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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-01 15:06:23 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-01 23:33:10 -0500 |
commit | c7796024590fec48ac79756793c1a6e3b54daf8f (patch) | |
tree | 0d61caa7ebe429995a61e800d1d78c3a82aec886 /scripts/mansion2.asm | |
parent | 90430e6dee9e207dc0b618d07566f83617343f60 (diff) |
Rename map files, labels, and constants to be consistent and work with Polished Map
Diffstat (limited to 'scripts/mansion2.asm')
-rwxr-xr-x | scripts/mansion2.asm | 140 |
1 files changed, 0 insertions, 140 deletions
diff --git a/scripts/mansion2.asm b/scripts/mansion2.asm deleted file mode 100755 index ddc1ff7a..00000000 --- a/scripts/mansion2.asm +++ /dev/null @@ -1,140 +0,0 @@ -Mansion2Script: - call Mansion2Script_51fee - call EnableAutoTextBoxDrawing - ld hl, Mansion2TrainerHeader0 - ld de, Mansion2ScriptPointers - ld a, [wMansion2CurScript] - call ExecuteCurMapScriptInTable - ld [wMansion2CurScript], a - ret - -Mansion2Script_51fee: - ld hl, wCurrentMapScriptFlags - bit 5, [hl] - res 5, [hl] - ret z - CheckEvent EVENT_MANSION_SWITCH_ON - jr nz, .asm_52016 - ld a, $e - lb bc, 2, 4 - call Mansion2Script_5202f - ld a, $54 - lb bc, 4, 9 - call Mansion2Script_5202f - ld a, $5f - lb bc, 11, 3 - call Mansion2Script_5202f - ret -.asm_52016 - ld a, $5f - lb bc, 2, 4 - call Mansion2Script_5202f - ld a, $e - lb bc, 4, 9 - call Mansion2Script_5202f - ld a, $e - lb bc, 11, 3 - call Mansion2Script_5202f - ret - -Mansion2Script_5202f: - ld [wNewTileBlockID], a - predef_jump ReplaceTileBlock - -Mansion2Script_Switches: - ld a, [wSpriteStateData1 + 9] - cp SPRITE_FACING_UP - ret nz - xor a - ld [hJoyHeld], a - ld a, $5 - ld [hSpriteIndexOrTextID], a - jp DisplayTextID - -Mansion2ScriptPointers: - dw CheckFightingMapTrainers - dw DisplayEnemyTrainerTextAndStartBattle - dw EndTrainerBattle - -Mansion2TextPointers: - dw Mansion2Text1 - dw PickUpItemText - dw Mansion2Text3 - dw Mansion2Text4 - dw Mansion2Text5 - -Mansion2TrainerHeader0: - dbEventFlagBit EVENT_BEAT_MANSION_2_TRAINER_0 - db ($0 << 4) ; trainer's view range - dwEventFlagAddress EVENT_BEAT_MANSION_2_TRAINER_0 - dw Mansion2BattleText1 ; TextBeforeBattle - dw Mansion2AfterBattleText1 ; TextAfterBattle - dw Mansion2EndBattleText1 ; TextEndBattle - dw Mansion2EndBattleText1 ; TextEndBattle - - db $ff - -Mansion2Text1: - TX_ASM - ld hl, Mansion2TrainerHeader0 - call TalkToTrainer - jp TextScriptEnd - -Mansion2BattleText1: - TX_FAR _Mansion2BattleText1 - db "@" - -Mansion2EndBattleText1: - TX_FAR _Mansion2EndBattleText1 - db "@" - -Mansion2AfterBattleText1: - TX_FAR _Mansion2AfterBattleText1 - db "@" - -Mansion2Text3: - TX_FAR _Mansion2Text3 - db "@" - -Mansion2Text4: - TX_FAR _Mansion2Text4 - db "@" - -Mansion3Text6: -Mansion2Text5: - TX_ASM - ld hl, Mansion2Text_520c2 - call PrintText - call YesNoChoice - ld a, [wCurrentMenuItem] - and a - jr nz, .asm_520b9 - ld a, $1 - ld [wDoNotWaitForButtonPressAfterDisplayingText], a - ld hl, wCurrentMapScriptFlags - set 5, [hl] - ld hl, Mansion2Text_520c7 - call PrintText - ld a, SFX_GO_INSIDE - call PlaySound - CheckAndSetEvent EVENT_MANSION_SWITCH_ON - jr z, .asm_520bf - ResetEventReuseHL EVENT_MANSION_SWITCH_ON - jr .asm_520bf -.asm_520b9 - ld hl, Mansion2Text_520cc - call PrintText -.asm_520bf - jp TextScriptEnd - -Mansion2Text_520c2: - TX_FAR _Mansion2Text_520c2 - db "@" - -Mansion2Text_520c7: - TX_FAR _Mansion2Text_520c7 - db "@" - -Mansion2Text_520cc: - TX_FAR _Mansion2Text_520cc - db "@" |