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authorYoann Fievez <yoann.fievez@gmail.com>2021-11-05 20:40:15 +0100
committerGitHub <noreply@github.com>2021-11-05 15:40:15 -0400
commit8349bfd8e646002105dfd6a7f997c26cf0e0624b (patch)
tree8586363ba32075ec9c7ddf07e384507679658b11 /home/list_menu.asm
parentb44a10a43a1fa4a558b4c593d0a610571ecb3a50 (diff)
Refactorize check button pressed (#340)
Diffstat (limited to 'home/list_menu.asm')
-rw-r--r--home/list_menu.asm16
1 files changed, 8 insertions, 8 deletions
diff --git a/home/list_menu.asm b/home/list_menu.asm
index d6bf43b2..77e75012 100644
--- a/home/list_menu.asm
+++ b/home/list_menu.asm
@@ -84,7 +84,7 @@ DisplayListMenuIDLoop::
push af
call PlaceMenuCursor
pop af
- bit 0, a ; was the A button pressed?
+ bit BIT_A_BUTTON, a
jp z, .checkOtherKeys
.buttonAPressed
ld a, [wCurrentMenuItem]
@@ -168,12 +168,12 @@ DisplayListMenuIDLoop::
res 6, [hl] ; turn on letter printing delay
jp BankswitchBack
.checkOtherKeys ; check B, SELECT, Up, and Down keys
- bit 1, a ; was the B button pressed?
+ bit BIT_B_BUTTON, a
jp nz, ExitListMenu ; if so, exit the menu
- bit 2, a ; was the select button pressed?
+ bit BIT_SELECT, a
jp nz, HandleItemListSwapping ; if so, allow the player to swap menu entries
ld b, a
- bit 7, b ; was Down pressed?
+ bit BIT_D_DOWN, b
ld hl, wListScrollOffset
jr z, .upPressed
.downPressed
@@ -220,13 +220,13 @@ DisplayChooseQuantityMenu::
.waitForKeyPressLoop
call JoypadLowSensitivity
ldh a, [hJoyPressed] ; newly pressed buttons
- bit 0, a ; was the A button pressed?
+ bit BIT_A_BUTTON, a
jp nz, .buttonAPressed
- bit 1, a ; was the B button pressed?
+ bit BIT_B_BUTTON, a
jp nz, .buttonBPressed
- bit 6, a ; was Up pressed?
+ bit BIT_D_UP, a
jr nz, .incrementQuantity
- bit 7, a ; was Down pressed?
+ bit BIT_D_DOWN, a
jr nz, .decrementQuantity
jr .waitForKeyPressLoop
.incrementQuantity