diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-01 15:06:23 -0500 |
---|---|---|
committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-01 23:33:10 -0500 |
commit | c7796024590fec48ac79756793c1a6e3b54daf8f (patch) | |
tree | 0d61caa7ebe429995a61e800d1d78c3a82aec886 /scripts/mansion3.asm | |
parent | 90430e6dee9e207dc0b618d07566f83617343f60 (diff) |
Rename map files, labels, and constants to be consistent and work with Polished Map
Diffstat (limited to 'scripts/mansion3.asm')
-rwxr-xr-x | scripts/mansion3.asm | 151 |
1 files changed, 0 insertions, 151 deletions
diff --git a/scripts/mansion3.asm b/scripts/mansion3.asm deleted file mode 100755 index abe76df8..00000000 --- a/scripts/mansion3.asm +++ /dev/null @@ -1,151 +0,0 @@ -Mansion3Script: - call Mansion3Script_52204 - call EnableAutoTextBoxDrawing - ld hl, Mansion3TrainerHeader0 - ld de, Mansion3ScriptPointers - ld a, [wMansion3CurScript] - call ExecuteCurMapScriptInTable - ld [wMansion3CurScript], a - ret - -Mansion3Script_52204: - ld hl, wCurrentMapScriptFlags - bit 5, [hl] - res 5, [hl] - ret z - CheckEvent EVENT_MANSION_SWITCH_ON - jr nz, .asm_52224 - ld a, $e - ld bc, $207 - call Mansion2Script_5202f - ld a, $5f - ld bc, $507 - call Mansion2Script_5202f - ret -.asm_52224 - ld a, $5f - ld bc, $207 - call Mansion2Script_5202f - ld a, $e - ld bc, $507 - call Mansion2Script_5202f - ret - -Mansion3ScriptPointers: - dw Mansion3Script0 - dw DisplayEnemyTrainerTextAndStartBattle - dw EndTrainerBattle - -Mansion3Script0: - ld hl, CoordsData_52254 - call Mansion3Script_5225b - ld a, [wWhichDungeonWarp] - and a - jp z, CheckFightingMapTrainers - cp $3 - ld a, $a5 - jr nz, .asm_52250 - ld a, $d6 -.asm_52250 - ld [wDungeonWarpDestinationMap], a - ret - -CoordsData_52254: - db $0E,$10 - db $0E,$11 - db $0E,$13 - db $FF - -Mansion3Script_5225b: - xor a - ld [wWhichDungeonWarp], a - ld a, [wd72d] - bit 4, a - ret nz - call ArePlayerCoordsInArray - ret nc - ld a, [wCoordIndex] - ld [wWhichDungeonWarp], a - ld hl, wd72d - set 4, [hl] - ld hl, wd732 - set 4, [hl] - ret - -Mansion3Script_Switches: - ld a, [wSpriteStateData1 + 9] - cp SPRITE_FACING_UP - ret nz - xor a - ld [hJoyHeld], a - ld a, $6 - ld [hSpriteIndexOrTextID], a - jp DisplayTextID - -Mansion3TextPointers: - dw Mansion3Text1 - dw Mansion3Text2 - dw PickUpItemText - dw PickUpItemText - dw Mansion3Text5 - dw Mansion3Text6 - -Mansion3TrainerHeader0: - dbEventFlagBit EVENT_BEAT_MANSION_3_TRAINER_0 - db ($0 << 4) ; trainer's view range - dwEventFlagAddress EVENT_BEAT_MANSION_3_TRAINER_0 - dw Mansion3BattleText1 ; TextBeforeBattle - dw Mansion3AfterBattleText1 ; TextAfterBattle - dw Mansion3EndBattleText1 ; TextEndBattle - dw Mansion3EndBattleText1 ; TextEndBattle - -Mansion3TrainerHeader1: - dbEventFlagBit EVENT_BEAT_MANSION_3_TRAINER_1 - db ($2 << 4) ; trainer's view range - dwEventFlagAddress EVENT_BEAT_MANSION_3_TRAINER_1 - dw Mansion3BattleText2 ; TextBeforeBattle - dw Mansion3AfterBattleText2 ; TextAfterBattle - dw Mansion3EndBattleText2 ; TextEndBattle - dw Mansion3EndBattleText2 ; TextEndBattle - - db $ff - -Mansion3Text1: - TX_ASM - ld hl, Mansion3TrainerHeader0 - call TalkToTrainer - jp TextScriptEnd - -Mansion3Text2: - TX_ASM - ld hl, Mansion3TrainerHeader1 - call TalkToTrainer - jp TextScriptEnd - -Mansion3BattleText1: - TX_FAR _Mansion3BattleText1 - db "@" - -Mansion3EndBattleText1: - TX_FAR _Mansion3EndBattleText1 - db "@" - -Mansion3AfterBattleText1: - TX_FAR _Mansion3AfterBattleText1 - db "@" - -Mansion3BattleText2: - TX_FAR _Mansion3BattleText2 - db "@" - -Mansion3EndBattleText2: - TX_FAR _Mansion3EndBattleText2 - db "@" - -Mansion3AfterBattleText2: - TX_FAR _Mansion3AfterBattleText2 - db "@" - -Mansion3Text5: - TX_FAR _Mansion3Text5 - db "@" |