diff options
author | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2014-09-25 19:21:49 -0400 |
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committer | U-Daniel-PC\Daniel <corrnondacqb@yahoo.com> | 2014-09-25 19:21:49 -0400 |
commit | de39851f4a06da54856b1da36edf92e3ab9fb9cc (patch) | |
tree | 407034e78decc6bd2f2848dd8a1c46a0020b8d35 /scripts/silphco7.asm | |
parent | 070c9649645f564c081bfaedbe07b64191868e2d (diff) |
Make Hide/Show objects more dynamic
be on the look out for more static ids in the wild
unused constants are still included because a
script could be written to check whether the player
has picked up an item/fought a legendary etc.
Diffstat (limited to 'scripts/silphco7.asm')
-rwxr-xr-x | scripts/silphco7.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scripts/silphco7.asm b/scripts/silphco7.asm index 2fc3c51a..d4db9ebb 100755 --- a/scripts/silphco7.asm +++ b/scripts/silphco7.asm @@ -241,7 +241,7 @@ SilphCo7Script5: ; 51d25 (14:5d25) ld a, [wd730] bit 0, a ret nz - ld a, $a7 + ld a, HS_SILPH_CO_7F_5 ld [wcc4d], a predef HideObject call PlayDefaultMusic |