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authoryenatch <yenatch@gmail.com>2014-06-14 04:12:40 -0700
committeryenatch <yenatch@gmail.com>2014-06-14 04:12:40 -0700
commit53ae0e93fad9f4c3eaef92f102b1eeb531e59d68 (patch)
treecfc859d11d462e8b4bab1968360a9a85cd83154d /scripts/namerater.asm
parent9eefed45f7ff3b9ee6023fb0829528e34aa0729a (diff)
Use monster struct macros in wram. Rename related labels for consistency.
Diffstat (limited to 'scripts/namerater.asm')
-rwxr-xr-xscripts/namerater.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/scripts/namerater.asm b/scripts/namerater.asm
index 31bb5fcb..ca357ad1 100755
--- a/scripts/namerater.asm
+++ b/scripts/namerater.asm
@@ -9,15 +9,15 @@ NameRaterScript_1da15: ; 1da15 (7:5a15)
ret
NameRaterScript_1da20: ; 1da20 (7:5a20)
- ld hl, W_PARTYMON1OT
+ ld hl, wPartyMonOT
ld bc, $000b
ld a, [wWhichPokemon]
call AddNTimes
- ld de, W_PLAYERNAME
+ ld de, wPlayerName
ld c, $b
call .asm_1da47
jr c, .asm_1da52 ; 0x1da34 $1c
- ld hl, W_PARTYMON1_OTID
+ ld hl, wPartyMon1OTID
ld bc, $002c
ld a, [wWhichPokemon]
call AddNTimes