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authorRangi <remy.oukaour+rangi42@gmail.com>2020-07-07 18:50:58 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-07-07 19:43:11 -0400
commitbbf2f51a02b2544f1bef32a5868503b474ae2fef (patch)
treed73507228a57e4f3cece2fb93fe7df3a9439553f /home/array.asm
parent51ac538c25f8c0a6d88101569a17f02d09855d31 (diff)
Move all code out of home.asm into home/
This results in 64 home/*.asm files, comparable to pokecrystal's 57.
Diffstat (limited to 'home/array.asm')
-rw-r--r--home/array.asm21
1 files changed, 21 insertions, 0 deletions
diff --git a/home/array.asm b/home/array.asm
new file mode 100644
index 00000000..256c58e1
--- /dev/null
+++ b/home/array.asm
@@ -0,0 +1,21 @@
+; skips a text entries, each of size NAME_LENGTH (like trainer name, OT name, rival name, ...)
+; hl: base pointer, will be incremented by NAME_LENGTH * a
+SkipFixedLengthTextEntries::
+ and a
+ ret z
+ ld bc, NAME_LENGTH
+.skipLoop
+ add hl, bc
+ dec a
+ jr nz, .skipLoop
+ ret
+
+AddNTimes::
+; add bc to hl a times
+ and a
+ ret z
+.loop
+ add hl, bc
+ dec a
+ jr nz, .loop
+ ret