diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-08-28 12:10:55 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-08-28 12:10:55 -0400 |
commit | 637f38b139c43c15eb1f4a67562a78389d4f42a7 (patch) | |
tree | ed116b29979bb2aeb3a02789aa92d3769278361a /scripts/GameCorner.asm | |
parent | 407b813250a768a85c619e06c3f1f010575f31c4 (diff) |
Use decimal, not hex, for sprite (object) coordinates in map scripts
Diffstat (limited to 'scripts/GameCorner.asm')
-rwxr-xr-x | scripts/GameCorner.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scripts/GameCorner.asm b/scripts/GameCorner.asm index c933fd63..94c35883 100755 --- a/scripts/GameCorner.asm +++ b/scripts/GameCorner.asm @@ -64,13 +64,13 @@ CeladonGameCornerScript1: call SetSpriteMovementBytesToFF ld de, MovementData_48c5a ld a, [wYCoord] - cp $6 + cp 6 jr nz, .asm_48c43 ld de, MovementData_48c63 jr .asm_48c4d .asm_48c43 ld a, [wXCoord] - cp $8 + cp 8 jr nz, .asm_48c4d ld de, MovementData_48c63 .asm_48c4d |