diff options
author | Marcus Huderle <huderlem@gmail.com> | 2015-12-18 19:14:42 -0800 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2015-12-18 20:03:09 -0800 |
commit | 1a5a108bdf6904423bfa80cc7bcb5582331740cb (patch) | |
tree | 34705cc1684d7b4ca5277440569882943c87e7fe /scripts | |
parent | 351146024bdd386c328af0f2abdb04e728e4c133 (diff) |
Label elite four scripts more completely.
Diffstat (limited to 'scripts')
-rwxr-xr-x | scripts/agatha.asm | 35 | ||||
-rwxr-xr-x | scripts/bruno.asm | 35 | ||||
-rwxr-xr-x | scripts/gary.asm | 58 | ||||
-rwxr-xr-x | scripts/lance.asm | 45 | ||||
-rwxr-xr-x | scripts/lorelei.asm | 35 |
5 files changed, 108 insertions, 100 deletions
diff --git a/scripts/agatha.asm b/scripts/agatha.asm index 424a9af4..1216f53a 100755 --- a/scripts/agatha.asm +++ b/scripts/agatha.asm @@ -1,5 +1,5 @@ AgathaScript: ; 7642d (1d:642d) - call AgathaScript_76443 + call AgathaShowOrHideExitBlock call EnableAutoTextBoxDrawing ld hl, AgathaTrainerHeaders ld de, AgathaScriptPointers @@ -8,24 +8,24 @@ AgathaScript: ; 7642d (1d:642d) ld [wAgathaCurScript], a ret -AgathaScript_76443: ; 76443 (1d:6443) +AgathaShowOrHideExitBlock: ; 76443 (1d:6443) +; Blocks or clears the exit to the next room. ld hl, wd126 bit 5, [hl] res 5, [hl] ret z CheckEvent EVENT_BEAT_AGATHAS_ROOM_TRAINER_0 - jr z, .asm_76457 + jr z, .blockExitToNextRoom ld a, $e - jp AgathaScript_76459 -.asm_76457 + jp .setExitBlock +.blockExitToNextRoom ld a, $3b - -AgathaScript_76459: ; 76459 (1d:6459) +.setExitBlock: ld [wNewTileBlockID], a lb bc, 0, 2 predef_jump ReplaceTileBlock -AgathaScript_76464: ; 76464 (1d:6464) +ResetAgathaScript: ; 76464 (1d:6464) xor a ld [wAgathaCurScript], a ret @@ -40,7 +40,8 @@ AgathaScriptPointers: ; 76469 (1d:6469) AgathaScript4: ; 76473 (1d:6473) ret -AgathaScript_76474: ; 76474 (1d:6474) +AgathaScriptWalkIntoRoom: ; 76474 (1d:6474) +; Walk six steps upward. ld hl, wSimulatedJoypadStatesEnd ld a, D_UP ld [hli], a @@ -58,7 +59,7 @@ AgathaScript_76474: ; 76474 (1d:6474) ret AgathaScript0: ; 76490 (1d:6490) - ld hl, CoordsData_764d1 + ld hl, AgathaEntranceCoords call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers xor a @@ -67,14 +68,14 @@ AgathaScript0: ; 76490 (1d:6490) ld [wSimulatedJoypadStatesEnd], a ld [wSimulatedJoypadStatesIndex], a ld a, [wCoordIndex] - cp $3 - jr c, .asm_764b4 + cp $3 ; Is player standing one tile above the exit? + jr c, .stopPlayerFromLeaving CheckAndSetEvent EVENT_AUTOWALKED_INTO_AGATHAS_ROOM - jr z, AgathaScript_76474 -.asm_764b4 + jr z, AgathaScriptWalkIntoRoom +.stopPlayerFromLeaving ld a, $2 ld [hSpriteIndexOrTextID], a - call DisplayTextID + call DisplayTextID ; "Don't run away!" ld a, D_UP ld [wSimulatedJoypadStatesEnd], a ld a, $1 @@ -85,7 +86,7 @@ AgathaScript0: ; 76490 (1d:6490) ld [wCurMapScript], a ret -CoordsData_764d1: ; 764d1 (1d:64d1) +AgathaEntranceCoords: ; 764d1 (1d:64d1) db $0A,$04 db $0A,$05 db $0B,$04 @@ -107,7 +108,7 @@ AgathaScript2: ; 764ed (1d:64ed) call EndTrainerBattle