diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-01 15:06:23 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2019-01-01 23:33:10 -0500 |
commit | c7796024590fec48ac79756793c1a6e3b54daf8f (patch) | |
tree | 0d61caa7ebe429995a61e800d1d78c3a82aec886 /scripts/mansion4.asm | |
parent | 90430e6dee9e207dc0b618d07566f83617343f60 (diff) |
Rename map files, labels, and constants to be consistent and work with Polished Map
Diffstat (limited to 'scripts/mansion4.asm')
-rwxr-xr-x | scripts/mansion4.asm | 130 |
1 files changed, 0 insertions, 130 deletions
diff --git a/scripts/mansion4.asm b/scripts/mansion4.asm deleted file mode 100755 index de8a5d58..00000000 --- a/scripts/mansion4.asm +++ /dev/null @@ -1,130 +0,0 @@ -Mansion4Script: - call Mansion4Script_523cf - call EnableAutoTextBoxDrawing - ld hl, Mansion4TrainerHeader0 - ld de, Mansion4ScriptPointers - ld a, [wMansion4CurScript] - call ExecuteCurMapScriptInTable - ld [wMansion4CurScript], a - ret - -Mansion4Script_523cf: - ld hl, wCurrentMapScriptFlags - bit 5, [hl] - res 5, [hl] - ret z - CheckEvent EVENT_MANSION_SWITCH_ON - jr nz, .asm_523ff - ld a, $e - ld bc, $80d - call Mansion2Script_5202f - ld a, $e - ld bc, $b06 - call Mansion2Script_5202f - ld a, $5f - ld bc, $304 - call Mansion2Script_5202f - ld a, $54 - ld bc, $808 - call Mansion2Script_5202f - ret -.asm_523ff - ld a, $2d - ld bc, $80d - call Mansion2Script_5202f - ld a, $5f - ld bc, $b06 - call Mansion2Script_5202f - ld a, $e - ld bc, $304 - call Mansion2Script_5202f - ld a, $e - ld bc, $808 - call Mansion2Script_5202f - ret - -Mansion4Script_Switches: - ld a, [wSpriteStateData1 + 9] - cp SPRITE_FACING_UP - ret nz - xor a - ld [hJoyHeld], a - ld a, $9 - ld [hSpriteIndexOrTextID], a - jp DisplayTextID - -Mansion4ScriptPointers: - dw CheckFightingMapTrainers - dw DisplayEnemyTrainerTextAndStartBattle - dw EndTrainerBattle - -Mansion4TextPointers: - dw Mansion4Text1 - dw Mansion4Text2 - dw PickUpItemText - dw PickUpItemText - dw PickUpItemText - dw PickUpItemText - dw Mansion4Text7 - dw PickUpItemText - dw Mansion3Text6 - -Mansion4TrainerHeader0: - dbEventFlagBit EVENT_BEAT_MANSION_4_TRAINER_0 - db ($0 << 4) ; trainer's view range - dwEventFlagAddress EVENT_BEAT_MANSION_4_TRAINER_0 - dw Mansion4BattleText1 ; TextBeforeBattle - dw Mansion4AfterBattleText1 ; TextAfterBattle - dw Mansion4EndBattleText1 ; TextEndBattle - dw Mansion4EndBattleText1 ; TextEndBattle - -Mansion4TrainerHeader1: - dbEventFlagBit EVENT_BEAT_MANSION_4_TRAINER_1 - db ($3 << 4) ; trainer's view range - dwEventFlagAddress EVENT_BEAT_MANSION_4_TRAINER_1 - dw Mansion4BattleText2 ; TextBeforeBattle - dw Mansion4AfterBattleText2 ; TextAfterBattle - dw Mansion4EndBattleText2 ; TextEndBattle - dw Mansion4EndBattleText2 ; TextEndBattle - - db $ff - -Mansion4Text1: - TX_ASM - ld hl, Mansion4TrainerHeader0 - call TalkToTrainer - jp TextScriptEnd - -Mansion4Text2: - TX_ASM - ld hl, Mansion4TrainerHeader1 - call TalkToTrainer - jp TextScriptEnd - -Mansion4BattleText1: - TX_FAR _Mansion4BattleText1 - db "@" - -Mansion4EndBattleText1: - TX_FAR _Mansion4EndBattleText1 - db "@" - -Mansion4AfterBattleText1: - TX_FAR _Mansion4AfterBattleText1 - db "@" - -Mansion4BattleText2: - TX_FAR _Mansion4BattleText2 - db "@" - -Mansion4EndBattleText2: - TX_FAR _Mansion4EndBattleText2 - db "@" - -Mansion4AfterBattleText2: - TX_FAR _Mansion4AfterBattleText2 - db "@" - -Mansion4Text7: - TX_FAR _Mansion4Text7 - db "@" |