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author | YamaArashi <shadow962@live.com> | 2015-02-08 18:40:08 -0800 |
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committer | YamaArashi <shadow962@live.com> | 2015-02-08 18:40:08 -0800 |
commit | 7b7c563c93155e121e05149779cfb78b0bf9d259 (patch) | |
tree | 314cf9047bd6266cd261746949332f959e5878db /home.asm | |
parent | 3870f5e10a1e17f35c78b176272df6b1f516f24e (diff) |
Rename some labels
Diffstat (limited to 'home.asm')
-rw-r--r-- | home.asm | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -1183,7 +1183,7 @@ CloseTextDisplay:: ; 29e8 (0:29e8) ld [H_LOADEDROMBANK],a ld [$2000],a call InitMapSprites ; reload sprite tile pattern data (since it was partially overwritten by text tile patterns) - ld hl,wCharRAMInUseForText + ld hl,wFontLoaded res 0,[hl] ld a,[wd732] bit 3,a ; used fly warp @@ -4540,7 +4540,7 @@ GetHealthBarColor:: ; Copy the current map's sprites' tile patterns to VRAM again after they have ; been overwritten by other tile patterns. ReloadMapSpriteTilePatterns:: ; 3e08 (0:3e08) - ld hl, wCharRAMInUseForText + ld hl, wFontLoaded ld a, [hl] push af res 0, [hl] |