diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-03 11:51:00 -0400 |
---|---|---|
committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-03 11:51:00 -0400 |
commit | b29e5ee203b6fa4592180ef6cca732462cca9af6 (patch) | |
tree | 7634ed34bcc174f6df004a473b277d1cc3f8f218 /text.asm | |
parent | c85050497c1bd062e9cd40bf5b32fa3beca366cc (diff) |
Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
Diffstat (limited to 'text.asm')
-rw-r--r-- | text.asm | 3346 |
1 files changed, 221 insertions, 3125 deletions
@@ -8,3182 +8,278 @@ INCLUDE "constants/text_constants.asm" SECTION "Text 1", ROMX -_CardKeySuccessText1:: - text "Bingo!@@" - -_CardKeySuccessText2:: - text "" - line "The CARD KEY" - cont "opened the door!" - done - -_CardKeyFailText:: - text "Darn! It needs a" - line "CARD KEY!" - done - -_TrainerNameText:: - TX_RAM wcd6d - text ": @@" - -_NoNibbleText:: - text "Not even a nibble!" - prompt - -_NothingHereText:: - text "Looks like there's" - line "nothing here." - prompt - -_ItsABiteText:: - text "Oh!" - line "It's a bite!" - prompt - -_ExclamationText:: - text "!" - done - -_GroundRoseText:: - text "Ground rose up" - line "somewhere!" - done - -_BoulderText:: - text "This requires" - line "STRENGTH to move!" - done - -_MartSignText:: - text "All your item" - line "needs fulfilled!" - cont "#MON MART" - done - -_PokeCenterSignText:: - text "Heal Your #MON!" - line "#MON CENTER" - done - -_FoundItemText:: - text "<PLAYER> found" - line "@" - TX_RAM wcf4b - text "!@@" - -_NoMoreRoomForItemText:: - text "No more room for" - line "items!" - done - -_OaksAideHiText:: - text "Hi! Remember me?" - line "I'm PROF.OAK's" - cont "AIDE!" - - para "If you caught @" - TX_NUM hOaksAideRequirement, 1, 3 - text "" - line "kinds of #MON," - cont "I'm supposed to" - cont "give you an" - cont "@" - TX_RAM wOaksAideRewardItemName - text "!" - - para "So, <PLAYER>! Have" - line "you caught at" - cont "least @" - TX_NUM hOaksAideRequirement, 1, 3 - text " kinds of" - cont "#MON?" - done - -_OaksAideUhOhText:: - text "Let's see..." - line "Uh-oh! You have" - cont "caught only @" - TX_NUM hOaksAideNumMonsOwned, 1, 3 - text "" - cont "kinds of #MON!" - - para "You need @" - TX_NUM hOaksAideRequirement, 1, 3 - text " kinds" - line "if you want the" - cont "@" - TX_RAM wOaksAideRewardItemName - text "." - done - -_OaksAideComeBackText:: - text "Oh. I see." - - para "When you get @" - TX_NUM hOaksAideRequirement, 1, 3 - text "" - line "kinds, come back" - cont "for @" - TX_RAM wOaksAideRewardItemName - text "." - done - -_OaksAideHereYouGoText:: - text "Great! You have" - line "caught @" - TX_NUM hOaksAideNumMonsOwned, 1, 3 - text " kinds " - cont "of #MON!" - cont "Congratulations!" - - para "Here you go!" - prompt - -_OaksAideGotItemText:: - text "<PLAYER> got the" - line "@" - TX_RAM wOaksAideRewardItemName - text "!@@" - -_OaksAideNoRoomText:: - text "Oh! I see you" - line "don't have any" - cont "room for the" - cont "@" - TX_RAM wOaksAideRewardItemName - text "." - done - -INCLUDE "text/maps/ViridianForest.asm" -INCLUDE "text/maps/MtMoon1F.asm" -INCLUDE "text/maps/MtMoonB1F.asm" -INCLUDE "text/maps/MtMoonB2F.asm" -INCLUDE "text/maps/SSAnne1F.asm" -INCLUDE "text/maps/SSAnne2F.asm" -INCLUDE "text/maps/SSAnne3F.asm" -INCLUDE "text/maps/SSAnneBow.asm" -INCLUDE "text/maps/SSAnneKitchen.asm" -INCLUDE "text/maps/SSAnneCaptainsRoom.asm" -INCLUDE "text/maps/SSAnne1FRooms.asm" -INCLUDE "text/maps/SSAnne2FRooms.asm" -INCLUDE "text/maps/SSAnneB1FRooms.asm" -INCLUDE "text/maps/VictoryRoad3F.asm" -INCLUDE "text/maps/RocketHideoutB1F.asm" -INCLUDE "text/maps/RocketHideoutB2F.asm" -INCLUDE "text/maps/RocketHideoutB3F.asm" -INCLUDE "text/maps/RocketHideoutB4F.asm" -INCLUDE "text/maps/RocketHideoutElevator.asm" -INCLUDE "text/maps/SilphCo2F.asm" -INCLUDE "text/maps/SilphCo3F.asm" -INCLUDE "text/maps/SilphCo4F.asm" -INCLUDE "text/maps/SilphCo5F.asm" +INCLUDE "data/text/text_1.asm" + +INCLUDE "text/ViridianForest.asm" +INCLUDE "text/MtMoon1F.asm" +INCLUDE "text/MtMoonB1F.asm" +INCLUDE "text/MtMoonB2F.asm" +INCLUDE "text/SSAnne1F.asm" +INCLUDE "text/SSAnne2F.asm" +INCLUDE "text/SSAnne3F.asm" +INCLUDE "text/SSAnneBow.asm" +INCLUDE "text/SSAnneKitchen.asm" +INCLUDE "text/SSAnneCaptainsRoom.asm" +INCLUDE "text/SSAnne1FRooms.asm" +INCLUDE "text/SSAnne2FRooms.asm" +INCLUDE "text/SSAnneB1FRooms.asm" +INCLUDE "text/VictoryRoad3F.asm" +INCLUDE "text/RocketHideoutB1F.asm" +INCLUDE "text/RocketHideoutB2F.asm" +INCLUDE "text/RocketHideoutB3F.asm" +INCLUDE "text/RocketHideoutB4F.asm" +INCLUDE "text/RocketHideoutElevator.asm" +INCLUDE "text/SilphCo2F.asm" +INCLUDE "text/SilphCo3F.asm" +INCLUDE "text/SilphCo4F.asm" +INCLUDE "text/SilphCo5F.asm" SECTION "Text 2", ROMX -INCLUDE "text/maps/SilphCo5F_2.asm" -INCLUDE "text/maps/SilphCo6F.asm" -INCLUDE "text/maps/SilphCo7F.asm" -INCLUDE "text/maps/SilphCo8F.asm" -INCLUDE "text/maps/SilphCo9F.asm" -INCLUDE "text/maps/SilphCo10F.asm" -INCLUDE "text/maps/SilphCo11F.asm" -INCLUDE "text/maps/PokemonMansion2F.asm" -INCLUDE "text/maps/PokemonMansion3F.asm" -INCLUDE "text/maps/PokemonMansionB1F.asm" -INCLUDE "text/maps/SafariZoneEast.asm" -INCLUDE "text/maps/SafariZoneNorth.asm" -INCLUDE "text/maps/SafariZoneWest.asm" -INCLUDE "text/maps/SafariZoneCenter.asm" -INCLUDE "text/maps/SafariZoneCenterRestHouse.asm" -INCLUDE "text/maps/SafariZoneSecretHouse.asm" -INCLUDE "text/maps/SafariZoneWestRestHouse.asm" -INCLUDE "text/maps/SafariZoneEastRestHouse.asm" -INCLUDE "text/maps/SafariZoneNorthRestHouse.asm" -INCLUDE "text/maps/CeruleanCaveB1F.asm" -INCLUDE "text/maps/VictoryRoad1F.asm" -INCLUDE "text/maps/LancesRoom.asm" -INCLUDE "text/maps/HallOfFame.asm" -INCLUDE "text/maps/ChampionsRoom.asm" -INCLUDE "text/maps/LoreleisRoom.asm" -INCLUDE "text/maps/BrunosRoom.asm" -INCLUDE "text/maps/AgathasRoom.asm" -INCLUDE "text/maps/RockTunnelB1F.asm" +INCLUDE "text/SilphCo5F_2.asm" +INCLUDE "text/SilphCo6F.asm" +INCLUDE "text/SilphCo7F.asm" +INCLUDE "text/SilphCo8F.asm" +INCLUDE "text/SilphCo9F.asm" +INCLUDE "text/SilphCo10F.asm" +INCLUDE "text/SilphCo11F.asm" +INCLUDE "text/PokemonMansion2F.asm" +INCLUDE "text/PokemonMansion3F.asm" +INCLUDE "text/PokemonMansionB1F.asm" +INCLUDE "text/SafariZoneEast.asm" +INCLUDE "text/SafariZoneNorth.asm" +INCLUDE "text/SafariZoneWest.asm" +INCLUDE "text/SafariZoneCenter.asm" +INCLUDE "text/SafariZoneCenterRestHouse.asm" +INCLUDE "text/SafariZoneSecretHouse.asm" +INCLUDE "text/SafariZoneWestRestHouse.asm" +INCLUDE "text/SafariZoneEastRestHouse.asm" +INCLUDE "text/SafariZoneNorthRestHouse.asm" +INCLUDE "text/CeruleanCaveB1F.asm" +INCLUDE "text/VictoryRoad1F.asm" +INCLUDE "text/LancesRoom.asm" +INCLUDE "text/HallOfFame.asm" +INCLUDE "text/ChampionsRoom.asm" +INCLUDE "text/LoreleisRoom.asm" +INCLUDE "text/BrunosRoom.asm" +INCLUDE "text/AgathasRoom.asm" +INCLUDE "text/RockTunnelB1F.asm" SECTION "Text 3", ROMX -INCLUDE "text/maps/RockTunnelB1F_2.asm" -INCLUDE "text/maps/SeafoamIslandsB4F.asm" - -_AIBattleWithdrawText:: - TX_RAM wTrainerName - text " with-" - line "drew @" - TX_RAM wEnemyMonNick - text "!" - prompt - -_AIBattleUseItemText:: - TX_RAM wTrainerName - text "" - line "used @" - TX_RAM wcd6d - text "" - cont "on @" - TX_RAM wEnemyMonNick - text "!" - prompt - -_TradeWentToText:: - TX_RAM wcf4b - text " went" - line "to @" - TX_RAM wLinkEnemyTrainerName - text "." - done - -_TradeForText:: - text "For <PLAYER>'s" - line "@" - TX_RAM wcf4b - text "," - done - -_TradeSendsText:: - TX_RAM wLinkEnemyTrainerName - text " sends" - line "@" - TX_RAM wcd6d - text "." - done - -_TradeWavesFarewellText:: - TX_RAM wLinkEnemyTrainerName - text " waves" - line "farewell as" - done - -_TradeTransferredText:: - TX_RAM wcd6d - text " is" - line "transferred." - done - -_TradeTakeCareText:: - text "Take good care of" - line "@" - TX_RAM wcd6d - text "." - done - -_TradeWillTradeText:: - TX_RAM wLinkEnemyTrainerName - text " will" - line "trade @" - TX_RAM wcd6d - text "" - done - -_TradeforText:: - text "for <PLAYER>'s" - line "@" - TX_RAM wcf4b - text "." - done - -_PlaySlotMachineText:: - text "A slot machine!" - line "Want to play?" - done - -_OutOfCoinsSlotMachineText:: - text "Darn!" - line "Ran out of coins!" - done - -_BetHowManySlotMachineText:: - text "Bet how many" - line "coins?" - done - -_StartSlotMachineText:: - text "Start!" - done - -_NotEnoughCoinsSlotMachineText:: - text "Not enough" - line "coins!" - prompt - -_OneMoreGoSlotMachineText:: - text "One more " - line "go?" - done - -_LinedUpText:: - text " lined up!" - line "Scored @" - TX_RAM wcf4b - text " coins!" - done - -_NotThisTimeText:: - text "Not this time!" - prompt - -_YeahText:: - text "Yeah!@@" - -_DexSeenOwnedText:: - text "#DEX Seen:@" - TX_NUM wDexRatingNumMonsSeen, 1, 3 - text "" - line " Owned:@" - TX_NUM wDexRatingNumMonsOwned, 1, 3 - db "@" - -_DexRatingText:: - text "#DEX Rating", $6d - done - -_GymStatueText1:: - TX_RAM wGymCityName - text "" - line "#MON GYM" - cont "LEADER: @" - TX_RAM wGymLeaderName - text "" - - para "WINNING TRAINERS:" - line "<RIVAL>" - done - -_GymStatueText2:: - TX_RAM wGymCityName - text "" - line "#MON GYM" - cont "LEADER: @" - TX_RAM wGymLeaderName - text "" - - para "WINNING TRAINERS:" - line "<RIVAL>" - cont "<PLAYER>" - done - -_ViridianCityPokecenterGuyText:: - text "#MON CENTERs" - line "heal your tired," - cont "hurt or fainted" - cont "#MON!" - done - -_PewterCityPokecenterGuyText:: - text "Yawn!" - - para "When JIGGLYPUFF" - line "sings, #MON" - cont "get drowsy..." - - para "...Me too..." - line "Snore..." - done - -_CeruleanPokecenterGuyText:: - text "BILL has lots of" - line "#MON!" - - para "He collects rare" - line "ones too!" - done - -_LavenderPokecenterGuyText:: - text "CUBONEs wear" - line "skulls, right?" - - para "People will pay a" - line "lot for one!" - done - -_MtMoonPokecenterBenchGuyText:: - text "If you have too" - line "many #MON, you" - cont "should store them" - cont "via PC!" - done - -_RockTunnelPokecenterGuyText:: - text "I heard that" - line "GHOSTs haunt" - cont "LAVENDER TOWN!" - done - -_UnusedBenchGuyText1:: - text "I wish I could" - line "catch #MON." - done - -_UnusedBenchGuyText2:: - text "I'm tired from" - line "all the fun..." - done - -_UnusedBenchGuyText3:: - text "SILPH's manager" - line "is hiding in the" - cont "SAFARI ZONE." - done - -_VermilionPokecenterGuyText:: - text "It is true that a" - line "higher level" - cont "#MON will be" - cont "more powerful..." - - para "But, all #MON" - line "will have weak" - cont "points against" - cont "specific types." - - para "So, there is no" - line "universally" - cont "strong #MON." - done - -_CeladonCityPokecenterGuyText:: - text "If I had a BIKE," - line "I would go to" - cont "CYCLING ROAD!" - done - -_FuchsiaCityPokecenterGuyText:: - text "If you're studying " - line "#MON, visit" - cont "the SAFARI ZONE." - - para "It has all sorts" - line "of rare #MON." - done - -_CinnabarPokecenterGuyText:: - text "#MON can still" - line "learn techniques" - cont "after canceling" - cont "evolution." - - para "Evolution can wait" - line "until new moves" - cont "have been learned." - done - -_SaffronCityPokecenterGuyText1:: - text "It would be great" - line "if the ELITE FOUR" - cont "came and stomped" - cont "TEAM ROCKET!" - done - -_SaffronCityPokecenterGuyText2:: - text "TEAM ROCKET took" - line "off! We can go" - cont "out safely again!" - cont "That's great!" - done - -_CeladonCityHotelText:: - text "My sis brought me" - line "on this vacation!" - done - -_BookcaseText:: - text "Crammed full of" - line "#MON books!" - done - -_NewBicycleText:: - text "A shiny new" - line "BICYCLE!" - done - -_PushStartText:: - text "Push START to" - line "open the MENU!" - done - -_SaveOptionText:: - text "The SAVE option is" - line "on the MENU" - cont "screen." - done - -_StrengthsAndWeaknessesText:: - text "All #MON types" - line "have strong and" - cont "weak points" - cont "against others." - done - -_TimesUpText:: - text "PA: Ding-dong!" - - para "Time's up!" - prompt - -_GameOverText:: - text "PA: Your SAFARI" - line "GAME is over!" - done - -_CinnabarGymQuizIntroText:: - text "#MON Quiz!" - - para "Get it right and" - line "the door opens to" - cont "the next room!" - - para "Get it wrong and" - line "face a trainer!" - - para "If you want to" - line "conserve your" - cont "#MON for the" - cont "GYM LEADER..." - - para "Then get it right!" - line "Here we go!" - prompt - -_CinnabarQuizQuestionsText1:: - text "CATERPIE evolves" - line "into BUTTERFREE?" - done - -_CinnabarQuizQuestionsText2:: - text "There are 9" - line "certified #MON" - cont "LEAGUE BADGEs?" - done - -_CinnabarQuizQuestionsText3:: - text "POLIWAG evolves 3" - line "times?" - done - -_CinnabarQuizQuestionsText4:: - text "Are thunder moves" - line "effective against" - cont "ground element-" - cont "type #MON?" - done - -_CinnabarQuizQuestionsText5:: - text "#MON of the" - line "same kind and" - cont "level are not" - cont "identical?" - done - -_CinnabarQuizQuestionsText6:: - text "TM28 contains" - line "TOMBSTONER?" - done - -_CinnabarGymQuizCorrectText:: - text "You're absolutely" - line "correct!" - - para "Go on through!@@" - -_CinnabarGymQuizIncorrectText:: - text "Sorry! Bad call!" - prompt - -_MagazinesText:: - text "#MON magazines!" - - para "#MON notebooks!" - - para "#MON graphs!" - done - -_BillsHouseMonitorText:: - text "TELEPORTER is" - line "displayed on the" - cont "PC monitor." - done - -_BillsHouseInitiatedText:: - text "<PLAYER> initiated" - line "TELEPORTER's Cell" - cont "Separator!