diff options
author | U-Fish-PC\Daniel <corrnondacqb@yahoo.com> | 2014-05-22 18:13:20 -0400 |
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committer | U-Fish-PC\Daniel <corrnondacqb@yahoo.com> | 2014-05-22 18:13:20 -0400 |
commit | 15427f532085846ab6b51719be687951a094cb6c (patch) | |
tree | edea9b189e91641a12dd521756894df84aeeace7 /scripts/ceruleancity2.asm | |
parent | ea3ba4cde3706b7c77efb705555ec0c86321cbe2 (diff) |
Pull a lot of engine out of main.asm
Diffstat (limited to 'scripts/ceruleancity2.asm')
-rwxr-xr-x | scripts/ceruleancity2.asm | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/scripts/ceruleancity2.asm b/scripts/ceruleancity2.asm new file mode 100755 index 00000000..db2d12a1 --- /dev/null +++ b/scripts/ceruleancity2.asm @@ -0,0 +1,19 @@ +Func_74872: ; 74872 (1d:4872) +; code similar to this appears in a lot of banks; this particular +; one is called after you beat the Rocket that gives you TM28 DIG. +; the screen then fades out, he disappears, and fades back in + call GBFadeIn1 + ld a, $07 + ld [$CC4D], a + ld a, $15 + call Predef + ld a, $09 + ld [$CC4D], a + ld a, $11 + call Predef + ld a, $06 + ld [$CC4D], a + ld a, $11 + call Predef + call GBFadeOut1 + ret |