diff options
author | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2014-09-25 19:21:49 -0400 |
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committer | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2014-09-25 19:21:49 -0400 |
commit | de39851f4a06da54856b1da36edf92e3ab9fb9cc (patch) | |
tree | 407034e78decc6bd2f2848dd8a1c46a0020b8d35 /scripts/gary.asm | |
parent | 070c9649645f564c081bfaedbe07b64191868e2d (diff) |
Make Hide/Show objects more dynamic
be on the look out for more static ids in the wild
unused constants are still included because a
script could be written to check whether the player
has picked up an item/fought a legendary etc.
Diffstat (limited to 'scripts/gary.asm')
-rwxr-xr-x | scripts/gary.asm | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/scripts/gary.asm b/scripts/gary.asm index fa331152..c0785cab 100755 --- a/scripts/gary.asm +++ b/scripts/gary.asm @@ -120,7 +120,7 @@ GaryScript4: ; 75fe4 (1d:5fe4) ld a, $2 ld [$ff8c], a call MoveSprite - ld a, $d6 + ld a, HS_CHAMPIONS_ROOM_OAK ld [wcc4d], a predef ShowObject ld a, $5 @@ -190,7 +190,7 @@ GaryScript8: ; 76083 (1d:6083) ld a, [wd730] bit 0, a ret nz - ld a, $d6 + ld a, HS_CHAMPIONS_ROOM_OAK ld [wcc4d], a predef HideObject ld a, $9 |