diff options
author | YamaArashi <shadow962@live.com> | 2015-07-15 04:27:59 -0700 |
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committer | YamaArashi <shadow962@live.com> | 2015-07-15 04:27:59 -0700 |
commit | 7b676f5851a2b6fe0001f259afde6e9918b93683 (patch) | |
tree | 11e66ae327a27f5e769aa012d5ca4e5646df4d42 /main.asm | |
parent | 994c2cbf289efa2e23eabf1af96ba62e4f066005 (diff) |
commented movement stuff
Diffstat (limited to 'main.asm')
-rwxr-xr-x | main.asm | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -218,9 +218,9 @@ UpdateNonPlayerSprite: ld a, [H_CURRENTSPRITEOFFSET] cp b jr nz, .unequal - jp Func_5236 + jp DoScriptedNPCMovement .unequal - jp Func_4ed1 + jp UpdateNPCSprite ; This detects if the current sprite (whose offset is at H_CURRENTSPRITEOFFSET) ; is going to collide with another sprite by looping over the other sprites. |