summaryrefslogtreecommitdiff
path: root/text.asm
diff options
context:
space:
mode:
authorRangi <remy.oukaour+rangi42@gmail.com>2020-07-03 11:51:00 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-07-03 11:51:00 -0400
commitb29e5ee203b6fa4592180ef6cca732462cca9af6 (patch)
tree7634ed34bcc174f6df004a473b277d1cc3f8f218 /text.asm
parentc85050497c1bd062e9cd40bf5b32fa3beca366cc (diff)
Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
Diffstat (limited to 'text.asm')
-rw-r--r--text.asm3346
1 files changed, 221 insertions, 3125 deletions
diff --git a/text.asm b/text.asm
index a426de39..49e22ef0 100644
--- a/text.asm
+++ b/text.asm
@@ -8,3182 +8,278 @@ INCLUDE "constants/text_constants.asm"
SECTION "Text 1", ROMX
-_CardKeySuccessText1::
- text "Bingo!@@"
-
-_CardKeySuccessText2::
- text ""
- line "The CARD KEY"
- cont "opened the door!"
- done
-
-_CardKeyFailText::
- text "Darn! It needs a"
- line "CARD KEY!"
- done
-
-_TrainerNameText::
- TX_RAM wcd6d
- text ": @@"
-
-_NoNibbleText::
- text "Not even a nibble!"
- prompt
-
-_NothingHereText::
- text "Looks like there's"
- line "nothing here."
- prompt
-
-_ItsABiteText::
- text "Oh!"
- line "It's a bite!"
- prompt
-
-_ExclamationText::
- text "!"
- done
-
-_GroundRoseText::
- text "Ground rose up"
- line "somewhere!"
- done
-
-_BoulderText::
- text "This requires"
- line "STRENGTH to move!"
- done
-
-_MartSignText::
- text "All your item"
- line "needs fulfilled!"
- cont "#MON MART"
- done
-
-_PokeCenterSignText::
- text "Heal Your #MON!"
- line "#MON CENTER"
- done
-
-_FoundItemText::
- text "<PLAYER> found"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_NoMoreRoomForItemText::
- text "No more room for"
- line "items!"
- done
-
-_OaksAideHiText::
- text "Hi! Remember me?"
- line "I'm PROF.OAK's"
- cont "AIDE!"
-
- para "If you caught @"
- TX_NUM hOaksAideRequirement, 1, 3
- text ""
- line "kinds of #MON,"
- cont "I'm supposed to"
- cont "give you an"
- cont "@"
- TX_RAM wOaksAideRewardItemName
- text "!"
-
- para "So, <PLAYER>! Have"
- line "you caught at"
- cont "least @"
- TX_NUM hOaksAideRequirement, 1, 3
- text " kinds of"
- cont "#MON?"
- done
-
-_OaksAideUhOhText::
- text "Let's see..."
- line "Uh-oh! You have"
- cont "caught only @"
- TX_NUM hOaksAideNumMonsOwned, 1, 3
- text ""
- cont "kinds of #MON!"
-
- para "You need @"
- TX_NUM hOaksAideRequirement, 1, 3
- text " kinds"
- line "if you want the"
- cont "@"
- TX_RAM wOaksAideRewardItemName
- text "."
- done
-
-_OaksAideComeBackText::
- text "Oh. I see."
-
- para "When you get @"
- TX_NUM hOaksAideRequirement, 1, 3
- text ""
- line "kinds, come back"
- cont "for @"
- TX_RAM wOaksAideRewardItemName
- text "."
- done
-
-_OaksAideHereYouGoText::
- text "Great! You have"
- line "caught @"
- TX_NUM hOaksAideNumMonsOwned, 1, 3
- text " kinds "
- cont "of #MON!"
- cont "Congratulations!"
-
- para "Here you go!"
- prompt
-
-_OaksAideGotItemText::
- text "<PLAYER> got the"
- line "@"
- TX_RAM wOaksAideRewardItemName
- text "!@@"
-
-_OaksAideNoRoomText::
- text "Oh! I see you"
- line "don't have any"
- cont "room for the"
- cont "@"
- TX_RAM wOaksAideRewardItemName
- text "."
- done
-
-INCLUDE "text/maps/ViridianForest.asm"
-INCLUDE "text/maps/MtMoon1F.asm"
-INCLUDE "text/maps/MtMoonB1F.asm"
-INCLUDE "text/maps/MtMoonB2F.asm"
-INCLUDE "text/maps/SSAnne1F.asm"
-INCLUDE "text/maps/SSAnne2F.asm"
-INCLUDE "text/maps/SSAnne3F.asm"
-INCLUDE "text/maps/SSAnneBow.asm"
-INCLUDE "text/maps/SSAnneKitchen.asm"
-INCLUDE "text/maps/SSAnneCaptainsRoom.asm"
-INCLUDE "text/maps/SSAnne1FRooms.asm"
-INCLUDE "text/maps/SSAnne2FRooms.asm"
-INCLUDE "text/maps/SSAnneB1FRooms.asm"
-INCLUDE "text/maps/VictoryRoad3F.asm"
-INCLUDE "text/maps/RocketHideoutB1F.asm"
-INCLUDE "text/maps/RocketHideoutB2F.asm"
-INCLUDE "text/maps/RocketHideoutB3F.asm"
-INCLUDE "text/maps/RocketHideoutB4F.asm"
-INCLUDE "text/maps/RocketHideoutElevator.asm"
-INCLUDE "text/maps/SilphCo2F.asm"
-INCLUDE "text/maps/SilphCo3F.asm"
-INCLUDE "text/maps/SilphCo4F.asm"
-INCLUDE "text/maps/SilphCo5F.asm"
+INCLUDE "data/text/text_1.asm"
+
+INCLUDE "text/ViridianForest.asm"
+INCLUDE "text/MtMoon1F.asm"
+INCLUDE "text/MtMoonB1F.asm"
+INCLUDE "text/MtMoonB2F.asm"
+INCLUDE "text/SSAnne1F.asm"
+INCLUDE "text/SSAnne2F.asm"
+INCLUDE "text/SSAnne3F.asm"
+INCLUDE "text/SSAnneBow.asm"
+INCLUDE "text/SSAnneKitchen.asm"
+INCLUDE "text/SSAnneCaptainsRoom.asm"
+INCLUDE "text/SSAnne1FRooms.asm"
+INCLUDE "text/SSAnne2FRooms.asm"
+INCLUDE "text/SSAnneB1FRooms.asm"
+INCLUDE "text/VictoryRoad3F.asm"
+INCLUDE "text/RocketHideoutB1F.asm"
+INCLUDE "text/RocketHideoutB2F.asm"
+INCLUDE "text/RocketHideoutB3F.asm"
+INCLUDE "text/RocketHideoutB4F.asm"
+INCLUDE "text/RocketHideoutElevator.asm"
+INCLUDE "text/SilphCo2F.asm"
+INCLUDE "text/SilphCo3F.asm"
+INCLUDE "text/SilphCo4F.asm"
+INCLUDE "text/SilphCo5F.asm"
SECTION "Text 2", ROMX
-INCLUDE "text/maps/SilphCo5F_2.asm"
-INCLUDE "text/maps/SilphCo6F.asm"
-INCLUDE "text/maps/SilphCo7F.asm"
-INCLUDE "text/maps/SilphCo8F.asm"
-INCLUDE "text/maps/SilphCo9F.asm"
-INCLUDE "text/maps/SilphCo10F.asm"
-INCLUDE "text/maps/SilphCo11F.asm"
-INCLUDE "text/maps/PokemonMansion2F.asm"
-INCLUDE "text/maps/PokemonMansion3F.asm"
-INCLUDE "text/maps/PokemonMansionB1F.asm"
-INCLUDE "text/maps/SafariZoneEast.asm"
-INCLUDE "text/maps/SafariZoneNorth.asm"
-INCLUDE "text/maps/SafariZoneWest.asm"
-INCLUDE "text/maps/SafariZoneCenter.asm"
-INCLUDE "text/maps/SafariZoneCenterRestHouse.asm"
-INCLUDE "text/maps/SafariZoneSecretHouse.asm"
-INCLUDE "text/maps/SafariZoneWestRestHouse.asm"
-INCLUDE "text/maps/SafariZoneEastRestHouse.asm"
-INCLUDE "text/maps/SafariZoneNorthRestHouse.asm"
-INCLUDE "text/maps/CeruleanCaveB1F.asm"
-INCLUDE "text/maps/VictoryRoad1F.asm"
-INCLUDE "text/maps/LancesRoom.asm"
-INCLUDE "text/maps/HallOfFame.asm"
-INCLUDE "text/maps/ChampionsRoom.asm"
-INCLUDE "text/maps/LoreleisRoom.asm"
-INCLUDE "text/maps/BrunosRoom.asm"
-INCLUDE "text/maps/AgathasRoom.asm"
-INCLUDE "text/maps/RockTunnelB1F.asm"
+INCLUDE "text/SilphCo5F_2.asm"
+INCLUDE "text/SilphCo6F.asm"
+INCLUDE "text/SilphCo7F.asm"
+INCLUDE "text/SilphCo8F.asm"
+INCLUDE "text/SilphCo9F.asm"
+INCLUDE "text/SilphCo10F.asm"
+INCLUDE "text/SilphCo11F.asm"
+INCLUDE "text/PokemonMansion2F.asm"
+INCLUDE "text/PokemonMansion3F.asm"
+INCLUDE "text/PokemonMansionB1F.asm"
+INCLUDE "text/SafariZoneEast.asm"
+INCLUDE "text/SafariZoneNorth.asm"
+INCLUDE "text/SafariZoneWest.asm"
+INCLUDE "text/SafariZoneCenter.asm"
+INCLUDE "text/SafariZoneCenterRestHouse.asm"
+INCLUDE "text/SafariZoneSecretHouse.asm"
+INCLUDE "text/SafariZoneWestRestHouse.asm"
+INCLUDE "text/SafariZoneEastRestHouse.asm"
+INCLUDE "text/SafariZoneNorthRestHouse.asm"
+INCLUDE "text/CeruleanCaveB1F.asm"
+INCLUDE "text/VictoryRoad1F.asm"
+INCLUDE "text/LancesRoom.asm"
+INCLUDE "text/HallOfFame.asm"
+INCLUDE "text/ChampionsRoom.asm"
+INCLUDE "text/LoreleisRoom.asm"
+INCLUDE "text/BrunosRoom.asm"
+INCLUDE "text/AgathasRoom.asm"
+INCLUDE "text/RockTunnelB1F.asm"
SECTION "Text 3", ROMX
-INCLUDE "text/maps/RockTunnelB1F_2.asm"
-INCLUDE "text/maps/SeafoamIslandsB4F.asm"
-
-_AIBattleWithdrawText::
- TX_RAM wTrainerName
- text " with-"
- line "drew @"
- TX_RAM wEnemyMonNick
- text "!"
- prompt
-
-_AIBattleUseItemText::
- TX_RAM wTrainerName
- text ""
- line "used @"
- TX_RAM wcd6d
- text ""
- cont "on @"
- TX_RAM wEnemyMonNick
- text "!"
