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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-07 16:57:51 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-07 16:57:51 -0400 |
commit | 51ac538c25f8c0a6d88101569a17f02d09855d31 (patch) | |
tree | 511154a1efc0ece4114d690eb30f3f8d7a882504 /home/text_script.asm | |
parent | 4a7d1513f3135a3c926233d47921b21bf8b1fab4 (diff) |
Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION
Diffstat (limited to 'home/text_script.asm')
-rw-r--r-- | home/text_script.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/home/text_script.asm b/home/text_script.asm index 1baa3d64..b9c3c8e4 100644 --- a/home/text_script.asm +++ b/home/text_script.asm @@ -111,13 +111,13 @@ CloseTextDisplay:: xor a ldh [hAutoBGTransferEnabled], a ; disable continuous WRAM to VRAM transfer each V-blank ; loop to make sprites face the directions they originally faced before the dialogue - ld hl, wSprite01StateData2 + 9 ; should be wSprite01StateData1FacingDirection? + ld hl, wSprite01StateData2OrigFacingDirection ld c, $0f ld de, $10 .restoreSpriteFacingDirectionLoop - ld a, [hl] + ld a, [hl] ; x#SPRITESTATEDATA2_ORIGFACINGDIRECTION dec h - ld [hl], a + ld [hl], a ; [x#SPRITESTATEDATA1_FACINGDIRECTION] inc h add hl, de dec c |