Age | Commit message (Expand) | Author |
---|---|---|
2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye |
2015-08-09 | Replace some hardcoded data sizes | dannye |
2015-07-13 | named party menu/naming screen wram variables | YamaArashi |
2015-07-03 | TX_ASM | U-Daniel-PC\Daniel |
2015-07-03 | Rename/organize part 2 of 4 | U-Daniel-PC\Daniel |
2014-09-13 | Commented more sprite and map code | YamaArashi |
2014-09-09 | Labelled and commented mostly sprite-related things | YamaArashi |
2014-08-08 | Labelled many functions/variables | YamaArashi |
2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch |
2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch |
2014-05-19 | Merge branch 'master' of https://github.com/huderlem/pokered into pull-data | U-Fish-PC\Daniel |
2014-05-18 | Pull map scripts out of main.asm | U-Fish-PC\Daniel |