ld a, [wIsInBattle] cp $ff - jp z, AgathaScript_76464 + jp z, ResetAgathaScript ld a, $1 ld [hSpriteIndexOrTextID], a call DisplayTextID diff --git a/scripts/bruno.asm b/scripts/bruno.asm index 28671db5..2135e3de 100755 --- a/scripts/bruno.asm +++ b/scripts/bruno.asm @@ -1,5 +1,5 @@ BrunoScript: ; 762d6 (1d:62d6) - call BrunoScript_762ec + call BrunoShowOrHideExitBlock call EnableAutoTextBoxDrawing ld hl, BrunoTrainerHeaders ld de, BrunoScriptPointers @@ -8,24 +8,24 @@ BrunoScript: ; 762d6 (1d:62d6) ld [wBrunoCurScript], a ret -BrunoScript_762ec: ; 762ec (1d:62ec) +BrunoShowOrHideExitBlock: ; 762ec (1d:62ec) +; Blocks or clears the exit to the next room. ld hl, wd126 bit 5, [hl] res 5, [hl] ret z CheckEvent EVENT_BEAT_BRUNOS_ROOM_TRAINER_0 - jr z, .asm_76300 + jr z, .blockExitToNextRoom ld a, $5 - jp BrunoScript_76302 -.asm_76300 + jp .setExitBlock +.blockExitToNextRoom ld a, $24 - -BrunoScript_76302: ; 76302 (1d:6302) +.setExitBlock ld [wNewTileBlockID], a lb bc, 0, 2 predef_jump ReplaceTileBlock -BrunoScript_7630d: ; 7630d (1d:630d) +ResetBrunoScript: ; 7630d (1d:630d) xor a ld [wBrunoCurScript], a ret @@ -40,7 +40,8 @@ BrunoScriptPointers: ; 76312 (1d:6312) BrunoScript4: ; 7631c (1d:631c) ret -BrunoScript_7631d: ; 7631d (1d:631d) +BrunoScriptWalkIntoRoom: ; 7631d (1d:631d) +; Walk six steps upward. ld hl, wSimulatedJoypadStatesEnd ld a, D_UP ld [hli], a @@ -58,7 +59,7 @@ BrunoScript_7631d: ; 7631d (1d:631d) ret BrunoScript0: ; 76339 (1d:6339) - ld hl, CoordsData_7637a + ld hl, BrunoEntranceCoords call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers xor a @@ -67,14 +68,14 @@ BrunoScript0: ; 76339 (1d:6339) ld [wSimulatedJoypadStatesEnd], a ld [wSimulatedJoypadStatesIndex], a ld a, [wCoordIndex] - cp $3 - jr c, .asm_7635d + cp $3 ; Is player standing one tile above the exit? + jr c, .stopPlayerFromLeaving CheckAndSetEvent EVENT_AUTOWALKED_INTO_BRUNOS_ROOM - jr z, BrunoScript_7631d -.asm_7635d + jr z, BrunoScriptWalkIntoRoom +.stopPlayerFromLeaving ld a, $2 ld [hSpriteIndexOrTextID], a - call DisplayTextID + call DisplayTextID ; "Don't run away!" ld a, D_UP ld [wSimulatedJoypadStatesEnd], a ld a, $1 @@ -85,7 +86,7 @@ BrunoScript0: ; 76339 (1d:6339) ld [wCurMapScript], a ret -CoordsData_7637a: ; 7637a (1d:637a) +BrunoEntranceCoords: ; 7637a (1d:637a) db $0A,$04 db $0A,$05 db $0B,$04 @@ -107,7 +108,7 @@ BrunoScript2: ; 76396 (1d:6396) call EndTrainerBattle ld a, [wIsInBattle] cp $ff - jp z, BrunoScript_7630d + jp z, ResetBrunoScript ld a, $1 ld [hSpriteIndexOrTextID], a jp DisplayTextID diff --git a/scripts/gary.asm b/scripts/gary.asm index 8db7544f..cd1f75a3 100755 --- a/scripts/gary.asm +++ b/scripts/gary.asm @@ -4,7 +4,7 @@ GaryScript: ; 75f1d (1d:5f1d) ld a, [wGaryCurScript] jp CallFunctionInTable -GaryScript_75f29: ; 75f29 (1d:5f29) +ResetGaryScript: ; 75f29 (1d:5f29) xor a ld [wJoyIgnore], a ld [wGaryCurScript], a @@ -30,7 +30,7 @@ GaryScript1: ; 75f48 (1d:5f48) ld a, $ff ld [wJoyIgnore], a ld hl, wSimulatedJoypadStatesEnd - ld de, RLEMovement75f63 + ld de, GaryEntrance_RLEMovement call DecodeRLEList dec a ld [wSimulatedJoypadStatesIndex], a @@ -39,7 +39,7 @@ GaryScript1: ; 75f48 (1d:5f48) ld [wGaryCurScript], a ret -RLEMovement75f63: ; 75f63 (1d:5f63) +GaryEntrance_RLEMovement: ; 75f63 (1d:5f63) db D_UP,1 db D_RIGHT,1 db D_UP,3 @@ -53,7 +53,7 @@ GaryScript2: ; 75f6a (1d:5f6a) xor a ld [wJoyIgnore], a ld hl, wOptions - res 7, [hl] + res 7, [hl] ; Turn on battle animations to make the battle feel more epic. ld a, $1 ld [hSpriteIndexOrTextID], a call DisplayTextID @@ -61,8 +61,8 @@ GaryScript2: ; 75f6a (1d:5f6a) ld hl, wd72d set 6, [hl] set 7, [hl] - ld hl, GaryText_760f9 - ld de, GaryText_760fe + ld hl, GaryDefeatedText + ld de, GaryVictoryText call SaveEndBattleTextPointers ld a, OPP_SONY3 ld [wCurOpponent], a @@ -70,17 +70,17 @@ GaryScript2: ; 75f6a (1d:5f6a) ; select which team to use during the encounter ld a, [wRivalStarter] cp STARTER2 - jr nz, .NotSquirtle + jr nz, .NotStarter2 ld a, $1 - jr .done -.NotSquirtle + jr .saveTrainerId +.NotStarter2 cp STARTER3 - jr nz, .Charmander + jr nz, .NotStarter3 ld a, $2 - jr .done -.Charmander + jr .saveTrainerId +.NotStarter3 ld a, $3 -.done +.saveTrainerId ld [wTrainerNo], a xor a @@ -92,7 +92,7 @@ GaryScript2: ; 75f6a (1d:5f6a) GaryScript3: ; 75fbb (1d:5fbb) ld a, [wIsInBattle] cp $ff - jp z, GaryScript_75f29 + jp z, ResetGaryScript call UpdateSprites SetEvent EVENT_BEAT_CHAMPION_RIVAL ld a, $f0 @@ -115,7 +115,7 @@ GaryScript4: ; 75fe4 (1d:5fe4) ld a, $2 ld [H_SPRITEINDEX], a call SetSpriteMovementBytesToFF - ld de, MovementData_76014 + ld de, OakEntranceAfterVictoryMovement ld a, $2 ld [H_SPRITEINDEX], a call MoveSprite @@ -126,7 +126,7 @@ GaryScript4: ; 75fe4 (1d:5fe4) ld [wGaryCurScript], a ret -MovementData_76014: ; 76014 (1d:6014) +OakEntranceAfterVictoryMovement: ; 76014 (1d:6014) db NPC_MOVEMENT_UP db NPC_MOVEMENT_UP db NPC_MOVEMENT_UP @@ -179,7 +179,7 @@ GaryScript7: ; 7605f (1d:605f) ld a, $5 ld [hSpriteIndexOrTextID], a call GaryScript_760c8 - ld de, MovementData_76080 + ld de, OakExitGaryRoomMovement ld a, $2 ld [H_SPRITEINDEX], a call MoveSprite @@ -187,7 +187,7 @@ GaryScript7: ; 7605f (1d:605f) ld [wGaryCurScript], a ret -MovementData_76080: ; 76080 (1d:6080) +OakExitGaryRoomMovement: ; 76080 (1d:6080) db NPC_MOVEMENT_UP db NPC_MOVEMENT_UP db $FF @@ -207,7 +207,7 @@ GaryScript9: ; 76099 (1d:6099) ld a, $ff ld [wJoyIgnore], a ld hl, wSimulatedJoypadStatesEnd - ld de, RLEMovement760b4 + ld de, WalkToHallOfFame_RLEMovment call DecodeRLEList dec a ld [wSimulatedJoypadStatesIndex], a @@ -216,7 +216,7 @@ GaryScript9: ; 76099 (1d:6099) ld [wGaryCurScript], a ret -RLEMovement760b4: ; 760b4 (1d:60b4) +WalkToHallOfFame_RLEMovment: ; 760b4 (1d:60b4) db D_UP,4 db D_LEFT,1 db $ff @@ -249,23 +249,23 @@ GaryTextPointers: ; 760d6 (1d:60d6) GaryText1: ; 760e0 (1d:60e0) TX_ASM CheckEvent EVENT_BEAT_CHAMPION_RIVAL - ld hl, GaryText_760f4 - jr z, .asm_17e9f + ld hl, GaryChampionIntroText + jr z, .printText