diff options
| author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-07 18:50:58 -0400 |
|---|---|---|
| committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-07 19:43:11 -0400 |
| commit | bbf2f51a02b2544f1bef32a5868503b474ae2fef (patch) | |
| tree | d73507228a57e4f3cece2fb93fe7df3a9439553f /home/money.asm | |
| parent | 51ac538c25f8c0a6d88101569a17f02d09855d31 (diff) | |
Move all code out of home.asm into home/
This results in 64 home/*.asm files, comparable to pokecrystal's 57.
Diffstat (limited to 'home/money.asm')
| -rw-r--r-- | home/money.asm | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/home/money.asm b/home/money.asm new file mode 100644 index 00000000..a62835ea --- /dev/null +++ b/home/money.asm @@ -0,0 +1,15 @@ +HasEnoughMoney:: +; Check if the player has at least as much +; money as the 3-byte BCD value at hMoney. + ld de, wPlayerMoney + ld hl, hMoney + ld c, 3 + jp StringCmp + +HasEnoughCoins:: +; Check if the player has at least as many +; coins as the 2-byte BCD value at hCoins. + ld de, wPlayerCoins + ld hl, hCoins + ld c, 2 + jp StringCmp |
