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authorAmber Brault <celestialamber1@gmail.com>2021-09-26 22:57:55 -0400
committerGitHub <noreply@github.com>2021-09-26 21:57:55 -0500
commit30acb46b988d4bb54af761696123778acd8517e3 (patch)
treedd56cb4726f4cc7175e90b475dbe1aba471d533d /engine
parent2c4f35848b786864822a3f211df91de30a2857c9 (diff)
Fix typos (#334)
Diffstat (limited to 'engine')
-rw-r--r--engine/battle/core.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 00906cef..d24a43d0 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -3337,7 +3337,7 @@ CheckPlayerStatusConditions:
.HeldInPlaceCheck
ld a, [wEnemyBattleStatus1]
- bit USING_TRAPPING_MOVE, a ; is enemy using a mult-turn move like wrap?
+ bit USING_TRAPPING_MOVE, a ; is enemy using a multi-turn move like wrap?
jp z, .FlinchedCheck
ld hl, CantMoveText
call PrintText