@@" - -_BillsHousePokemonListText1:: - text "BILL's favorite" - line "#MON list!" - prompt - -_BillsHousePokemonListText2:: - text "Which #MON do" - line "you want to see?" - done - -_OakLabEmailText:: - text "There's an e-mail" - line "message here!" - - para "..." - - para "Calling all" - line "#MON trainers!" - - para "The elite trainers" - line "of #MON LEAGUE" - cont "are ready to take" - cont "on all comers!" - - para "Bring your best" - line "#MON and see" - cont "how you rate as a" - cont "trainer!" - - para "#MON LEAGUE HQ" - line "INDIGO PLATEAU" - - para "PS: PROF.OAK," - line "please visit us!" - cont "..." - done - -_GameCornerCoinCaseText:: - text "A COIN CASE is" - line "required!" - done - -_GameCornerNoCoinsText:: - text "You don't have" - line "any coins!" - done - -_GameCornerOutOfOrderText:: - text "OUT OF ORDER" - line "This is broken." - done - -_GameCornerOutToLunchText:: - text "OUT TO LUNCH" - line "This is reserved." - done - -_GameCornerSomeonesKeysText:: - text "Someone's keys!" - line "They'll be back." - done - -_JustAMomentText:: - text "Just a moment." - done - -TMNotebookText:: - text "It's a pamphlet" - line "on TMs." - - para "..." - - para "There are 50 TMs" - line "in all." - - para "There are also 5" - line "HMs that can be" - cont "used repeatedly." - - para "SILPH CO.@@" - -_TurnPageText:: - text "Turn the page?" - done - -_ViridianSchoolNotebookText5:: - text "GIRL: Hey! Don't" - line "look at my notes!@@" - -_ViridianSchoolNotebookText1:: - text "Looked at the" - line "notebook!" - - para "First page..." - - para "# BALLs are" - line "used to catch" - cont "#MON." - - para "Up to 6 #MON" - line "can be carried." - - para "People who raise" - line "and make #MON" - cont "fight are called" - cont "#MON trainers." - prompt - -_ViridianSchoolNotebookText2:: - text "Second page..." - - para "A healthy #MON" - line "may be hard to" - cont "catch, so weaken" - cont "it first!" - - para "Poison, burns and" - line "other damage are" - cont "effective!" - prompt - -_ViridianSchoolNotebookText3:: - text "Third page..." - - para "#MON trainers" - line "seek others to" - cont "engage in #MON" - cont "fights." - - para "Battles are" - line "constantly fought" - cont "at #MON GYMs." - prompt - -_ViridianSchoolNotebookText4:: - text "Fourth page..." - - para "The goal for" - line "#MON trainers" - cont "is to beat the " - cont "top 8 #MON" - cont "GYM LEADERs." - - para "Do so to earn the" - line "right to face..." - - para "The ELITE FOUR of" - line "#MON LEAGUE!" - prompt - -_EnemiesOnEverySideText:: - text "Enemies on every" - line "side!" - done - -_WhatGoesAroundComesAroundText:: - text "What goes around" - line "comes around!" - done - -_FightingDojoText:: - text "FIGHTING DOJO" - done - -_IndigoPlateauHQText:: - text "INDIGO PLATEAU" - line "#MON LEAGUE HQ" - done - -_RedBedroomSNESText:: - text "<PLAYER> is" - line "playing the SNES!" - cont "...Okay!" - cont "It's time to go!" - done - -_Route15UpstairsBinocularsText:: - text "Looked into the" - line "binoculars..." - - para "A large, shining" - line "bird is flying" - cont "toward the sea." - done - -_AerodactylFossilText:: - text "AERODACTYL Fossil" - line "A primitive and" - cont "rare #MON." - done - -_KabutopsFossilText:: - text "KABUTOPS Fossil" - line "A primitive and" - cont "rare #MON." - done - -_LinkCableHelpText1:: - text "TRAINER TIPS" - - para "Using a Game Link" - line "Cable" - prompt - -_LinkCableHelpText2:: - text "Which