- prompt
-
-_TradeWentToText::
- TX_RAM wcf4b
- text " went"
- line "to @"
- TX_RAM wLinkEnemyTrainerName
- text "."
- done
-
-_TradeForText::
- text "For <PLAYER>'s"
- line "@"
- TX_RAM wcf4b
- text ","
- done
-
-_TradeSendsText::
- TX_RAM wLinkEnemyTrainerName
- text " sends"
- line "@"
- TX_RAM wcd6d
- text "."
- done
-
-_TradeWavesFarewellText::
- TX_RAM wLinkEnemyTrainerName
- text " waves"
- line "farewell as"
- done
-
-_TradeTransferredText::
- TX_RAM wcd6d
- text " is"
- line "transferred."
- done
-
-_TradeTakeCareText::
- text "Take good care of"
- line "@"
- TX_RAM wcd6d
- text "."
- done
-
-_TradeWillTradeText::
- TX_RAM wLinkEnemyTrainerName
- text " will"
- line "trade @"
- TX_RAM wcd6d
- text ""
- done
-
-_TradeforText::
- text "for <PLAYER>'s"
- line "@"
- TX_RAM wcf4b
- text "."
- done
-
-_PlaySlotMachineText::
- text "A slot machine!"
- line "Want to play?"
- done
-
-_OutOfCoinsSlotMachineText::
- text "Darn!"
- line "Ran out of coins!"
- done
-
-_BetHowManySlotMachineText::
- text "Bet how many"
- line "coins?"
- done
-
-_StartSlotMachineText::
- text "Start!"
- done
-
-_NotEnoughCoinsSlotMachineText::
- text "Not enough"
- line "coins!"
- prompt
-
-_OneMoreGoSlotMachineText::
- text "One more "
- line "go?"
- done
-
-_LinedUpText::
- text " lined up!"
- line "Scored @"
- TX_RAM wcf4b
- text " coins!"
- done
-
-_NotThisTimeText::
- text "Not this time!"
- prompt
-
-_YeahText::
- text "Yeah!@@"
-
-_DexSeenOwnedText::
- text "#DEX Seen:@"
- TX_NUM wDexRatingNumMonsSeen, 1, 3
- text ""
- line " Owned:@"
- TX_NUM wDexRatingNumMonsOwned, 1, 3
- db "@"
-
-_DexRatingText::
- text "#DEX Rating", $6d
- done
-
-_GymStatueText1::
- TX_RAM wGymCityName
- text ""
- line "#MON GYM"
- cont "LEADER: @"
- TX_RAM wGymLeaderName
- text ""
-
- para "WINNING TRAINERS:"
- line "<RIVAL>"
- done
-
-_GymStatueText2::
- TX_RAM wGymCityName
- text ""
- line "#MON GYM"
- cont "LEADER: @"
- TX_RAM wGymLeaderName
- text ""
-
- para "WINNING TRAINERS:"
- line "<RIVAL>"
- cont "<PLAYER>"
- done
-
-_ViridianCityPokecenterGuyText::
- text "#MON CENTERs"
- line "heal your tired,"
- cont "hurt or fainted"
- cont "#MON!"
- done
-
-_PewterCityPokecenterGuyText::
- text "Yawn!"
-
- para "When JIGGLYPUFF"
- line "sings, #MON"
- cont "get drowsy..."
-
- para "...Me too..."
- line "Snore..."
- done
-
-_CeruleanPokecenterGuyText::
- text "BILL has lots of"
- line "#MON!"
-
- para "He collects rare"
- line "ones too!"
- done
-
-_LavenderPokecenterGuyText::
- text "CUBONEs wear"
- line "skulls, right?"
-
- para "People will pay a"
- line "lot for one!"
- done
-
-_MtMoonPokecenterBenchGuyText::
- text "If you have too"
- line "many #MON, you"
- cont "should store them"
- cont "via PC!"
- done
-
-_RockTunnelPokecenterGuyText::
- text "I heard that"
- line "GHOSTs haunt"
- cont "LAVENDER TOWN!"
- done
-
-_UnusedBenchGuyText1::
- text "I wish I could"
- line "catch #MON."
- done
-
-_UnusedBenchGuyText2::
- text "I'm tired from"
- line "all the fun..."
- done
-
-_UnusedBenchGuyText3::
- text "SILPH's manager"
- line "is hiding in the"
- cont "SAFARI ZONE."
- done
-
-_VermilionPokecenterGuyText::
- text "It is true that a"
- line "higher level"
- cont "#MON will be"
- cont "more powerful..."
-
- para "But, all #MON"
- line "will have weak"
- cont "points against"
- cont "specific types."
-
- para "So, there is no"
- line "universally"
- cont "strong #MON."
- done
-
-_CeladonCityPokecenterGuyText::
- text "If I had a BIKE,"
- line "I would go to"
- cont "CYCLING ROAD!"
- done
-
-_FuchsiaCityPokecenterGuyText::
- text "If you're studying "
- line "#MON, visit"
- cont "the SAFARI ZONE."
-
- para "It has all sorts"
- line "of rare #MON."
- done
-
-_CinnabarPokecenterGuyText::
- text "#MON can still"
- line "learn techniques"
- cont "after canceling"
- cont "evolution."
-
- para "Evolution can wait"
- line "until new moves"
- cont "have been learned."
- done
-
-_SaffronCityPokecenterGuyText1::
- text "It would be great"
- line "if the ELITE FOUR"
- cont "came and stomped"
- cont "TEAM ROCKET!"
- done
-
-_SaffronCityPokecenterGuyText2::
- text "TEAM ROCKET took"
- line "off! We can go"
- cont "out safely again!"
- cont "That's great!"
- done
-
-_CeladonCityHotelText::
- text "My sis brought me"
- line "on this vacation!"
- done
-
-_BookcaseText::
- text "Crammed full of"
- line "#MON books!"
- done
-
-_NewBicycleText::
- text "A shiny new"
- line "BICYCLE!"
- done
-
-_PushStartText::
- text "Push START to"
- line "open the MENU!"
- done
-
-_SaveOptionText::
- text "The SAVE option is"
- line "on the MENU"
- cont "screen."
- done
-
-_StrengthsAndWeaknessesText::
- text "All #MON types"
- line "have strong and"
- cont "weak points"
- cont "against others."
- done
-
-_TimesUpText::
- text "PA: Ding-dong!"
-
- para "Time's up!"
- prompt
-
-_GameOverText::
- text "PA: Your SAFARI"
- line "GAME is over!"
- done
-
-_CinnabarGymQuizIntroText::
- text "#MON Quiz!"
-
- para "Get it right and"
- line "the door opens to"
- cont "the next room!"
-
- para "Get it wrong and"
- line "face a trainer!"
-
- para "If you want to"
- line "conserve your"
- cont "#MON for the"
- cont "GYM LEADER..."
-
- para "Then get it right!"
- line "Here we go!"
- prompt
-
-_CinnabarQuizQuestionsText1::
- text "CATERPIE evolves"
- line "into BUTTERFREE?"
- done
-
-_CinnabarQuizQuestionsText2::
- text "There are 9"
- line "certified #MON"
- cont "LEAGUE BADGEs?"
- done
-
-_CinnabarQuizQuestionsText3::
- text "POLIWAG evolves 3"
- line "times?"
- done
-
-_CinnabarQuizQuestionsText4::
- text "Are thunder moves"
- line "effective against"
- cont "ground element-"
- cont "type #MON?"
- done
-
-_CinnabarQuizQuestionsText5::
- text "#MON of the"
- line "same kind and"
- cont "level are not"
- cont "identical?"
- done
-
-_CinnabarQuizQuestionsText6::
- text "TM28 contains"
- line "TOMBSTONER?"
- done
-
-_CinnabarGymQuizCorrectText::
- text "You're absolutely"
- line "correct!"
-
- para "Go on through!@@"
-
-_CinnabarGymQuizIncorrectText::
- text "Sorry! Bad call!"
- prompt
-
-_MagazinesText::
- text "#MON magazines!"
-
- para "#MON notebooks!"
-
- para "#MON graphs!"
- done
-
-_BillsHouseMonitorText::
- text "TELEPORTER is"
- line "displayed on the"
- cont "PC monitor."
- done
-
-_BillsHouseInitiatedText::
- text "<PLAYER> initiated"
- line "TELEPORTER's Cell"
- cont "Separator!@@"
-
-_BillsHousePokemonListText1::
- text "BILL's favorite"
- line "#MON list!"
- prompt
-
-_BillsHousePokemonListText2::
- text "Which #MON do"
- line "you want to see?"
- done
-
-_OakLabEmailText::
- text "There's an e-mail"
- line "message here!"
-
- para "..."
-
- para "Calling all"
- line "#MON trainers!"
-
- para "The elite trainers"
- line "of #MON LEAGUE"
- cont "are ready to take"
- cont "on all comers!"
-
- para "Bring your best"
- line "#MON and see"
- cont "how you rate as a"
- cont "trainer!"
-
- para "#MON LEAGUE HQ"
- line "INDIGO PLATEAU"
-
- para "PS: PROF.OAK,"
- line "please visit us!"
- cont "..."
- done
-
-_GameCornerCoinCaseText::
- text "A COIN CASE is"
- line "required!"
- done
-
-_GameCornerNoCoinsText::
- text "You don't have"
- line "any coins!"
- done
-
-_GameCornerOutOfOrderText::
- text "OUT OF ORDER"
- line "This is broken."
- done
-
-_GameCornerOutToLunchText::
- text "OUT TO LUNCH"
- line "This is reserved."
- done
-
-_GameCornerSomeonesKeysText::
- text "Someone's keys!"
- line "They'll be back."
- done
-
-_JustAMomentText::
- text "Just a moment."
- done
-
-TMNotebookText::
- text "It's a pamphlet"
- line "on TMs."
-
- para "..."
-
- para "There are 50 TMs"
- line "in all."
-
- para "There are also 5"
- line "HMs that can be"
- cont "used repeatedly."
-
- para "SILPH CO.@@"
-
-_TurnPageText::
- text "Turn the page?"
- done
-
-_ViridianSchoolNotebookText5::
- text "GIRL: Hey! Don't"
- line "look at my notes!@@"
-
-_ViridianSchoolNotebookText1::
- text "Looked at the"
- line "notebook!"
-
- para "First page..."
-
- para "# BALLs are"
- line "used to catch"
- cont "#MON."
-
- para "Up to 6 #MON"
- line "can be carried."
-
- para "People who raise"
- line "and make #MON"
- cont "fight are called"
- cont "#MON trainers."
- prompt
-
-_ViridianSchoolNotebookText2::
- text "Second page..."
-
- para "A healthy #MON"
- line "may be hard to"
- cont "catch, so weaken"
- cont "it first!"
-
- para "Poison, burns and"
- line "other damage are"
- cont "effective!"
- prompt
-
-_ViridianSchoolNotebookText3::
- text "Third page..."