ld hl, GaryText_76103 -.asm_17e9f +.printText call PrintText jp TextScriptEnd -GaryText_760f4: ; 760f4 (1d:60f4) - TX_FAR _GaryText_760f4 +GaryChampionIntroText: ; 760f4 (1d:60f4) + TX_FAR _GaryChampionIntroText db "@" -GaryText_760f9: ; 760f9 (1d:60f9) - TX_FAR _GaryText_760f9 +GaryDefeatedText: ; 760f9 (1d:60f9) + TX_FAR _GaryDefeatedText db "@" -GaryText_760fe: ; 760fe (1d:60fe) - TX_FAR _GaryText_760fe +GaryVictoryText: ; 760fe (1d:60fe) + TX_FAR _GaryVictoryText db "@" GaryText_76103: ; 76103 (1d:6103) diff --git a/scripts/lance.asm b/scripts/lance.asm index 97323c88..767edb8a 100755 --- a/scripts/lance.asm +++ b/scripts/lance.asm @@ -1,5 +1,5 @@ LanceScript: ; 5a2ae (16:62ae) - call LanceScript_5a2c4 + call LanceShowOrHideEntranceBlocks call EnableAutoTextBoxDrawing ld hl, LanceTrainerHeaders ld de, LanceScriptPointers @@ -8,34 +8,36 @@ LanceScript: ; 5a2ae (16:62ae) ld [wLanceCurScript], a ret -LanceScript_5a2c4: ; 5a2c4 (16:62c4) +LanceShowOrHideEntranceBlocks: ; 5a2c4 (16:62c4) ld hl, wd126 bit 5, [hl] res 5, [hl] ret z CheckEvent EVENT_LANCES_ROOM_LOCK_DOOR - jr nz, .asm_5a2da + jr nz, .closeEntrance + ; open entrance ld a, $31 ld b, $32 - jp LanceScript_5a2de -.asm_5a2da + jp LanceSetEntranceBlocks +.closeEntrance ld a, $72 ld b, $73 -LanceScript_5a2de: ; 5a2de (16:62de) +LanceSetEntranceBlocks: ; 5a2de (16:62de) +; Replaces the tile blocks so the player can't leave. push bc ld [wNewTileBlockID], a lb bc, 6, 2 - call LanceScript_5a2f0 + call LanceSetEntranceBlock pop bc ld a, b ld [wNewTileBlockID], a lb bc, 6, 3 -LanceScript_5a2f0: ; 5a2f0 (16:62f0) +LanceSetEntranceBlock: ; 5a2f0 (16:62f0) predef_jump ReplaceTileBlock -LanceScript_5a2f5: ; 5a2f5 (16:62f5) +ResetLanceScript: ; 5a2f5 (16:62f5) xor a ld [wLanceCurScript], a ret @@ -53,29 +55,29 @@ LanceScript4: ; 5a304 (16:6304) LanceScript0: ; 5a305 (16:6305) CheckEvent EVENT_BEAT_LANCE ret nz - ld hl, CoordsData_5a33e + ld hl, LanceTriggerMovementCoords call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers xor a ld [hJoyHeld], a ld a, [wCoordIndex] - cp $3 - jr nc, .asm_5a325 + cp $3 ; Is player standing next to Lance's sprite? + jr nc, .notStandingNextToLance ld a, $1 ld [hSpriteIndexOrTextID], a jp DisplayTextID -.asm_5a325 - cp $5 - jr z, LanceScript_5a35b +.notStandingNextToLance + cp $5 ; Is player standing on the entrance staircase? + jr z, WalkToLance CheckAndSetEvent EVENT_LANCES_ROOM_LOCK_DOOR ret nz ld hl, wd126 set 5, [hl] ld a, SFX_GO_INSIDE call PlaySound - jp LanceScript_5a2c4 + jp LanceShowOrHideEntranceBlocks -CoordsData_5a33e: ; 5a33e (16:633e) +LanceTriggerMovementCoords: ; 5a33e (16:633e) db $01,$05 db $02,$06 db $0B,$05 @@ -87,16 +89,17 @@ LanceScript2: ; 5a349 (16:6349) call EndTrainerBattle ld a, [wIsInBattle] cp $ff - jp z, LanceScript_5a2f5 + jp z, ResetLanceScript ld a, $1 ld [hSpriteIndexOrTextID], a jp DisplayTextID -LanceScript_5a35b: ; 5a35b (16:635b) +WalkToLance: ; 5a35b (16:635b) +; Moves the player down the hallway to Lance's