heading do" - line "you want to read?" - done - -_LinkCableInfoText1:: - text "When you have" - line "linked your GAME" - cont "BOY with another" - cont "GAME BOY, talk to" - cont "the attendant on" - cont "the right in any" - cont "#MON CENTER." - prompt - -_LinkCableInfoText2:: - text "COLOSSEUM lets" - line "you play against" - cont "a friend." - prompt - -_LinkCableInfoText3:: - text "TRADE CENTER is" - line "used for trading" - cont "#MON." - prompt - -_ViridianSchoolBlackboardText1:: - text "The blackboard" - line "describes #MON" - cont "STATUS changes" - cont "during battles." - prompt - -_ViridianSchoolBlackboardText2:: - text "Which heading do" - line "you want to read?" - done - -_ViridianBlackboardSleepText:: - text "A #MON can't" - line "attack if it's" - cont "asleep!" - - para "#MON will stay" - line "asleep even after" - cont "battles." - - para "Use AWAKENING to" - line "wake them up!" - prompt - -_ViridianBlackboardPoisonText:: - text "When poisoned, a" - line "#MON's health" - cont "steadily drops." - - para "Poison lingers" - line "after battles." - - para "Use an ANTIDOTE" - line "to cure poison!" - prompt - -_ViridianBlackboardPrlzText:: - text "Paralysis could" - line "make #MON" - cont "moves misfire!" - - para "Paralysis remains" - line "after battles." - - para "Use PARLYZ HEAL" - line "for treatment!" - prompt - -_ViridianBlackboardBurnText:: - text "A burn reduces" - line "power and speed." - cont "It also causes" - cont "ongoing damage." - - para "Burns remain" - line "after battles." - - para "Use BURN HEAL to" - line "cure a burn!" - prompt - -_ViridianBlackboardFrozenText:: - text "If frozen, a" - line "#MON becomes" - cont "totally immobile!" - - para "It stays frozen" - line "even after the" - cont "battle ends." - - para "Use ICE HEAL to" - line "thaw out #MON!" - prompt - -_VermilionGymTrashText:: - text "Nope, there's" - line "only trash here." - done - -_VermilionGymTrashSuccessText1:: - text "Hey! There's a" - line "switch under the" - cont "trash!" - cont "Turn it on!" - - para "The 1st electric" - line "lock opened!@@" - -_VermilionGymTrashSuccessText2:: - text "Hey! There's" - line "another switch" - cont "under the trash!" - cont "Turn it on!" - prompt - -_VermilionGymTrashSuccessText3:: - text "The 2nd electric" - line "lock opened!" - - para "The motorized door" - line "opened!@@" - -_VermilionGymTrashFailText:: - text "Nope! There's" - line "only trash here." - cont "Hey! The electric" - cont "locks were reset!@@" - -_FoundHiddenItemText:: - text "<PLAYER> found" - line "@" - TX_RAM wcd6d - text "!@@" - -_HiddenItemBagFullText:: - text "But, <PLAYER> has" - line "no more room for" - cont "other items!" - done - -_FoundHiddenCoinsText:: - text "<PLAYER> found" - line "@" - TX_BCD hCoins, 2 | LEADING_ZEROES | LEFT_ALIGN - text " coins!@@" - -_FoundHiddenCoins2Text:: - text "<PLAYER> found" - line "@" - TX_BCD hCoins, 2 | LEADING_ZEROES | LEFT_ALIGN - text " coins!@@" - -_DroppedHiddenCoinsText:: - text "" - para "Oops! Dropped" - line "some coins!" - done - -_IndigoPlateauStatuesText1:: - text "INDIGO PLATEAU" - prompt - -_IndigoPlateauStatuesText2:: - text "The ultimate goal" - line "of trainers!" - cont "#MON LEAGUE HQ" - done - -_IndigoPlateauStatuesText3:: - text "The highest" - line "#MON authority" - cont "#MON LEAGUE HQ" - done - -_PokemonBooksText:: - text "Crammed full of" - line "#MON books!" - done - -_DiglettSculptureText:: - text "It's a sculpture" - line "of DIGLETT." - done - -_ElevatorText:: - text "This is an" - line "elevator." - done - -_TownMapText:: - text "A TOWN MAP.