-
- para "#MON trainers"
- line "seek others to"
- cont "engage in #MON"
- cont "fights."
-
- para "Battles are"
- line "constantly fought"
- cont "at #MON GYMs."
- prompt
-
-_ViridianSchoolNotebookText4::
- text "Fourth page..."
-
- para "The goal for"
- line "#MON trainers"
- cont "is to beat the "
- cont "top 8 #MON"
- cont "GYM LEADERs."
-
- para "Do so to earn the"
- line "right to face..."
-
- para "The ELITE FOUR of"
- line "#MON LEAGUE!"
- prompt
-
-_EnemiesOnEverySideText::
- text "Enemies on every"
- line "side!"
- done
-
-_WhatGoesAroundComesAroundText::
- text "What goes around"
- line "comes around!"
- done
-
-_FightingDojoText::
- text "FIGHTING DOJO"
- done
-
-_IndigoPlateauHQText::
- text "INDIGO PLATEAU"
- line "#MON LEAGUE HQ"
- done
-
-_RedBedroomSNESText::
- text "<PLAYER> is"
- line "playing the SNES!"
- cont "...Okay!"
- cont "It's time to go!"
- done
-
-_Route15UpstairsBinocularsText::
- text "Looked into the"
- line "binoculars..."
-
- para "A large, shining"
- line "bird is flying"
- cont "toward the sea."
- done
-
-_AerodactylFossilText::
- text "AERODACTYL Fossil"
- line "A primitive and"
- cont "rare #MON."
- done
-
-_KabutopsFossilText::
- text "KABUTOPS Fossil"
- line "A primitive and"
- cont "rare #MON."
- done
-
-_LinkCableHelpText1::
- text "TRAINER TIPS"
-
- para "Using a Game Link"
- line "Cable"
- prompt
-
-_LinkCableHelpText2::
- text "Which heading do"
- line "you want to read?"
- done
-
-_LinkCableInfoText1::
- text "When you have"
- line "linked your GAME"
- cont "BOY with another"
- cont "GAME BOY, talk to"
- cont "the attendant on"
- cont "the right in any"
- cont "#MON CENTER."
- prompt
-
-_LinkCableInfoText2::
- text "COLOSSEUM lets"
- line "you play against"
- cont "a friend."
- prompt
-
-_LinkCableInfoText3::
- text "TRADE CENTER is"
- line "used for trading"
- cont "#MON."
- prompt
-
-_ViridianSchoolBlackboardText1::
- text "The blackboard"
- line "describes #MON"
- cont "STATUS changes"
- cont "during battles."
- prompt
-
-_ViridianSchoolBlackboardText2::
- text "Which heading do"
- line "you want to read?"
- done
-
-_ViridianBlackboardSleepText::
- text "A #MON can't"
- line "attack if it's"
- cont "asleep!"
-
- para "#MON will stay"
- line "asleep even after"
- cont "battles."
-
- para "Use AWAKENING to"
- line "wake them up!"
- prompt
-
-_ViridianBlackboardPoisonText::
- text "When poisoned, a"
- line "#MON's health"
- cont "steadily drops."
-
- para "Poison lingers"
- line "after battles."
-
- para "Use an ANTIDOTE"
- line "to cure poison!"
- prompt
-
-_ViridianBlackboardPrlzText::
- text "Paralysis could"
- line "make #MON"
- cont "moves misfire!"
-
- para "Paralysis remains"
- line "after battles."
-
- para "Use PARLYZ HEAL"
- line "for treatment!"
- prompt
-
-_ViridianBlackboardBurnText::
- text "A burn reduces"
- line "power and speed."
- cont "It also causes"
- cont "ongoing damage."
-
- para "Burns remain"
- line "after battles."
-
- para "Use BURN HEAL to"
- line "cure a burn!"
- prompt
-
-_ViridianBlackboardFrozenText::
- text "If frozen, a"
- line "#MON becomes"
- cont "totally immobile!"
-
- para "It stays frozen"
- line "even after the"
- cont "battle ends."
-
- para "Use ICE HEAL to"
- line "thaw out #MON!"
- prompt
-
-_VermilionGymTrashText::
- text "Nope, there's"
- line "only trash here."
- done
-
-_VermilionGymTrashSuccessText1::
- text "Hey! There's a"
- line "switch under the"
- cont "trash!"
- cont "Turn it on!"
-
- para "The 1st electric"
- line "lock opened!@@"
-
-_VermilionGymTrashSuccessText2::
- text "Hey! There's"
- line "another switch"
- cont "under the trash!"
- cont "Turn it on!"
- prompt
-
-_VermilionGymTrashSuccessText3::
- text "The 2nd electric"
- line "lock opened!"
-
- para "The motorized door"
- line "opened!@@"
-
-_VermilionGymTrashFailText::
- text "Nope! There's"
- line "only trash here."
- cont "Hey! The electric"
- cont "locks were reset!@@"
-
-_FoundHiddenItemText::
- text "<PLAYER> found"
- line "@"
- TX_RAM wcd6d
- text "!@@"
-
-_HiddenItemBagFullText::
- text "But, <PLAYER> has"
- line "no more room for"
- cont "other items!"
- done
-
-_FoundHiddenCoinsText::
- text "<PLAYER> found"
- line "@"
- TX_BCD hCoins, 2 | LEADING_ZEROES | LEFT_ALIGN
- text " coins!@@"
-
-_FoundHiddenCoins2Text::
- text "<PLAYER> found"
- line "@"
- TX_BCD hCoins, 2 | LEADING_ZEROES | LEFT_ALIGN
- text " coins!@@"
-
-_DroppedHiddenCoinsText::
- text ""
- para "Oops! Dropped"
- line "some coins!"
- done
-
-_IndigoPlateauStatuesText1::
- text "INDIGO PLATEAU"
- prompt
-
-_IndigoPlateauStatuesText2::
- text "The ultimate goal"
- line "of trainers!"
- cont "#MON LEAGUE HQ"
- done
-
-_IndigoPlateauStatuesText3::
- text "The highest"
- line "#MON authority"
- cont "#MON LEAGUE HQ"
- done
-
-_PokemonBooksText::
- text "Crammed full of"
- line "#MON books!"
- done
-
-_DiglettSculptureText::
- text "It's a sculpture"
- line "of DIGLETT."
- done
-
-_ElevatorText::
- text "This is an"
- line "elevator."
- done
-
-_TownMapText::
- text "A TOWN MAP.@@"
-
-_PokemonStuffText::
- text "Wow! Tons of"
- line "#MON stuff!"
- done
-
-_OutOfSafariBallsText::
- text "PA: Ding-dong!"
-
- para "You are out of"
- line "SAFARI BALLs!"
- prompt
-
-_WildRanText::
- text "Wild @"
- TX_RAM wEnemyMonNick
- text ""
- line "ran!"
- prompt
-
-_EnemyRanText::
- text "Enemy @"
- TX_RAM wEnemyMonNick
- text ""
- line "ran!"
- prompt
-
-_HurtByPoisonText::
- text "<USER>'s"
- line "hurt by poison!"
- prompt
-
-_HurtByBurnText::
- text "<USER>'s"
- line "hurt by the burn!"
- prompt
-
-_HurtByLeechSeedText::
- text "LEECH SEED saps"
- line "<USER>!"
- prompt
-
-_EnemyMonFaintedText::
- text "Enemy @"
- TX_RAM wEnemyMonNick
- text ""
- line "fainted!"
- prompt
-
-_MoneyForWinningText::
- text "<PLAYER> got ¥@"
- TX_BCD wAmountMoneyWon, 3 | LEADING_ZEROES | LEFT_ALIGN
- text ""
- line "for winning!"
- prompt
-
-_TrainerDefeatedText::
- text "<PLAYER> defeated"
- line "@"
- TX_RAM wTrainerName
- text "!"
- prompt
-
-_PlayerMonFaintedText::
- TX_RAM wBattleMonNick
- text ""
- line "fainted!"
- prompt
-
-_UseNextMonText::
- text "Use next #MON?"
- done
-
-_Sony1WinText::
- text "<RIVAL>: Yeah! Am"
- line "I great or what?"
- prompt
-
-_PlayerBlackedOutText2::
- text "<PLAYER> is out of"
- line "useable #MON!"
-
- para "<PLAYER> blacked"
- line "out!"
- prompt
-
-_LinkBattleLostText::
- text "<PLAYER> lost to"
- line "@"
- TX_RAM wTrainerName
- text "!"
- prompt
-
-_TrainerAboutToUseText::
- TX_RAM wTrainerName
- text " is"
- line "about to use"
- cont"@"
- TX_RAM wEnemyMonNick
- text "!"
-
- para "Will <PLAYER>"
- line "change #MON?"
- done
-
-_TrainerSentOutText::
- TX_RAM wTrainerName
- text " sent"
- line "out @"
- TX_RAM wEnemyMonNick
- text "!"
- done
-
-_NoWillText::
- text "There's no will"
- line "to fight!"
- prompt
-
-_CantEscapeText::
- text "Can't escape!"
- prompt
-
-_NoRunningText::
- text "No! There's no"
- line "running from a"
- cont "trainer battle!"
- prompt
-
-_GotAwayText::
- text "Got away safely!"
- prompt
-
-_ItemsCantBeUsedHereText::
- text "Items can't be"
- line "used here."
- prompt
-
-_AlreadyOutText::
- TX_RAM wBattleMonNick
- text " is"
- line "already out!"
- prompt
-
-_MoveNoPPText::
- text "No PP left for"
- line "this move!"
- prompt
-
-_MoveDisabledText::
- text "The move is"
- line "disabled!"
- prompt
-
-_NoMovesLeftText::
- TX_RAM wBattleMonNick
- text " has no"
- line "moves left!"
- done
-
-_MultiHitText::
- text "Hit the enemy"
- line "@"
- TX_NUM wPlayerNumHits,1,1
- text " times!"
- prompt
-
-_ScaredText::
- TX_RAM wBattleMonNick
- text " is too"
- line "scared to move!"
- prompt
-
-_GetOutText::
- text "GHOST: Get out..."
- line "Get out..."
- prompt
-
-_FastAsleepText::
- text "<USER>"
- line "is fast asleep!"
- prompt
-
-_WokeUpText::
- text "<USER>"
- line "woke up!"
- prompt
-
-_IsFrozenText::
- text "<USER>"
- line "is frozen solid!"
- prompt
-
-_FullyParalyzedText::
- text "<USER>'s"
- line "fully paralyzed!"
- prompt
-
-_FlinchedText::
- text "<USER>"
- line "flinched!"
- prompt
-
-_MustRechargeText::
- text "<USER>"
- line "must recharge!"
- prompt
-
-_DisabledNoMoreText::
- text "<USER>'s"
- line "disabled no more!"
- prompt
-
-_IsConfusedText::
- text "<USER>"
- line "is confused!"
- prompt
-
-_HurtItselfText::
- text "It hurt itself in"
- line "its confusion!"
- prompt
-
-_ConfusedNoMoreText::
- text "<USER>'s"
- line "confused no more!"
