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authoryenatch <yenatch@gmail.com>2014-06-14 04:12:40 -0700
committeryenatch <yenatch@gmail.com>2014-06-14 04:12:40 -0700
commit53ae0e93fad9f4c3eaef92f102b1eeb531e59d68 (patch)
treecfc859d11d462e8b4bab1968360a9a85cd83154d /engine/trade.asm
parent9eefed45f7ff3b9ee6023fb0829528e34aa0729a (diff)
Use monster struct macros in wram. Rename related labels for consistency.
Diffstat (limited to 'engine/trade.asm')
-rwxr-xr-xengine/trade.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/engine/trade.asm b/engine/trade.asm
index 41f50bde..1a984ceb 100755
--- a/engine/trade.asm
+++ b/engine/trade.asm
@@ -151,12 +151,12 @@ Func_4120b: ; 4120b (10:520b)
jp Bankswitch
Func_41217: ; 41217 (10:5217)
- ld hl, W_PLAYERNAME
+ ld hl, wPlayerName
ld de, wHPBarMaxHP
ld bc, $000b
call CopyData
ld hl, W_GRASSRATE
- ld de, W_PLAYERNAME
+ ld de, wPlayerName
ld bc, $000b
call CopyData
ld hl, wHPBarMaxHP
@@ -427,7 +427,7 @@ Func_4142d: ; 4142d (10:542d)
call TextBoxBorder
FuncCoord 5, 14
ld hl, Coord
- ld de, W_PLAYERNAME ; wd158
+ ld de, wPlayerName ; wd158
call PlaceString
jp DelayFrame