summaryrefslogtreecommitdiff
path: root/scripts/gary.asm
diff options
context:
space:
mode:
authorU-Daniel-PC\Daniel <corrnondacqb@yahoo.com>2014-09-25 19:21:49 -0400
committerU-Daniel-PC\Daniel <corrnondacqb@yahoo.com>2014-09-25 19:21:49 -0400
commitde39851f4a06da54856b1da36edf92e3ab9fb9cc (patch)
tree407034e78decc6bd2f2848dd8a1c46a0020b8d35 /scripts/gary.asm
parent070c9649645f564c081bfaedbe07b64191868e2d (diff)
Make Hide/Show objects more dynamic
be on the look out for more static ids in the wild unused constants are still included because a script could be written to check whether the player has picked up an item/fought a legendary etc.
Diffstat (limited to 'scripts/gary.asm')
-rwxr-xr-xscripts/gary.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/scripts/gary.asm b/scripts/gary.asm
index fa331152..c0785cab 100755
--- a/scripts/gary.asm
+++ b/scripts/gary.asm
@@ -120,7 +120,7 @@ GaryScript4: ; 75fe4 (1d:5fe4)
ld a, $2
ld [$ff8c], a
call MoveSprite
- ld a, $d6
+ ld a, HS_CHAMPIONS_ROOM_OAK
ld [wcc4d], a
predef ShowObject
ld a, $5
@@ -190,7 +190,7 @@ GaryScript8: ; 76083 (1d:6083)
ld a, [wd730]
bit 0, a
ret nz
- ld a, $d6
+ ld a, HS_CHAMPIONS_ROOM_OAK
ld [wcc4d], a
predef HideObject
ld a, $9