- prompt
-
-_SavingEnergyText::
- text "<USER>"
- line "is saving energy!"
- prompt
-
-_UnleashedEnergyText::
- text "<USER>"
- line "unleashed energy!"
- prompt
-
-_ThrashingAboutText::
- text "<USER>'s"
- line "thrashing about!"
- done
-
-_AttackContinuesText::
- text "<USER>'s"
- line "attack continues!"
- done
-
-_CantMoveText::
- text "<USER>"
- line "can't move!"
- prompt
-
-_MoveIsDisabledText::
- text "<USER>'s"
- line "@"
- TX_RAM wcd6d
- text " is"
- cont "disabled!"
- prompt
-
-_MonName1Text::
- text "<USER>@@"
-
-_Used1Text::
- text ""
- line "used @@"
-
-_Used2Text::
- text ""
- line "used @@"
-
-_InsteadText::
- text "instead,"
- cont "@@"
-
-_CF4BText::
- TX_RAM wcf4b
- text "@"
-
-_ExclamationPoint1Text::
- text "!"
- done
-
-_ExclamationPoint2Text::
- text "!"
- done
-
-_ExclamationPoint3Text::
- text "!"
- done
-
-_ExclamationPoint4Text::
- text "!"
- done
-
-_ExclamationPoint5Text::
- text "!"
- done
-
-_AttackMissedText::
- text "<USER>'s"
- line "attack missed!"
- prompt
-
-_KeptGoingAndCrashedText::
- text "<USER>"
- line "kept going and"
- cont "crashed!"
- prompt
-
-_UnaffectedText::
- text "<TARGET>'s"
- line "unaffected!"
- prompt
-
-_DoesntAffectMonText::
- text "It doesn't affect"
- line "<TARGET>!"
- prompt
-
-_CriticalHitText::
- text "Critical hit!"
- prompt
-
-_OHKOText::
- text "One-hit KO!"
- prompt
-
-_LoafingAroundText::
- TX_RAM wBattleMonNick
- text " is"
- line "loafing around."
- prompt
-
-_BeganToNapText::
- TX_RAM wBattleMonNick
- text " began"
- line "to nap!"
- prompt
-
-_WontObeyText::
- TX_RAM wBattleMonNick
- text " won't"
- line "obey!"
- prompt
-
-_TurnedAwayText::
- TX_RAM wBattleMonNick
- text " turned"
- line "away!"
- prompt
-
-_IgnoredOrdersText::
- TX_RAM wBattleMonNick
- text ""
- line "ignored orders!"
- prompt
-
-_SubstituteTookDamageText::
- text "The SUBSTITUTE"
- line "took damage for"
- cont "<TARGET>!"
- prompt
-
-_SubstituteBrokeText::
- text "<TARGET>'s"
- line "SUBSTITUTE broke!"
- prompt
-
-_BuildingRageText::
- text "<USER>'s"
- line "RAGE is building!"
- prompt
-
-_MirrorMoveFailedText::
- text "The MIRROR MOVE"
- next "failed!"
- prompt
-
-_HitXTimesText::
- text "Hit @"
- TX_NUM wEnemyNumHits, 1, 1
- text " times!"
- prompt
-
-_GainedText::
- TX_RAM wcd6d
- text " gained"
- line "@@"
-
-_WithExpAllText::
- text "with EXP.ALL,"
- cont "@@"
-
-_BoostedText::
- text "a boosted"
- cont "@@"
-
-_ExpPointsText::
- TX_NUM wExpAmountGained, 2, 4
- text " EXP. Points!"
- prompt
-
-_GrewLevelText::
- TX_RAM wcd6d
- text " grew"
- line "to level @"
- TX_NUM wCurEnemyLVL, 1, 3
- text "!@@"
-
-_WildMonAppearedText::
- text "Wild @"
- TX_RAM wEnemyMonNick
- text ""
- line "appeared!"
- prompt
-
-_HookedMonAttackedText::
- text "The hooked"
- line "@"
- TX_RAM wEnemyMonNick
- text ""
- cont "attacked!"
- prompt
-
-_EnemyAppearedText::
- TX_RAM wEnemyMonNick
- text ""
- line "appeared!"
- prompt
-
-_TrainerWantsToFightText::
- TX_RAM wTrainerName
- text " wants"
- line "to fight!"
- prompt
-
-_UnveiledGhostText::
- text "SILPH SCOPE"
- line "unveiled the"
- cont "GHOST's identity!"
- prompt
-
-_GhostCantBeIDdText::
- text "Darn! The GHOST"
- line "can't be ID'd!"
- prompt
-
-_GoText::
- text "Go! @@"
-
-_DoItText::
- text "Do it! @@"
-
-_GetmText::
- text "Get'm! @@"
-
-_EnemysWeakText::
- text "The enemy's weak!"
- line "Get'm! @@"
-
-_PlayerMon1Text::
- TX_RAM wBattleMonNick
- text "!"
- done
-
-_PlayerMon2Text::
- TX_RAM wBattleMonNick
- text " @@"
-
-_EnoughText::
- text "enough!@@"
+INCLUDE "text/RockTunnelB1F_2.asm"
+INCLUDE "text/SeafoamIslandsB4F.asm"
-_OKExclamationText::
- text "OK!@@"
+INCLUDE "data/text/text_2.asm"
-_GoodText::
- text "good!@@"
-
-_ComeBackText::
- text ""
- line "Come back!"
- done
-
-_SuperEffectiveText::
- text "It's super"
- line "effective!"
- prompt
-
-_NotVeryEffectiveText::
- text "It's not very"
- line "effective..."
- prompt
-
-_SafariZoneEatingText::
- text "Wild @"
- TX_RAM wEnemyMonNick
- text ""
- line "is eating!"
- prompt
-
-_SafariZoneAngryText::
- text "Wild @"
- TX_RAM wEnemyMonNick
- text ""
- line "is angry!"
- prompt
-
-; money related
-_PickUpPayDayMoneyText::
- text "<PLAYER> picked up"
- line "¥@"
- TX_BCD wTotalPayDayMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
- text "!"
- prompt
-
-_ClearSaveDataText::
- text "Clear all saved"
- line "data?"
- done
-
-_WhichFloorText::
- text "Which floor do"
- line "you want? "
- done
-
-_PartyMenuNormalText::
- text "Choose a #MON."
- done
-
-_PartyMenuItemUseText::
- text "Use item on which"
- line "#MON?"
- done
-
-_PartyMenuBattleText::
- text "Bring out which"
- line "#MON?"
- done
-
-_PartyMenuUseTMText::
- text "Use TM on which"
- line "#MON?"
- done
-
-_PartyMenuSwapMonText::
- text "Move #MON"
- line "where?"
- done
-
-_PotionText::
- TX_RAM wcd6d
- text ""
- line "recovered by @"
- TX_NUM wHPBarHPDifference, 2, 3
- text "!"
- done
-
-_AntidoteText::
- TX_RAM wcd6d
- text " was"
- line "cured of poison!"
- done
-
-_ParlyzHealText::
- TX_RAM wcd6d
- text "'s"
- line "rid of paralysis!"
- done
-
-_BurnHealText::
- TX_RAM wcd6d
- text "'s"
- line "burn was healed!"
- done
-
-_IceHealText::
- TX_RAM wcd6d
- text " was"
- line "defrosted!"
- done
-
-_AwakeningText::
- TX_RAM wcd6d
- text ""
- line "woke up!"
- done
-
-_FullHealText::
- TX_RAM wcd6d
- text "'s"
- line "health returned!"
- done
-
-_ReviveText::
- TX_RAM wcd6d
- text ""
- line "is revitalized!"
- done
-
-_RareCandyText::
- TX_RAM wcd6d
- text " grew"
- line "to level @"
- TX_NUM wCurEnemyLVL, 1, 3
- text "!@@"
-
-_TurnedOnPC1Text::
- text "<PLAYER> turned on"
- line "the PC."
- prompt
-
-_AccessedBillsPCText::
- text "Accessed BILL's"
- line "PC."
-
- para "Accessed #MON"
- line "Storage System."
- prompt
-
-_AccessedSomeonesPCText::
- text "Accessed someone's"
- line "PC."
-
- para "Accessed #MON"
- line "Storage System."
- prompt
-
-_AccessedMyPCText::
- text "Accessed my PC."
-
- para "Accessed Item"
- line "Storage System."
- prompt
-
-_TurnedOnPC2Text::
- text "<PLAYER> turned on"
- line "the PC."
- prompt
-
-_WhatDoYouWantText::
- text "What do you want"
- line "to do?"
- done
-
-_WhatToDepositText::
- text "What do you want"
- line "to deposit?"
- done
-
-_DepositHowManyText::
- text "How many?"
- done
-
-_ItemWasStoredText::
- TX_RAM wcd6d
- text " was"
- line "stored via PC."
- prompt
-
-_NothingToDepositText::
- text "You have nothing"
- line "to deposit."
- prompt
-
-_NoRoomToStoreText::
- text "No room left to"
- line "store items."
- prompt
-
-_WhatToWithdrawText::
- text "What do you want"
- line "to withdraw?"
- done
-
-_WithdrawHowManyText::
- text "How many?"
- done
-
-_WithdrewItemText::
- text "Withdrew"
- line "@"
- TX_RAM wcd6d
- text "."
- prompt
-
-_NothingStoredText::
- text "There is nothing"
- line "stored."
- prompt
-
-_CantCarryMoreText::
- text "You can't carry"
- line "any more items."
- prompt
-
-_WhatToTossText::
- text "What do you want"
- line "to toss away?"
- done
-
-_TossHowManyText::
- text "How many?"
- done
-
-_AccessedHoFPCText::
- text "Accessed #MON"
- line "LEAGUE's site."
-
- para "Accessed the HALL"
- line "OF FAME List."
- prompt
-
-_SwitchOnText::
- text "Switch on!"
- prompt
-
-_WhatText::
- text "What?"
- done
-
-_DepositWhichMonText::
- text "Deposit which"
- line "#MON?"
- done
-
-_MonWasStoredText::
- TX_RAM wcf4b
- text " was"
- line "stored in Box @"
- TX_RAM wBoxNumString
- text "."
- prompt
-
-_CantDepositLastMonText::
- text "You can't deposit"
- line "the last #MON!"
- prompt
-
-_BoxFullText::
- text "Oops! This Box is"
- line "full of #MON."
- prompt
-
-_MonIsTakenOutText::
- TX_RAM wcf4b
- text " is"
- line "taken out."
- cont "Got @"
- TX_RAM wcf4b
- text "."
- prompt
-
-_NoMonText::
- text "What? There are"
- line "no #MON here!"
- prompt
-
-_CantTakeMonText::
- text "You can't take"
- line "any more #MON."
-
- para "Deposit #MON"
- line "first."
- prompt
-
-_ReleaseWhichMonText::
- text "Release which"
- line "#MON?"
- done
-
-_OnceReleasedText::
- text "Once released,"
- line "@"
- TX_RAM wcf4b
- text " is"
- cont "gone forever. OK?"
