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authordannye <corrnondacqb@yahoo.com>2015-07-19 03:46:12 -0500
committerdannye <corrnondacqb@yahoo.com>2015-07-19 03:46:12 -0500
commitea9cc86949cecc3508aeac06b807372b6b0134d8 (patch)
treeaafb7371315334ecaba9a964fd91565f245b10bb /main.asm
parent340230e997b32fd44f1d99aecbab083ffb89a921 (diff)
Name sound effects
Diffstat (limited to 'main.asm')
-rwxr-xr-xmain.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/main.asm b/main.asm
index 08747a5a..a81e7d98 100755
--- a/main.asm
+++ b/main.asm
@@ -1605,7 +1605,7 @@ DisplayTwoOptionMenu: ; 7559 (1:7559)
pop af
pop hl
ld [wFlags_0xcd60], a
- ld a, (SFX_02_40 - SFX_Headers_02) / 3
+ ld a, SFX_PRESS_AB
call PlaySound
jr .pressedAButton
.notNoYesMenu
@@ -2631,7 +2631,7 @@ ApplyOutOfBattlePoisonDamage: ; c69c (3:469c)
jr z, .skipPoisonEffectAndSound
ld b, $2
predef ChangeBGPalColor0_4Frames ; change BG white to dark grey for 4 frames
- ld a, (SFX_02_43 - SFX_Headers_02) / 3
+ ld a, SFX_POISONED
call PlaySound
.skipPoisonEffectAndSound
predef AnyPartyAlive
@@ -3512,7 +3512,7 @@ TryPushingBoulder: ; f225 (3:7225)
ld de, PushBoulderRightMovementData
.done
call MoveSprite
- ld a, (SFX_02_53 - SFX_Headers_02) / 3
+ ld a, SFX_PUSH_BOULDER
call PlaySound
ld hl, wFlags_0xcd60
set 1, [hl]
@@ -3543,7 +3543,7 @@ DoBoulderDustAnimation: ; f2b5 (3:72b5)
ld [H_SPRITEINDEX], a
call GetSpriteMovementByte2Pointer
ld [hl], $10
- ld a, (SFX_02_56 - SFX_Headers_02) / 3
+ ld a, SFX_CUT
jp PlaySound
ResetBoulderPushFlags: ; f2dd (3:72dd)