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author | yenatch <yenatch@gmail.com> | 2014-06-14 04:12:40 -0700 |
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committer | yenatch <yenatch@gmail.com> | 2014-06-14 04:12:40 -0700 |
commit | 53ae0e93fad9f4c3eaef92f102b1eeb531e59d68 (patch) | |
tree | cfc859d11d462e8b4bab1968360a9a85cd83154d /engine/trade.asm | |
parent | 9eefed45f7ff3b9ee6023fb0829528e34aa0729a (diff) |
Use monster struct macros in wram. Rename related labels for consistency.
Diffstat (limited to 'engine/trade.asm')
-rwxr-xr-x | engine/trade.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/trade.asm b/engine/trade.asm index 41f50bde..1a984ceb 100755 --- a/engine/trade.asm +++ b/engine/trade.asm @@ -151,12 +151,12 @@ Func_4120b: ; 4120b (10:520b) jp Bankswitch Func_41217: ; 41217 (10:5217) - ld hl, W_PLAYERNAME + ld hl, wPlayerName ld de, wHPBarMaxHP ld bc, $000b call CopyData ld hl, W_GRASSRATE - ld de, W_PLAYERNAME + ld de, wPlayerName ld bc, $000b call CopyData ld hl, wHPBarMaxHP @@ -427,7 +427,7 @@ Func_4142d: ; 4142d (10:542d) call TextBoxBorder FuncCoord 5, 14 ld hl, Coord - ld de, W_PLAYERNAME ; wd158 + ld de, wPlayerName ; wd158 call PlaceString jp DelayFrame |