- done
-
-_MonWasReleasedText::
- TX_RAM wcf4b
- text " was"
- line "released outside."
- cont "Bye @"
-
-_CF4BExclamationText::
- TX_RAM wcf4b
- text "!"
- prompt
-
-_RequireCoinCaseText::
- text "A COIN CASE is"
- line "required!@@"
-
-_ExchangeCoinsForPrizesText::
- text "We exchange your"
- line "coins for prizes."
- prompt
-
-_WhichPrizeText::
- text "Which prize do"
- line "you want?"
- done
-
-_HereYouGoText::
- text "Here you go!@@"
-
-_SoYouWantPrizeText::
- text "So, you want"
- line "@"
- TX_RAM wcd6d
- text "?"
- done
-
-_SorryNeedMoreCoinsText::
- text "Sorry, you need"
- line "more coins.@@"
-
-_OopsYouDontHaveEnoughRoomText::
- text "Oops! You don't"
- line "have enough room.@@"
-
-_OhFineThenText::
- text "Oh, fine then.@@"
-
-_GetDexRatedText::
- text "Want to get your"
- line "#DEX rated?"
- done
-
-_ClosedOaksPCText::
- text "Closed link to"
- line "PROF.OAK's PC.@@"
-
-_AccessedOaksPCText::
- text "Accessed PROF."
- line "OAK's PC."
-
- para "Accessed #DEX"
- line "Rating System."
- prompt
-
-_WhereWouldYouLikeText::
- text "Where would you"
- line "like to go?"
- done
-
-_PleaseWaitText::
- text "OK, please wait"
- line "just a moment."
- done
-
-_LinkCanceledText::
- text "The link was"
- line "canceled."
- done
-
-INCLUDE "text/oakspeech.asm"
-
-_DoYouWantToNicknameText::
- text "Do you want to"
- line "give a nickname"
- cont "to @"
- TX_RAM wcd6d
- text "?"
- done
-
-_YourNameIsText::
- text "Right! So your"
- line "name is <PLAYER>!"
- prompt
-
-_HisNameIsText::
- text "That's right! I"
- line "remember now! His"
- cont "name is <RIVAL>!"
- prompt
-
-_WillBeTradedText::
- TX_RAM wNameOfPlayerMonToBeTraded
- text " and"
- line "@"
- TX_RAM wcd6d
- text " will"
- cont "be traded."
- done
-
-_Char00Text::
- TX_NUM hSpriteIndexOrTextID,1,2
- text " ERROR."
- done
-
-_Char55Text::
- text $4B,"@@"
-
-INCLUDE "text/maps/DiglettsCaveRoute2.asm"
-INCLUDE "text/maps/ViridianForestNorthGate.asm"
-INCLUDE "text/maps/Route2TradeHouse.asm"
-INCLUDE "text/maps/Route2Gate.asm"
-INCLUDE "text/maps/ViridianForestSouthGate.asm"
-INCLUDE "text/maps/MtMoonPokecenter.asm"
-INCLUDE "text/maps/SaffronGates.asm"
-INCLUDE "text/maps/Daycare.asm"
+INCLUDE "text/DiglettsCaveRoute2.asm"
+INCLUDE "text/ViridianForestNorthGate.asm"
+INCLUDE "text/Route2TradeHouse.asm"
+INCLUDE "text/Route2Gate.asm"
+INCLUDE "text/ViridianForestSouthGate.asm"
+INCLUDE "text/MtMoonPokecenter.asm"
+INCLUDE "text/SaffronGates.asm"
+INCLUDE "text/Daycare.asm"
SECTION "Text 4", ROMX
-INCLUDE "text/maps/Daycare_2.asm"
-INCLUDE "text/maps/UndergroundPathRoute6.asm"
-INCLUDE "text/maps/UndergroundPathRoute7.asm"
-INCLUDE "text/maps/UndergroundPathRoute7Copy.asm"
-INCLUDE "text/maps/UndergroundPathRoute8.asm"
-INCLUDE "text/maps/RockTunnelPokecenter.asm"
-INCLUDE "text/maps/RockTunnel1F.asm"
-INCLUDE "text/maps/PowerPlant.asm"
-INCLUDE "text/maps/Route11Gate1F.asm"
-INCLUDE "text/maps/Route11Gate2F.asm"
-INCLUDE "text/maps/DiglettsCaveRoute11.asm"
-INCLUDE "text/maps/Route12Gate1F.asm"
-INCLUDE "text/maps/Route12Gate2F.asm"
-INCLUDE "text/maps/Route12SuperRodHouse.asm"
-INCLUDE "text/maps/Route15Gate1F.asm"
-INCLUDE "text/maps/Route15Gate2F.asm"
-INCLUDE "text/maps/Route16Gate1F.asm"
-INCLUDE "text/maps/Route16Gate2F.asm"
-INCLUDE "text/maps/Route16FlyHouse.asm"
-INCLUDE "text/maps/Route18Gate1F.asm"
-INCLUDE "text/maps/Route18Gate2F.asm"
-INCLUDE "text/maps/Route22Gate.asm"
-INCLUDE "text/maps/VictoryRoad2F.asm"
-INCLUDE "text/maps/BillsHouse.asm"
-INCLUDE "text/maps/Route1.asm"
-INCLUDE "text/maps/Route2.asm"
-INCLUDE "text/maps/Route3.asm"
-INCLUDE "text/maps/Route4.asm"
-INCLUDE "text/maps/Route5.asm"
-INCLUDE "text/maps/Route6.asm"
-INCLUDE "text/maps/Route7.asm"
-INCLUDE "text/maps/Route8.asm"
-INCLUDE "text/maps/Route9.asm"
-INCLUDE "text/maps/Route10.asm"
-INCLUDE "text/maps/Route11.asm"
+INCLUDE "text/Daycare_2.asm"
+INCLUDE "text/UndergroundPathRoute6.asm"
+INCLUDE "text/UndergroundPathRoute7.asm"
+INCLUDE "text/UndergroundPathRoute7Copy.asm"
+INCLUDE "text/UndergroundPathRoute8.asm"
+INCLUDE "text/RockTunnelPokecenter.asm"
+INCLUDE "text/RockTunnel1F.asm"
+INCLUDE "text/PowerPlant.asm"
+INCLUDE "text/Route11Gate1F.asm"
+INCLUDE "text/Route11Gate2F.asm"
+INCLUDE "text/DiglettsCaveRoute11.asm"
+INCLUDE "text/Route12Gate1F.asm"
+INCLUDE "text/Route12Gate2F.asm"
+INCLUDE "text/Route12SuperRodHouse.asm"
+INCLUDE "text/Route15Gate1F.asm"
+INCLUDE "text/Route15Gate2F.asm"
+INCLUDE "text/Route16Gate1F.asm"
+INCLUDE "text/Route16Gate2F.asm"
+INCLUDE "text/Route16FlyHouse.asm"
+INCLUDE "text/Route18Gate1F.asm"
+INCLUDE "text/Route18Gate2F.asm"
+INCLUDE "text/Route22Gate.asm"
+INCLUDE "text/VictoryRoad2F.asm"
+INCLUDE "text/BillsHouse.asm"
+INCLUDE "text/Route1.asm"
+INCLUDE "text/Route2.asm"
+INCLUDE "text/Route3.asm"
+INCLUDE "text/Route4.asm"
+INCLUDE "text/Route5.asm"
+INCLUDE "text/Route6.asm"
+INCLUDE "text/Route7.asm"
+INCLUDE "text/Route8.asm"
+INCLUDE "text/Route9.asm"
+INCLUDE "text/Route10.asm"
+INCLUDE "text/Route11.asm"
SECTION "Text 5", ROMX
-INCLUDE "text/maps/Route11_2.asm"
-INCLUDE "text/maps/Route12.asm"
-INCLUDE "text/maps/Route13.asm"
-INCLUDE "text/maps/Route14.asm"
-INCLUDE "text/maps/Route15.asm"
-INCLUDE "text/maps/Route16.asm"
-INCLUDE "text/maps/Route17.asm"
-INCLUDE "text/maps/Route18.asm"
-INCLUDE "text/maps/Route19.asm"
-INCLUDE "text/maps/Route20.asm"
-INCLUDE "text/maps/Route21.asm"
-INCLUDE "text/maps/Route22.asm"
-INCLUDE "text/maps/Route23.asm"
-INCLUDE "text/maps/Route24.asm"
+INCLUDE "text/Route11_2.asm"
+INCLUDE "text/Route12.asm"
+INCLUDE "text/Route13.asm"
+INCLUDE "text/Route14.asm"
+INCLUDE "text/Route15.asm"
+INCLUDE "text/Route16.asm"
+INCLUDE "text/Route17.asm"
+INCLUDE "text/Route18.asm"
+INCLUDE "text/Route19.asm"
+INCLUDE "text/Route20.asm"
+INCLUDE "text/Route21.asm"
+INCLUDE "text/Route22.asm"
+INCLUDE "text/Route23.asm"
+INCLUDE "text/Route24.asm"
SECTION "Text 6", ROMX
-INCLUDE "text/maps/Route24_2.asm"
-INCLUDE "text/maps/Route25.asm"
-
-_FileDataDestroyedText::
- text "The file data is"
- line "destroyed!"
- prompt
-
-_WouldYouLikeToSaveText::
- text "Would you like to"
- line "SAVE the game?"
- done
-
-_GameSavedText::
- text "<PLAYER> saved"
- line "the game!"
- done
-
-_OlderFileWillBeErasedText::
- text "The older file"
- line "will be erased to"
- cont "save. Okay?"
- done
-
-_WhenYouChangeBoxText::
- text "When you change a"
- line "#MON BOX, data"
- cont "will be saved."
-
- para "Is that okay?"
- done
-
-_ChooseABoxText::
- text "Choose a"
- line "<pkmn> BOX.@@"
-
-_EvolvedText::
- TX_RAM wcf4b
- text " evolved"
- done
-
-_IntoText::
- text ""
- line "into @"
- TX_RAM wcd6d
- text "!"
- done
-
-_StoppedEvolvingText::
- text "Huh? @"
- TX_RAM wcf4b
- text ""
- line "stopped evolving!"
- prompt
-
-_IsEvolvingText::
- text "What? @"
- TX_RAM wcf4b
- text ""
- line "is evolving!"
- done
-
-_FellAsleepText::
- text "<TARGET>"
- line "fell asleep!"
- prompt
-
-_AlreadyAsleepText::
- text "<TARGET>'s"
- line "already asleep!"
- prompt
-
-_PoisonedText::
- text "<TARGET>"
- line "was poisoned!"
- prompt
-
-_BadlyPoisonedText::
- text "<TARGET>'s"
- line "badly poisoned!"
- prompt
-
-_BurnedText::
- text "<TARGET>"
- line "was burned!"
- prompt
-
-_FrozenText::
- text "<TARGET>"
- line "was frozen solid!"
- prompt
-
-_FireDefrostedText::
- text "Fire defrosted"
- line "<TARGET>!"
