diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-01 15:06:23 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-01 23:33:10 -0500 |
commit | c7796024590fec48ac79756793c1a6e3b54daf8f (patch) | |
tree | 0d61caa7ebe429995a61e800d1d78c3a82aec886 /scripts/VictoryRoad2F.asm | |
parent | 90430e6dee9e207dc0b618d07566f83617343f60 (diff) |
Rename map files, labels, and constants to be consistent and work with Polished Map
Diffstat (limited to 'scripts/VictoryRoad2F.asm')
-rwxr-xr-x | scripts/VictoryRoad2F.asm | 244 |
1 files changed, 244 insertions, 0 deletions
diff --git a/scripts/VictoryRoad2F.asm b/scripts/VictoryRoad2F.asm new file mode 100755 index 00000000..9dfb05ed --- /dev/null +++ b/scripts/VictoryRoad2F.asm @@ -0,0 +1,244 @@ +VictoryRoad2F_Script: + ld hl, wCurrentMapScriptFlags + bit 6, [hl] + res 6, [hl] + call nz, VictoryRoad2Script_517c4 + ld hl, wCurrentMapScriptFlags + bit 5, [hl] + res 5, [hl] + call nz, VictoryRoad2Script_517c9 + call EnableAutoTextBoxDrawing + ld hl, VictoryRoad2TrainerHeader0 + ld de, VictoryRoad2F_ScriptPointers + ld a, [wVictoryRoad2FCurScript] + call ExecuteCurMapScriptInTable + ld [wVictoryRoad2FCurScript], a + ret + +VictoryRoad2Script_517c4: + ResetEvent EVENT_VICTORY_ROAD_1_BOULDER_ON_SWITCH + +VictoryRoad2Script_517c9: + CheckEvent EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1 + jr z, .asm_517da + push af + ld a, $15 + lb bc, 4, 3 + call VictoryRoad2Script_517e2 + pop af +.asm_517da + bit 7, a + ret z + ld a, $1d + lb bc, 7, 11 + +VictoryRoad2Script_517e2: + ld [wNewTileBlockID], a + predef ReplaceTileBlock + ret + +VictoryRoad2F_ScriptPointers: + dw VictoryRoad2Script0 + dw DisplayEnemyTrainerTextAndStartBattle + dw EndTrainerBattle + +VictoryRoad2Script0: + ld hl, CoordsData_51816 + call CheckBoulderCoords + jp nc, CheckFightingMapTrainers + EventFlagAddress hl, EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1 + ld a, [wCoordIndex] + cp $2 + jr z, .asm_5180b + CheckEventReuseHL EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1 + SetEventReuseHL EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1 + ret nz + jr .asm_51810 +.asm_5180b + CheckEventAfterBranchReuseHL EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH2, EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH1 + SetEventReuseHL EVENT_VICTORY_ROAD_2_BOULDER_ON_SWITCH2 + ret nz +.asm_51810 + ld hl, wCurrentMapScriptFlags + set 5, [hl] + ret + +CoordsData_51816: + db $10,$01 + db $10,$09 + db $FF + +VictoryRoad2F_TextPointers: + dw VictoryRoad2Text1 + dw VictoryRoad2Text2 + dw VictoryRoad2Text3 + dw VictoryRoad2Text4 + dw VictoryRoad2Text5 + dw MoltresText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw PickUpItemText + dw BoulderText + dw BoulderText + dw BoulderText + +VictoryRoad2TrainerHeader0: + dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_0 + db ($4 << 4) ; trainer's view range + dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_0 + dw VictoryRoad2BattleText1 ; TextBeforeBattle + dw VictoryRoad2AfterBattleText1 ; TextAfterBattle + dw VictoryRoad2EndBattleText1 ; TextEndBattle + dw VictoryRoad2EndBattleText1 ; TextEndBattle + +VictoryRoad2TrainerHeader1: + dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_1 + db ($3 << 4) ; trainer's view range + dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_1 + dw VictoryRoad2BattleText2 ; TextBeforeBattle + dw VictoryRoad2AfterBattleText2 ; TextAfterBattle + dw