diff options
author | Daniel Harding <33dannye@gmail.com> | 2019-01-13 22:38:16 -0600 |
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committer | GitHub <noreply@github.com> | 2019-01-13 22:38:16 -0600 |
commit | 725b86ebbec23bd1f53fd60bf0201c904fee951d (patch) | |
tree | a37f4d33c5b77635c7ff72b91a73fcd90c4af915 /scripts/ssanne2.asm | |
parent | 108245cb21abb3abac051b7db84ed6c694192a61 (diff) | |
parent | c7796024590fec48ac79756793c1a6e3b54daf8f (diff) |
Merge pull request #196 from Rangi42/polishedmaps
Rename map files, labels, and constants to be consistent and work with Polished Map
Diffstat (limited to 'scripts/ssanne2.asm')
-rwxr-xr-x | scripts/ssanne2.asm | 216 |
1 files changed, 0 insertions, 216 deletions
diff --git a/scripts/ssanne2.asm b/scripts/ssanne2.asm deleted file mode 100755 index 654b881a..00000000 --- a/scripts/ssanne2.asm +++ /dev/null @@ -1,216 +0,0 @@ -SSAnne2Script: - call EnableAutoTextBoxDrawing - ld hl, SSAnne2ScriptPointers - ld a, [wSSAnne2CurScript] - jp CallFunctionInTable - -SSAnne2Script_613ab: - xor a - ld [wJoyIgnore], a - ld [wSSAnne2CurScript], a - ret - -SSAnne2ScriptPointers: - dw SSAnne2Script0 - dw SSAnne2Script1 - dw SSAnne2Script2 - dw SSAnne2Script3 - dw SSAnne2Script4 - -SSAnne2Script4: - ret - -SSAnne2Script0: - ld hl, CoordsData_61411 - call ArePlayerCoordsInArray - ret nc - ld a, $ff - ld [wNewSoundID], a - call PlaySound - ld c, BANK(Music_MeetRival) - ld a, MUSIC_MEET_RIVAL - call PlayMusic - ld a, [wCoordIndex] - ld [$ffdb], a - ld a, HS_SS_ANNE_2_RIVAL - ld [wMissableObjectIndex], a - predef ShowObject - call Delay3 - ld a, $2 - ld [H_SPRITEINDEX], a - call SetSpriteMovementBytesToFF - xor a - ld [hJoyHeld], a - ld a, $f0 - ld [wJoyIgnore], a - ld a, [$ffdb] - cp $2 - jr nz, .asm_61400 - ld de, MovementData_6140c - jr .asm_61403 -.asm_61400 - ld de, MovementData_6140d -.asm_61403 - call MoveSprite - ld a, $1 - ld [wSSAnne2CurScript], a - ret - -MovementData_6140c: - db NPC_MOVEMENT_DOWN - -MovementData_6140d: - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db $FF - -CoordsData_61411: - db $08,$24 - db $08,$25 - db $FF - -SSAnne2Script_61416: - ld a, [wXCoord] - cp $25 - jr nz, .asm_61426 - ld a, PLAYER_DIR_LEFT - ld [wPlayerMovingDirection], a - ld a, SPRITE_FACING_RIGHT - jr .asm_61427 -.asm_61426 - xor a ; SPRITE_FACING_DOWN -.asm_61427 - ld [hSpriteFacingDirection], a - ld a, $2 - ld [H_SPRITEINDEX], a - jp SetSpriteFacingDirectionAndDelay - -SSAnne2Script1: - ld a, [wd730] - bit 0, a - ret nz - call SSAnne2Script_61416 - xor a - ld [wJoyIgnore], a - ld a, $2 - ld [hSpriteIndexOrTextID], a - call DisplayTextID - call Delay3 - ld a, OPP_SONY2 - ld [wCurOpponent], a - - ; select which team to use during the encounter - ld a, [wRivalStarter] - cp STARTER2 - jr nz, .NotSquirtle - ld a, $1 - jr .done -.NotSquirtle - cp STARTER3 - jr nz, .Charmander - ld a, $2 - jr .done -.Charmander - ld a, $3 -.done - ld [wTrainerNo], a - - call SSAnne2Script_61416 - ld a, $2 - ld [wSSAnne2CurScript], a - ret - -SSAnne2Script2: - ld a, [wIsInBattle] - cp $ff - jp z, SSAnne2Script_613ab - call SSAnne2Script_61416 - ld a, $f0 - ld [wJoyIgnore], a - ld a, $3 - ld [hSpriteIndexOrTextID], a - call DisplayTextID - ld a, $2 - ld [H_SPRITEINDEX], a - call SetSpriteMovementBytesToFF - ld a, [wXCoord] - cp $25 - jr nz, .asm_61497 - ld de, MovementData_614b9 - jr .asm_6149a -.asm_61497 - ld de, MovementData_614b7 -.asm_6149a - ld a, $2 - ld [H_SPRITEINDEX], a - call MoveSprite - ld a, $ff - ld [wNewSoundID], a - call PlaySound - callba Music_RivalAlternateStart - ld a, $3 - ld [wSSAnne2CurScript], a - ret - -MovementData_614b7: - db NPC_MOVEMENT_RIGHT - db NPC_MOVEMENT_DOWN - -MovementData_614b9: - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db NPC_MOVEMENT_DOWN - db $FF - -SSAnne2Script3: - ld a, [wd730] - bit 0, a - ret nz - xor a - ld [wJoyIgnore], a - ld a, HS_SS_ANNE_2_RIVAL - ld [wMissableObjectIndex], a - predef HideObject - call PlayDefaultMusic - ld a, $4 - ld [wSSAnne2CurScript], a - ret - -SSAnne2TextPointers: - dw SSAnne2Text1 - dw SSAnne2Text2 - dw SSAnne2Text3 - -SSAnne2Text1: - TX_FAR _SSAnne2Text1 - db "@" - -SSAnne2Text2: - TX_ASM - ld hl, SSAnneRivalBeforeBattleText - call PrintText - ld hl, wd72d - set 6, [hl] - set 7, [hl] - ld hl, SSAnneRivalDefeatedText - ld de, SSAnneRivalWonText - call SaveEndBattleTextPointers - jp TextScriptEnd - -SSAnneRivalBeforeBattleText: - TX_FAR _SSAnneRivalBeforeBattleText - db "@" - -SSAnneRivalDefeatedText: - TX_FAR _SSAnneRivalDefeatedText - db "@" - -SSAnneRivalWonText: - TX_FAR _SSAnneRivalWonText - db "@" - -SSAnne2Text3: - TX_FAR _SSAnneRivalCaptainText - db "@" |