- prompt
-
-_MonsStatsRoseText::
- text "<USER>'s"
- line "@"
- TX_RAM wcf4b
- text "@@"
-
-_GreatlyRoseText::
- text $4c, "greatly@@"
-
-_RoseText::
- text " rose!"
- prompt
-
-_MonsStatsFellText::
- text "<TARGET>'s"
- line "@"
- TX_RAM wcf4b
- text "@@"
-
-_GreatlyFellText::
- text $4c, "greatly@@"
-
-_FellText::
- text " fell!"
- prompt
-
-_RanFromBattleText::
- text "<USER>"
- line "ran from battle!"
- prompt
-
-_RanAwayScaredText::
- text "<TARGET>"
- line "ran away scared!"
- prompt
-
-_WasBlownAwayText::
- text "<TARGET>"
- line "was blown away!"
- prompt
-
-_ChargeMoveEffectText::
- text "<USER>@@"
-
-_MadeWhirlwindText::
- text ""
- line "made a whirlwind!"
- prompt
-
-_TookInSunlightText::
- text ""
- line "took in sunlight!"
- prompt
-
-_LoweredItsHeadText::
- text ""
- line "lowered its head!"
- prompt
-
-_SkyAttackGlowingText::
- text ""
- line "is glowing!"
- prompt
-
-_FlewUpHighText::
- text ""
- line "flew up high!"
- prompt
-
-_DugAHoleText::
- text ""
- line "dug a hole!"
- prompt
-
-_BecameConfusedText::
- text "<TARGET>"
- line "became confused!"
- prompt
-
-_MimicLearnedMoveText::
- text "<USER>"
- line "learned"
- cont "@"
- TX_RAM wcd6d
- text "!"
- prompt
-
-_MoveWasDisabledText::
- text "<TARGET>'s"
- line "@"
- TX_RAM wcd6d
- text " was"
- cont "disabled!"
- prompt
-
-_NothingHappenedText::
- text "Nothing happened!"
- prompt
-
-_NoEffectText::
- text "No effect!"
- prompt
-
-_ButItFailedText::
- text "But, it failed! "
- prompt
-
-_DidntAffectText::
- text "It didn't affect"
- line "<TARGET>!"
- prompt
-
-_IsUnaffectedText::
- text "<TARGET>"
- line "is unaffected!"
- prompt
-
-_ParalyzedMayNotAttackText::
- text "<TARGET>'s"
- line "paralyzed! It may"
- cont "not attack!"
- prompt
-
-_SubstituteText::
- text "It created a"
- line "SUBSTITUTE!"
- prompt
-
-_HasSubstituteText::
- text "<USER>"
- line "has a SUBSTITUTE!"
- prompt
-
-_TooWeakSubstituteText::
- text "Too weak to make"
- line "a SUBSTITUTE!"
- prompt
-
-_CoinsScatteredText::
- text "Coins scattered"
- line "everywhere!"
- prompt
-
-_GettingPumpedText::
- text "<USER>'s"
- line "getting pumped!"
- prompt
-
-_WasSeededText::
- text "<TARGET>"
- line "was seeded!"
- prompt
-
-_EvadedAttackText::
- text "<TARGET>"
- line "evaded attack!"
- prompt
-
-_HitWithRecoilText::
- text "<USER>'s"
- line "hit with recoil!"
- prompt
-
-_ConvertedTypeText::
- text "Converted type to"
- line "<TARGET>'s!"
- prompt
-
-_StatusChangesEliminatedText::
- text "All STATUS changes"
- line "are eliminated!"
- prompt
-
-_StartedSleepingEffect::
- text "<USER>"
- line "started sleeping!"
- done
-
-_FellAsleepBecameHealthyText::
- text "<USER>"
- line "fell asleep and"
- cont "became healthy!"
- done
-
-_RegainedHealthText::
- text "<USER>"
- line "regained health!"
- prompt
-
-_TransformedText::
- text "<USER>"
- line "transformed into"
- cont "@"
- TX_RAM wcd6d
- text "!"
- prompt
-
-_LightScreenProtectedText::
- text "<USER>'s"
- line "protected against"
- cont "special attacks!"
- prompt
-
-_ReflectGainedArmorText::
- text "<USER>"
- line "gained armor!"
- prompt
+INCLUDE "text/Route24_2.asm"
+INCLUDE "text/Route25.asm"
-_ShroudedInMistText::
- text "<USER>'s"
- line "shrouded in mist!"
- prompt
+INCLUDE "data/text/text_3.asm"
-_SuckedHealthText::
- text "Sucked health from"
- line "<TARGET>!"
- prompt
-
-_DreamWasEatenText::
- text "<TARGET>'s"
- line "dream was eaten!"
- prompt
-
-_TradeCenterText1::
- text "!"
- done
-
-_ColosseumText1::
- text "!"
- done
-
-INCLUDE "text/maps/RedsHouse1F.asm"
-INCLUDE "text/maps/BluesHouse.asm"
-INCLUDE "text/maps/OaksLab.asm"
-INCLUDE "text/maps/ViridianPokecenter.asm"
-INCLUDE "text/maps/ViridianMart.asm"
-INCLUDE "text/maps/ViridianSchoolHouse.asm"
-INCLUDE "text/maps/ViridianNicknameHouse.asm"
-INCLUDE "text/maps/ViridianGym.asm"
-INCLUDE "text/maps/Museum1F.asm"
-INCLUDE "text/maps/Museum2F.asm"
-INCLUDE "text/maps/PewterGym.asm"
+INCLUDE "text/RedsHouse1F.asm"
+INCLUDE "text/BluesHouse.asm"
+INCLUDE "text/OaksLab.asm"
+INCLUDE "text/ViridianPokecenter.asm"
+INCLUDE "text/ViridianMart.asm"
+INCLUDE "text/ViridianSchoolHouse.asm"
+INCLUDE "text/ViridianNicknameHouse.asm"
+INCLUDE "text/ViridianGym.asm"
+INCLUDE "text/Museum1F.asm"
+INCLUDE "text/Museum2F.asm"
+INCLUDE "text/PewterGym.asm"
SECTION "Text 7", ROMX
-INCLUDE "text/maps/PewterGym_2.asm"
-INCLUDE "text/maps/PewterNidoranHouse.asm"
-INCLUDE "text/maps/PewterMart.asm"
-INCLUDE "text/maps/PewterSpeechHouse.asm"
-INCLUDE "text/maps/PewterPokecenter.asm"
-INCLUDE "text/maps/CeruleanTrashedHouse.asm"
-INCLUDE "text/maps/CeruleanTradeHouse.asm"
-INCLUDE "text/maps/CeruleanPokecenter.asm"
-INCLUDE "text/maps/CeruleanGym.asm"
-INCLUDE "text/maps/BikeShop.asm"
-INCLUDE "text/maps/CeruleanMart.asm"
-INCLUDE "text/maps/CeruleanBadgeHouse.asm"
-INCLUDE "text/maps/LavenderPokecenter.asm"
-INCLUDE "text/maps/PokemonTower1F.asm"
-INCLUDE "text/maps/PokemonTower2F.asm"
-INCLUDE "text/maps/PokemonTower3F.asm"
-INCLUDE "text/maps/PokemonTower4F.asm"
-INCLUDE "text/maps/PokemonTower5F.asm"
-INCLUDE "text/maps/PokemonTower6F.asm"
-INCLUDE "text/maps/PokemonTower7F.asm"
-INCLUDE "text/maps/MrFujisHouse.asm"
-INCLUDE "text/maps/LavenderMart.asm"
-INCLUDE "text/maps/LavenderCuboneHouse.asm"
-INCLUDE "text/maps/NameRatersHouse.asm"
-INCLUDE "text/maps/VermilionPokecenter.asm"
-INCLUDE "text/maps/PokemonFanClub.asm"
-INCLUDE "text/maps/VermilionMart.asm"
-INCLUDE "text/maps/VermilionGym.asm"
+INCLUDE "text/PewterGym_2.asm"
+INCLUDE "text/PewterNidoranHouse.asm"
+INCLUDE "text/PewterMart.asm"
+INCLUDE "text/PewterSpeechHouse.asm"
+INCLUDE "text/PewterPokecenter.asm"
+INCLUDE "text/CeruleanTrashedHouse.asm"
+INCLUDE "text/CeruleanTradeHouse.asm"
+INCLUDE "text/CeruleanPokecenter.asm"
+INCLUDE "text/CeruleanGym.asm"
+INCLUDE "text/BikeShop.asm"
+INCLUDE "text/CeruleanMart.asm"
+INCLUDE "text/CeruleanBadgeHouse.asm"
+INCLUDE "text/LavenderPokecenter.asm"
+INCLUDE "text/PokemonTower1F.asm"
+INCLUDE "text/PokemonTower2F.asm"
+INCLUDE "text/PokemonTower3F.asm"
+INCLUDE "text/PokemonTower4F.asm"
+INCLUDE "text/PokemonTower5F.asm"
+INCLUDE "text/PokemonTower6F.asm"
+INCLUDE "text/PokemonTower7F.asm"
+INCLUDE "text/MrFujisHouse.asm"
+INCLUDE "text/LavenderMart.asm"
+INCLUDE "text/LavenderCuboneHouse.asm"
+INCLUDE "text/NameRatersHouse.asm"
+INCLUDE "text/VermilionPokecenter.asm"
+INCLUDE "text/PokemonFanClub.asm"
+INCLUDE "text/VermilionMart.asm"
+INCLUDE "text/VermilionGym.asm"
SECTION "Text 8", ROMX
-INCLUDE "text/maps/VermilionGym_2.asm"
-INCLUDE "text/maps/VermilionPidgeyHouse.asm"
-INCLUDE "text/maps/VermilionDock.asm"
-INCLUDE "text/maps/VermilionOldRodHouse.asm"
-INCLUDE "text/maps/CeladonMart1F.asm"
-INCLUDE "text/maps/CeladonMart2F.asm"
-INCLUDE "text/maps/CeladonMart3F.asm"
-INCLUDE "text/maps/CeladonMart4F.asm"
-INCLUDE "text/maps/CeladonMartRoof.asm"
-INCLUDE "text/maps/CeladonMansion1F.asm"
-INCLUDE "text/maps/CeladonMansion2F.asm"
-INCLUDE "text/maps/CeladonMansion3F.asm"
-INCLUDE "text/maps/CeladonMansionRoof.asm"
-INCLUDE "text/maps/CeladonMansionRoofHouse.asm"
-INCLUDE "text/maps/CeladonPokecenter.asm"
-INCLUDE "text/maps/CeladonGym.asm"
-INCLUDE "text/maps/GameCorner.asm"
-INCLUDE "text/maps/CeladonMart5F.asm"
-INCLUDE "text/maps/GameCornerPrizeRoom.asm"
-INCLUDE "text/maps/CeladonDiner.asm"
-INCLUDE "text/maps/CeladonChiefHouse.asm"
-INCLUDE "text/maps/CeladonHotel.asm"
-INCLUDE "text/maps/FuchsiaMart.asm"
-INCLUDE "text/maps/FuchsiaBillsGrandpasHouse.asm"
-INCLUDE "text/maps/FuchsiaPokecenter.asm"
-INCLUDE "text/maps/WardensHouse.asm"
-INCLUDE "text/maps/SafariZoneGate.asm"
-INCLUDE "text/maps/FuchsiaGym.asm"
+INCLUDE "text/VermilionGym_2.asm"