room. ld a, $ff ld [wJoyIgnore], a ld hl, wSimulatedJoypadStatesEnd - ld de, RLEList_5a379 + ld de, WalkToLance_RLEList call DecodeRLEList dec a ld [wSimulatedJoypadStatesIndex], a @@ -106,7 +109,7 @@ LanceScript_5a35b: ; 5a35b (16:635b) ld [wCurMapScript], a ret -RLEList_5a379: ; 5a379 (16:6379) +WalkToLance_RLEList: ; 5a379 (16:6379) db D_UP, $0C db D_LEFT, $0C db D_DOWN, $07 diff --git a/scripts/lorelei.asm b/scripts/lorelei.asm index 6d67d489..1acbffec 100755 --- a/scripts/lorelei.asm +++ b/scripts/lorelei.asm @@ -1,5 +1,5 @@ LoreleiScript: ; 7617b (1d:617b) - call LoreleiScript_76191 + call LoreleiShowOrHideExitBlock call EnableAutoTextBoxDrawing ld hl, LoreleiTrainerHeaders ld de, LoreleiScriptPointers @@ -8,7 +8,8 @@ LoreleiScript: ; 7617b (1d:617b) ld [wLoreleiCurScript], a ret -LoreleiScript_76191: ; 76191 (1d:6191) +LoreleiShowOrHideExitBlock: ; 76191 (1d:6191) +; Blocks or clears the exit to the next room. ld hl, wd126 bit 5, [hl] res 5, [hl] @@ -16,17 +17,17 @@ LoreleiScript_76191: ; 76191 (1d:6191) ld hl, wBeatLorelei set 1, [hl] CheckEvent EVENT_BEAT_LORELEIS_ROOM_TRAINER_0 - jr z, .asm_761a9 + jr z, .blockExitToNextRoom ld a, $5 - jr .asm_761ab -.asm_761a9 + jr .setExitBlock +.blockExitToNextRoom ld a, $24 -.asm_761ab +.setExitBlock ld [wNewTileBlockID], a lb bc, 0, 2 predef_jump ReplaceTileBlock -LoreleiScript_761b6: ; 761b6 (1d:61b6) +ResetLoreleiScript: ; 761b6 (1d:61b6) xor a ld [wLoreleiCurScript], a ret @@ -41,7 +42,8 @@ LoreleiScriptPointers: ; 761bb (1d:61bb) LoreleiScript4: ; 761c5 (1d:61c5) ret -LoreleiScript_761c6: ; 761c6 (1d:61c6) +LoreleiScriptWalkIntoRoom: ; 761c6 (1d:61c6) +; Walk six steps upward. ld hl, wSimulatedJoypadStatesEnd ld a, D_UP ld [hli], a @@ -59,7 +61,7 @@ LoreleiScript_761c6: ; 761c6 (1d:61c6) ret LoreleiScript0: ; 761e2 (1d:61e2) - ld hl, CoordsData_76223 + ld hl, LoreleiEntranceCoords call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers xor a @@ -68,14 +70,14 @@ LoreleiScript0: ; 761e2 (1d:61e2) ld [wSimulatedJoypadStatesEnd], a ld [wSimulatedJoypadStatesIndex], a ld a, [wCoordIndex] - cp $3 - jr c, .asm_76206 + cp $3 ; Is player standing one tile above the exit? + jr c, .stopPlayerFromLeaving CheckAndSetEvent EVENT_AUTOWALKED_INTO_LORELEIS_ROOM - jr z, LoreleiScript_761c6 -.asm_76206 + jr z, LoreleiScriptWalkIntoRoom +.stopPlayerFromLeaving ld a, $2 ld [hSpriteIndexOrTextID], a - call DisplayTextID + call DisplayTextID ; "Don't run away!" ld a, D_UP ld [wSimulatedJoypadStatesEnd], a ld a, $1 @@ -86,7 +88,7 @@ LoreleiScript0: ; 761e2 (1d:61e2) ld [wCurMapScript], a ret -CoordsData_76223: ; 76223 (1d:6223) +LoreleiEntranceCoords: ; 76223 (1d:6223) db $0A,$04 db $0A,$05 db $0B,$04 @@ -103,11 +105,12 @@ LoreleiScript3: ; 7622c (1d:622c) ld [wLoreleiCurScript], a ld [wCurMapScript], a ret + LoreleiScript2: ; 7623f (1d:623f) call EndTrainerBattle ld a, [wIsInBattle] cp $ff - jp z, LoreleiScript_761b6 + jp z, ResetLoreleiScript ld a, $1 ld [hSpriteIndexOrTextID], a jp DisplayTextID |