summaryrefslogtreecommitdiff
path: root/home/text.asm
diff options
context:
space:
mode:
authoryenatch <yenatch@gmail.com>2014-06-14 04:12:40 -0700
committeryenatch <yenatch@gmail.com>2014-06-14 04:12:40 -0700
commit53ae0e93fad9f4c3eaef92f102b1eeb531e59d68 (patch)
treecfc859d11d462e8b4bab1968360a9a85cd83154d /home/text.asm
parent9eefed45f7ff3b9ee6023fb0829528e34aa0729a (diff)
Use monster struct macros in wram. Rename related labels for consistency.
Diffstat (limited to 'home/text.asm')
-rw-r--r--home/text.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/home/text.asm b/home/text.asm
index 7d8ea61b..46c17b07 100644
--- a/home/text.asm
+++ b/home/text.asm
@@ -142,7 +142,7 @@ Char00Text:: ; 0x19f4 “%d ERROR.”
Char52:: ; 0x19f9 player’s name
push de
- ld de,W_PLAYERNAME
+ ld de,wPlayerName
jr FinishDTE
Char53:: ; 19ff (0:19ff) ; rival’s name
@@ -205,7 +205,7 @@ MonsterNameCharsCommon:: ; 1a37 (0:1a37)
push de
and a
jr nz,.Enemy
- ld de,W_PLAYERMONNAME ; player active monster name
+ ld de,wBattleMonNick ; player active monster name
jr FinishDTE
.Enemy ; 1A40
@@ -215,7 +215,7 @@ MonsterNameCharsCommon:: ; 1a37 (0:1a37)
ld h,b
ld l,c
- ld de,W_ENEMYMONNAME ; enemy active monster name
+ ld de,wEnemyMonNick ; enemy active monster name
FinishDTE:: ; 1a4b (0:1a4b)
call PlaceString