+INCLUDE "text/VermilionPidgeyHouse.asm"
+INCLUDE "text/VermilionDock.asm"
+INCLUDE "text/VermilionOldRodHouse.asm"
+INCLUDE "text/CeladonMart1F.asm"
+INCLUDE "text/CeladonMart2F.asm"
+INCLUDE "text/CeladonMart3F.asm"
+INCLUDE "text/CeladonMart4F.asm"
+INCLUDE "text/CeladonMartRoof.asm"
+INCLUDE "text/CeladonMansion1F.asm"
+INCLUDE "text/CeladonMansion2F.asm"
+INCLUDE "text/CeladonMansion3F.asm"
+INCLUDE "text/CeladonMansionRoof.asm"
+INCLUDE "text/CeladonMansionRoofHouse.asm"
+INCLUDE "text/CeladonPokecenter.asm"
+INCLUDE "text/CeladonGym.asm"
+INCLUDE "text/GameCorner.asm"
+INCLUDE "text/CeladonMart5F.asm"
+INCLUDE "text/GameCornerPrizeRoom.asm"
+INCLUDE "text/CeladonDiner.asm"
+INCLUDE "text/CeladonChiefHouse.asm"
+INCLUDE "text/CeladonHotel.asm"
+INCLUDE "text/FuchsiaMart.asm"
+INCLUDE "text/FuchsiaBillsGrandpasHouse.asm"
+INCLUDE "text/FuchsiaPokecenter.asm"
+INCLUDE "text/WardensHouse.asm"
+INCLUDE "text/SafariZoneGate.asm"
+INCLUDE "text/FuchsiaGym.asm"
SECTION "Text 9", ROMX
-INCLUDE "text/maps/FuchsiaGym_2.asm"
-INCLUDE "text/maps/FuchsiaMeetingRoom.asm"
-INCLUDE "text/maps/FuchsiaGoodRodHouse.asm"
-INCLUDE "text/maps/PokemonMansion1F.asm"
-INCLUDE "text/maps/CinnabarGym.asm"
-INCLUDE "text/maps/CinnabarLab.asm"
-INCLUDE "text/maps/CinnabarLabTradeRoom.asm"
-INCLUDE "text/maps/CinnabarLabMetronomeRoom.asm"
-INCLUDE "text/maps/CinnabarLabFossilRoom.asm"
-INCLUDE "text/maps/CinnabarPokecenter.asm"
-INCLUDE "text/maps/CinnabarMart.asm"
-INCLUDE "text/maps/IndigoPlateauLobby.asm"
-INCLUDE "text/maps/CopycatsHouse1F.asm"
-INCLUDE "text/maps/CopycatsHouse2F.asm"
-INCLUDE "text/maps/FightingDojo.asm"
-INCLUDE "text/maps/SaffronGym.asm"
-INCLUDE "text/maps/SaffronPidgeyHouse.asm"
-INCLUDE "text/maps/SaffronMart.asm"
-INCLUDE "text/maps/SilphCo1F.asm"
-INCLUDE "text/maps/SaffronPokecenter.asm"
-INCLUDE "text/maps/MrPsychicsHouse.asm"
-
-_PokemartGreetingText::
- text "Hi there!"
- next "May I help you?"
- done
-
-_PokemonFaintedText::
- TX_RAM wcd6d
- text ""
- line "fainted!"
- done
-
-_PlayerBlackedOutText::
- text "<PLAYER> is out of"
- line "useable #MON!"
-
- para "<PLAYER> blacked"
- line "out!"
- prompt
-
-_RepelWoreOffText::
- text "REPEL's effect"
- line "wore off."
- done
-
-_PokemartBuyingGreetingText::
- text "Take your time."
- done
-
-_PokemartTellBuyPriceText::
- TX_RAM wcf4b
- text "?"
- line "That will be"
- cont "¥@"
- TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
- text ". OK?"
- done
-
-_PokemartBoughtItemText::
- text "Here you are!"
- line "Thank you!"
- prompt
-
-_PokemartNotEnoughMoneyText::
- text "You don't have"
- line "enough money."
- prompt
-
-_PokemartItemBagFullText::
- text "You can't carry"
- line "any more items."
- prompt
-
-_PokemonSellingGreetingText::
- text "What would you"
- line "like to sell?"
- done
-
-_PokemartTellSellPriceText::
- text "I can pay you"
- line "¥@"
- TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
- text " for that."
- done
-
-_PokemartItemBagEmptyText::
- text "You don't have"
- line "anything to sell."
- prompt
-
-_PokemartUnsellableItemText::
- text "I can't put a"
- line "price on that."
- prompt
-
-_PokemartThankYouText::
- text "Thank you!"
- done
-
-_PokemartAnythingElseText::
- text "Is there anything"
- line "else I can do?"
- done
-
-_LearnedMove1Text::
- TX_RAM wLearnMoveMonName
- text " learned"
- line "@"
- TX_RAM wcf4b
- text "!@@"
-
-_WhichMoveToForgetText::
- text "Which move should"
- next "be forgotten?"
- done
-
-_AbandonLearningText::
- text "Abandon learning"
- line "@"
- TX_RAM wcf4b
- text "?"
- done
-
-_DidNotLearnText::
- TX_RAM wLearnMoveMonName
- text ""
- line "did not learn"
- cont "@"
- TX_RAM wcf4b
- text "!"
- prompt
-
-_TryingToLearnText::
- TX_RAM wLearnMoveMonName
- text " is"
- line "trying to learn"
- cont "@"
- TX_RAM wcf4b
- text "!"
-
- para "But, @"
- TX_RAM wLearnMoveMonName
- text ""
- line "can't learn more"
- cont "than 4 moves!"
-
- para "Delete an older"
- line "move to make room"
- cont "for @"
- TX_RAM wcf4b
- text "?"
- done
-
-_OneTwoAndText::
- text "1, 2 and...@@"
-
-_PoofText::
- text " Poof!@@"
-
-_ForgotAndText::
- text ""
- para "@"
- TX_RAM wLearnMoveMonName
- text " forgot"
- line "@"
- TX_RAM wcd6d
- text "!"
-
- para "And..."
- prompt
-
-_HMCantDeleteText::
- text "HM techniques"
- line "can't be deleted!"
- prompt
-
-_PokemonCenterWelcomeText::
- text "Welcome to our"
- line "#MON CENTER!"
-
- para "We heal your"
- line "#MON back to"
- cont "perfect health!"
- prompt
-
-_ShallWeHealYourPokemonText::
- text "Shall we heal your"
- line "#MON?"
- done
-
-_NeedYourPokemonText::
- text "OK. We'll need"
- line "your #MON."
- done
-
-_PokemonFightingFitText::
- text "Thank you!"
- line "Your #MON are"
- cont "fighting fit!"
- prompt
-
-_PokemonCenterFarewellText::
- text "We hope to see"
- line "you again!"
- done
-
-_CableClubNPCAreaReservedFor2FriendsLinkedByCableText::
- text "This area is"
- line "reserved for 2"
- cont "friends who are"
- cont "linked by cable."
- done
-
-_CableClubNPCWelcomeText::
- text "Welcome to the"
- line "Cable Club!"
- done
-
-_CableClubNPCPleaseApplyHereHaveToSaveText::
- text "Please apply here."
-
- para "Before opening"
- line "the link, we have"
- cont "to save the game."
- done
-
-_CableClubNPCPleaseWaitText::
- text "Please wait.@@"
-
-_CableClubNPCLinkClosedBecauseOfInactivityText::
- text "The link has been"
- line "closed because of"
- cont "inactivity."
-
- para "Please contact"
- line "your friend and"
- cont "come again!"
- done
+INCLUDE "text/FuchsiaGym_2.asm"
+INCLUDE "text/FuchsiaMeetingRoom.asm"
+INCLUDE "text/FuchsiaGoodRodHouse.asm"
+INCLUDE "text/PokemonMansion1F.asm"
+INCLUDE "text/CinnabarGym.asm"
+INCLUDE "text/CinnabarLab.asm"
+INCLUDE "text/CinnabarLabTradeRoom.asm"
+INCLUDE "text/CinnabarLabMetronomeRoom.asm"
+INCLUDE "text/CinnabarLabFossilRoom.asm"
+INCLUDE "text/CinnabarPokecenter.asm"
+INCLUDE "text/CinnabarMart.asm"
+INCLUDE "text/IndigoPlateauLobby.asm"
+INCLUDE "text/CopycatsHouse1F.asm"
+INCLUDE "text/CopycatsHouse2F.asm"
+INCLUDE "text/FightingDojo.asm"
+INCLUDE "text/SaffronGym.asm"
+INCLUDE "text/SaffronPidgeyHouse.asm"
+INCLUDE "text/SaffronMart.asm"
+INCLUDE "text/SilphCo1F.asm"
+INCLUDE "text/SaffronPokecenter.asm"
+INCLUDE "text/MrPsychicsHouse.asm"
+
+INCLUDE "data/text/text_4.asm"
SECTION "Text 10", ROMX
-_CableClubNPCPleaseComeAgainText::
- text "Please come again!"
- done
-
-_CableClubNPCMakingPreparationsText::
- text "We're making"
- line "preparations."
- cont "Please wait."
- done
-
-_UsedStrengthText::
- TX_RAM wcd6d
- text " used"
- line "STRENGTH.@@"
-
-_CanMoveBouldersText::
- TX_RAM wcd6d
- text " can"
- line "move boulders."
- prompt
-
-_CurrentTooFastText::
- text "The current is"
- line "much too fast!"
- prompt
-
-_CyclingIsFunText::
- text "Cycling is fun!"
- line "Forget SURFing!"
- prompt
-
-_FlashLightsAreaText::
- text "A blinding FLASH"
- line "lights the area!"
- prompt
-
-_WarpToLastPokemonCenterText::
- text "Warp to the last"
- line "#MON CENTER."
- done
-
-_CannotUseTeleportNowText::
- TX_RAM wcd6d
- text " can't"
- line "use TELEPORT now."
- prompt
-
-_CannotFlyHereText::
- TX_RAM wcd6d
- text " can't"
- line "FLY here."
- prompt
-
-_NotHealthyEnoughText::
- text "Not healthy"
- line "enough."
- prompt
-
-_NewBadgeRequiredText::
- text "No! A new BADGE"
- line "is required."
- prompt
-
-_CannotUseItemsHereText::
- text "You can't use items"
- line "here."
- prompt
-
-_CannotGetOffHereText::
- text "You can't get off"
- line "here."
- prompt
-
-_GotMonText::
- text "<PLAYER> got"
- line "@"
- TX_RAM wcd6d
- text "!@@"
-
-_SentToBoxText::
- text "There's no more"
- line "room for #MON!"
