diff options
author | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2014-09-25 19:21:49 -0400 |
---|---|---|
committer | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2014-09-25 19:21:49 -0400 |
commit | de39851f4a06da54856b1da36edf92e3ab9fb9cc (patch) | |
tree | 407034e78decc6bd2f2848dd8a1c46a0020b8d35 /scripts/ceruleancity2.asm | |
parent | 070c9649645f564c081bfaedbe07b64191868e2d (diff) |
Make Hide/Show objects more dynamic
be on the look out for more static ids in the wild
unused constants are still included because a
script could be written to check whether the player
has picked up an item/fought a legendary etc.
Diffstat (limited to 'scripts/ceruleancity2.asm')
-rwxr-xr-x | scripts/ceruleancity2.asm | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/scripts/ceruleancity2.asm b/scripts/ceruleancity2.asm index e65ef2c5..72ee4a86 100755 --- a/scripts/ceruleancity2.asm +++ b/scripts/ceruleancity2.asm @@ -3,13 +3,13 @@ Func_74872: ; 74872 (1d:4872) ; one is called after you beat the Rocket that gives you TM28 DIG. ; the screen then fades out, he disappears, and fades back in call GBFadeOutToBlack - ld a, $07 + ld a, HS_CERULEAN_GUARD_1 ld [wcc4d], a predef ShowObject - ld a, $09 + ld a, HS_CERULEAN_GUARD_2 ld [wcc4d], a predef HideObject - ld a, $06 + ld a, HS_CERULEAN_ROCKET ld [wcc4d], a predef HideObject call GBFadeInFromBlack |