ; facing left ld hl, hPlayerFacing set 2, [hl] - aCoord 4, 9 + lda_coord 4, 9 dec e jr .storeTile .notFacingLeft @@ -335,7 +335,7 @@ GetTileTwoStepsInFrontOfPlayer: ; facing right ld hl, hPlayerFacing set 3, [hl] - aCoord 12, 9 + lda_coord 12, 9 inc e .storeTile ld c, a |