- cont "@"
- TX_RAM wBoxMonNicks
- text " was"
- cont "sent to #MON"
- cont "BOX @"
- TX_RAM wcf4b
- text " on PC!"
- done
-
-_BoxIsFullText::
- text "There's no more"
- line "room for #MON!"
-
- para "The #MON BOX"
- line "is full and can't"
- cont "accept any more!"
-
- para "Change the BOX at"
- line "a #MON CENTER!"
- done
-
-INCLUDE "text/maps/PalletTown.asm"
-INCLUDE "text/maps/ViridianCity.asm"
-INCLUDE "text/maps/PewterCity.asm"
-INCLUDE "text/maps/CeruleanCity.asm"
-INCLUDE "text/maps/LavenderTown.asm"
-INCLUDE "text/maps/VermilionCity.asm"
-INCLUDE "text/maps/CeladonCity.asm"
-INCLUDE "text/maps/FuchsiaCity.asm"
-INCLUDE "text/maps/CinnabarIsland.asm"
-INCLUDE "text/maps/SaffronCity.asm"
-
-_ItemUseBallText00::
- text "It dodged the"
- line "thrown BALL!"
-
- para "This #MON"
- line "can't be caught!"
- prompt
-
-_ItemUseBallText01::
- text "You missed the"
- line "#MON!"
- prompt
-
-_ItemUseBallText02::
- text "Darn! The #MON"
- line "broke free!"
- prompt
-
-_ItemUseBallText03::
- text "Aww! It appeared"
- line "to be caught! "
- prompt
-
-_ItemUseBallText04::
- text "Shoot! It was so"
- line "close too!"
- prompt
+INCLUDE "data/text/text_5.asm"
-_ItemUseBallText05::
- text "All right!"
- line "@"
- TX_RAM wEnemyMonNick
- text " was"
- cont "caught!@@"
+INCLUDE "text/PalletTown.asm"
+INCLUDE "text/ViridianCity.asm"
+INCLUDE "text/PewterCity.asm"
+INCLUDE "text/CeruleanCity.asm"
+INCLUDE "text/LavenderTown.asm"
+INCLUDE "text/VermilionCity.asm"
+INCLUDE "text/CeladonCity.asm"
+INCLUDE "text/FuchsiaCity.asm"
+INCLUDE "text/CinnabarIsland.asm"
+INCLUDE "text/SaffronCity.asm"
-_ItemUseBallText07::
- TX_RAM wBoxMonNicks
- text " was"
- line "transferred to"
- cont "BILL's PC!"
- prompt
-
-_ItemUseBallText08::
- TX_RAM wBoxMonNicks
- text " was"
- line "transferred to"
- cont "someone's PC!"
- prompt
-
-_ItemUseBallText06::
- text "New #DEX data"
- line "will be added for"
- cont "@"
- TX_RAM wEnemyMonNick
- text "!@@"
-
-_SurfingGotOnText::
- text "<PLAYER> got on"
- line "@"
- TX_RAM wcd6d
- text "!"
- prompt
-
-_SurfingNoPlaceToGetOffText::
- text "There's no place"
- line "to get off!"
- prompt
-
-_VitaminStatRoseText::
- TX_RAM wcd6d
- text "'s"
- line "@"
- TX_RAM wcf4b
- text " rose."
- prompt
-
-_VitaminNoEffectText::
- text "It won't have any"
- line "effect."
- prompt
-
-_ThrewBaitText::
- text "<PLAYER> threw"
- line "some BAIT."
- done
-
-_ThrewRockText::
- text "<PLAYER> threw a"
- line "ROCK."
- done
-
-_PlayedFluteNoEffectText::
- text "Played the #"
- line "FLUTE."
-
- para "Now, that's a"
- line "catchy tune!"
- prompt
-
-_FluteWokeUpText::
- text "All sleeping"
- line "#MON woke up."
- prompt
-
-_PlayedFluteHadEffectText::
- text "<PLAYER> played the"
- line "# FLUTE.@@"
-
-_CoinCaseNumCoinsText::
- text "Coins"
- line "@"
- TX_BCD wPlayerCoins, 2 | LEADING_ZEROES | LEFT_ALIGN
- text " "
- prompt
-
-_ItemfinderFoundItemText::
- text "Yes! ITEMFINDER"
- line "indicates there's"
- cont "an item nearby."
- prompt
-
-_ItemfinderFoundNothingText::
- text "Nope! ITEMFINDER"
- line "isn't responding."
- prompt
-
-_RaisePPWhichTechniqueText::
- text "Raise PP of which"
- line "technique?"
- done
-
-_RestorePPWhichTechniqueText::
- text "Restore PP of"
- line "which technique?"
- done
-
-_PPMaxedOutText::
- TX_RAM wcf4b
- text "'s PP"
- line "is maxed out."
- prompt
-
-_PPIncreasedText::
- TX_RAM wcf4b
- text "'s PP"
- line "increased."
- prompt
-
-_PPRestoredText::
- text "PP was restored."
- prompt
-
-_BootedUpTMText::
- text "Booted up a TM!"
- prompt
-
-_BootedUpHMText::
- text "Booted up an HM!"
- prompt
-
-_TeachMachineMoveText::
- text "It contained"
- line "@"
- TX_RAM wcf4b
- text "!"
-
- para "Teach @"
- TX_RAM wcf4b
- text ""
- line "to a #MON?"
- done
-
-_MonCannotLearnMachineMoveText::
- TX_RAM wcd6d
- text " is not"
- line "compatible with"
- cont "@"
- TX_RAM wcf4b
- text "."
-
- para "It can't learn"
- line "@"
- TX_RAM wcf4b
- text "."
- prompt
-
-_ItemUseNotTimeText::
- text "OAK: <PLAYER>!"
- line "This isn't the"
- cont "time to use that! "
- prompt
-
-_ItemUseNotYoursToUseText::
- text "This isn't yours"
- line "to use!"
- prompt
-
-_ItemUseNoEffectText::
- text "It won't have any"
- line "effect."
- prompt
-
-_ThrowBallAtTrainerMonText1::
- text "The trainer"
- line "blocked the BALL!"
- prompt
-
-_ThrowBallAtTrainerMonText2::
- text "Don't be a thief!"
- prompt
-
-_NoCyclingAllowedHereText::
- text "No cycling"
- next "allowed here."
- prompt
-
-_NoSurfingHereText::
- text "No SURFing on"
- line "@"
- TX_RAM wcd6d
- text " here!"
- prompt
-
-_BoxFullCannotThrowBallText::
- text "The #MON BOX"
- line "is full! Can't"
- cont "use that item!"
- prompt
+INCLUDE "data/text/text_6.asm"
SECTION "Text 11", ROMX
-_ItemUseText001::
- text "<PLAYER> used@@"
-
-_ItemUseText002::
- TX_RAM wcf4b
- text "!"
- done
-
-_GotOnBicycleText1::
- text "<PLAYER> got on the@@"
-
-_GotOnBicycleText2::
- TX_RAM wcf4b
- text "!"
- prompt
-
-_GotOffBicycleText1::
- text "<PLAYER> got off@@"
-
-_GotOffBicycleText2::
- text "the @"
- TX_RAM wcf4b
- text "."
- prompt
-
-_ThrewAwayItemText::
- text "Threw away"
- line "@"
- TX_RAM wcd6d
- text "."
- prompt
-
-_IsItOKToTossItemText::
- text "Is it OK to toss"
- line "@"
- TX_RAM wcf4b
- text "?"
- prompt
-
-_TooImportantToTossText::
- text "That's too impor-"
- line "tant to toss!"
- prompt
-
-_AlreadyKnowsText::
- TX_RAM wcd6d
- text " knows"
- line "@"
- TX_RAM wcf4b
- text "!"
- prompt
-
-_ConnectCableText::
- text "Okay, connect the"
- line "cable like so!"
- prompt
-
-_TradedForText::
- text "<PLAYER> traded"
- line "@"
- TX_RAM wInGameTradeGiveMonName
- text " for"
- cont "@"
- TX_RAM wInGameTradeReceiveMonName
- text "!@@"
-
-_WannaTrade1Text::
- text "I'm looking for"
- line "@"
- TX_RAM wInGameTradeGiveMonName
- text "! Wanna"
-
- para "trade one for"
- line "@"
- TX_RAM wInGameTradeReceiveMonName
- text "? "
- done
-
-_NoTrade1Text::
- text "Awww!"
- line "Oh well..."
- done
-
-_WrongMon1Text::
- text "What? That's not"
- line "@"
- TX_RAM wInGameTradeGiveMonName
- text "!"
-
- para "If you get one,"
- line "come back here!"
- done
-
-_Thanks1Text::
- text "Hey thanks!"
- done
-
-_AfterTrade1Text::
- text "Isn't my old"
- line "@"
- TX_RAM wInGameTradeReceiveMonName
- text " great?"
- done
-
-_WannaTrade2Text::
- text "Hello there! Do"
- line "you want to trade"
-
- para "your @"
- TX_RAM wInGameTradeGiveMonName
- text ""
- line "for @"
- TX_RAM wInGameTradeReceiveMonName
- text "?"
- done
-
-_NoTrade2Text::
- text "Well, if you"
- line "don't want to..."
- done
-
-_WrongMon2Text::
- text "Hmmm? This isn't"
- line "@"
- TX_RAM wInGameTradeGiveMonName
- text "."
-
- para "Think of me when"
- line "you get one."
- done
-
-_Thanks2Text::
- text "Thanks!"
- done
-
-_AfterTrade2Text::
- text "The @"
- TX_RAM wInGameTradeGiveMonName
- text " you"
- line "traded to me"
-
- para "went and evolved!"
- done
-
-_WannaTrade3Text::
- text "Hi! Do you have"
- line "@"
- TX_RAM wInGameTradeGiveMonName
- text "?"
-
- para "Want to trade it"
- line "for @"
- TX_RAM wInGameTradeReceiveMonName
- text "?"
- done
-
-_NoTrade3Text::
- text "That's too bad."
- done
-
-_WrongMon3Text::
- text "...This is no"
- line "@"
- TX_RAM wInGameTradeGiveMonName
- text "."
-
- para "If you get one,"
- line "trade it with me!"
- done
-
-_Thanks3Text::
- text "Thanks pal!"
- done
-
-_AfterTrade3Text::
- text "How is my old"
- line "@"
- TX_RAM wInGameTradeReceiveMonName
- text "?"
-
- para "My @"
- TX_RAM wInGameTradeGiveMonName
- text " is"
- line "doing great!"
- done
-
-_NothingToCutText::
- text "There isn't"
- line "anything to CUT!"
- prompt
-
-_UsedCutText::
- TX_RAM wcd6d
- text " hacked"
- line "away with CUT!"
- prompt
+INCLUDE "data/text/text_7.asm"
SECTION "Pokedex Text", ROMX
-INCLUDE "text/pokedex.asm"
+INCLUDE "data/pokemon/dex_text.asm"
SECTION "Move Names", ROMX
-INCLUDE "text/move_names.asm"
+INCLUDE "data/moves/names.asm"