VictoryRoad2EndBattleText2 ; TextEndBattle + dw VictoryRoad2EndBattleText2 ; TextEndBattle + +VictoryRoad2TrainerHeader2: + dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_2 + db ($3 << 4) ; trainer's view range + dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_2 + dw VictoryRoad2BattleText3 ; TextBeforeBattle + dw VictoryRoad2AfterBattleText3 ; TextAfterBattle + dw VictoryRoad2EndBattleText3 ; TextEndBattle + dw VictoryRoad2EndBattleText3 ; TextEndBattle + +VictoryRoad2TrainerHeader3: + dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_3 + db ($1 << 4) ; trainer's view range + dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_3 + dw VictoryRoad2BattleText4 ; TextBeforeBattle + dw VictoryRoad2AfterBattleText4 ; TextAfterBattle + dw VictoryRoad2EndBattleText4 ; TextEndBattle + dw VictoryRoad2EndBattleText4 ; TextEndBattle + +VictoryRoad2TrainerHeader4: + dbEventFlagBit EVENT_BEAT_VICTORY_ROAD_2_TRAINER_4 + db ($3 << 4) ; trainer's view range + dwEventFlagAddress EVENT_BEAT_VICTORY_ROAD_2_TRAINER_4 + dw VictoryRoad2BattleText5 ; TextBeforeBattle + dw VictoryRoad2AfterBattleText5 ; TextAfterBattle + dw VictoryRoad2EndBattleText5 ; TextEndBattle + dw VictoryRoad2EndBattleText5 ; TextEndBattle + +MoltresTrainerHeader: + dbEventFlagBit EVENT_BEAT_MOLTRES + db ($0 << 4) ; trainer's view range + dwEventFlagAddress EVENT_BEAT_MOLTRES + dw MoltresBattleText ; TextBeforeBattle + dw MoltresBattleText ; TextAfterBattle + dw MoltresBattleText ; TextEndBattle + dw MoltresBattleText ; TextEndBattle + + db $ff + +VictoryRoad2Text1: + TX_ASM + ld hl, VictoryRoad2TrainerHeader0 + call TalkToTrainer + jp TextScriptEnd + +VictoryRoad2Text2: + TX_ASM + ld hl, VictoryRoad2TrainerHeader1 + call TalkToTrainer + jp TextScriptEnd + +VictoryRoad2Text3: + TX_ASM + ld hl, VictoryRoad2TrainerHeader2 + call TalkToTrainer + jp TextScriptEnd + +VictoryRoad2Text4: + TX_ASM + ld hl, VictoryRoad2TrainerHeader3 + call TalkToTrainer + jp TextScriptEnd + +VictoryRoad2Text5: + TX_ASM + ld hl, VictoryRoad2TrainerHeader4 + call TalkToTrainer + jp TextScriptEnd + +MoltresText: + TX_ASM + ld hl, MoltresTrainerHeader + call TalkToTrainer + jp TextScriptEnd + +MoltresBattleText: + TX_FAR _MoltresBattleText + TX_ASM + ld a, MOLTRES + call PlayCry + call WaitForSoundToFinish + jp TextScriptEnd + +VictoryRoad2BattleText1: + TX_FAR _VictoryRoad2BattleText1 + db "@" + +VictoryRoad2EndBattleText1: + TX_FAR _VictoryRoad2EndBattleText1 + db "@" + +VictoryRoad2AfterBattleText1: + TX_FAR _VictoryRoad2AfterBattleText1 + db "@" + +VictoryRoad2BattleText2: + TX_FAR _VictoryRoad2BattleText2 + db "@" + +VictoryRoad2EndBattleText2: + TX_FAR _VictoryRoad2EndBattleText2 + db "@" + +VictoryRoad2AfterBattleText2: + TX_FAR _VictoryRoad2AfterBattleText2 + db "@" + +VictoryRoad2BattleText3: + TX_FAR _VictoryRoad2BattleText3 + db "@" + +VictoryRoad2EndBattleText3: + TX_FAR _VictoryRoad2EndBattleText3 + db "@" + +VictoryRoad2AfterBattleText3: + TX_FAR _VictoryRoad2AfterBattleText3 + db "@" + +VictoryRoad2BattleText4: + TX_FAR _VictoryRoad2BattleText4 + db "@" + +VictoryRoad2EndBattleText4: + TX_FAR _VictoryRoad2EndBattleText4 + db "@" + +VictoryRoad2AfterBattleText4: + TX_FAR _VictoryRoad2AfterBattleText4 + db "@" + +VictoryRoad2BattleText5: + TX_FAR _VictoryRoad2BattleText5 + db "@" + +VictoryRoad2EndBattleText5: + TX_FAR _VictoryRoad2EndBattleText5 + db "@" + +VictoryRoad2AfterBattleText5: + TX_FAR _VictoryRoad2AfterBattleText5 + db "@" |