@@" - -_PokemonStuffText:: - text "Wow! Tons of" - line "#MON stuff!" - done - -_OutOfSafariBallsText:: - text "PA: Ding-dong!" - - para "You are out of" - line "SAFARI BALLs!" - prompt - -_WildRanText:: - text "Wild @" - TX_RAM wEnemyMonNick - text "" - line "ran!" - prompt - -_EnemyRanText:: - text "Enemy @" - TX_RAM wEnemyMonNick - text "" - line "ran!" - prompt - -_HurtByPoisonText:: - text "<USER>'s" - line "hurt by poison!" - prompt - -_HurtByBurnText:: - text "<USER>'s" - line "hurt by the burn!" - prompt - -_HurtByLeechSeedText:: - text "LEECH SEED saps" - line "<USER>!" - prompt - -_EnemyMonFaintedText:: - text "Enemy @" - TX_RAM wEnemyMonNick - text "" - line "fainted!" - prompt - -_MoneyForWinningText:: - text "<PLAYER> got ¥@" - TX_BCD wAmountMoneyWon, 3 | LEADING_ZEROES | LEFT_ALIGN - text "" - line "for winning!" - prompt - -_TrainerDefeatedText:: - text "<PLAYER> defeated" - line "@" - TX_RAM wTrainerName - text "!" - prompt - -_PlayerMonFaintedText:: - TX_RAM wBattleMonNick - text "" - line "fainted!" - prompt - -_UseNextMonText:: - text "Use next #MON?" - done - -_Sony1WinText:: - text "<RIVAL>: Yeah! Am" - line "I great or what?" - prompt - -_PlayerBlackedOutText2:: - text "<PLAYER> is out of" - line "useable #MON!" - - para "<PLAYER> blacked" - line "out!" - prompt - -_LinkBattleLostText:: - text "<PLAYER> lost to" - line "@" - TX_RAM wTrainerName - text "!" - prompt - -_TrainerAboutToUseText:: - TX_RAM wTrainerName - text " is" - line "about to use" - cont"@" - TX_RAM wEnemyMonNick - text "!" - - para "Will <PLAYER>" - line "change #MON?" - done - -_TrainerSentOutText:: - TX_RAM wTrainerName - text " sent" - line "out @" - TX_RAM wEnemyMonNick - text "!" - done - -_NoWillText:: - text "There's no will" - line "to fight!" - prompt - -_CantEscapeText:: - text "Can't escape!" - prompt - -_NoRunningText:: - text "No! There's no" - line "running from a" - cont "trainer battle!" - prompt - -_GotAwayText:: - text "Got away safely!" - prompt - -_ItemsCantBeUsedHereText:: - text "Items can't be" - line "used here." - prompt - -_AlreadyOutText:: - TX_RAM wBattleMonNick - text " is" - line "already out!" - prompt - -_MoveNoPPText:: - text "No PP left for" - line "this move!" - prompt - -_MoveDisabledText:: - text "The move is" - line "disabled!" - prompt - -_NoMovesLeftText:: - TX_RAM wBattleMonNick - text " has no" - line "moves left!" - done - -_MultiHitText:: - text "Hit the enemy" - line "@" - TX_NUM wPlayerNumHits,1,1 - text " times!" - prompt - -_ScaredText:: - TX_RAM wBattleMonNick - text " is too" - line "scared to move!" - prompt - -_GetOutText:: - text "GHOST: Get out..." - line "Get out..." - prompt - -_FastAsleepText:: - text "<USER>" - line "is fast asleep!" - prompt - -_WokeUpText:: - text "<USER>" - line "woke up!" - prompt - -_IsFrozenText:: - text "<USER>" - line "is frozen solid!" - prompt - -_FullyParalyzedText:: - text "<USER>'s" - line "fully paralyzed!" - prompt - -_FlinchedText:: - text "<USER>" - line "flinched!" - prompt - -_MustRechargeText:: - text "<USER>" - line "must recharge!" - prompt - -_DisabledNoMoreText:: - text "<USER>'s" - line "disabled no more!" - prompt - -_IsConfusedText:: - text "<USER>" - line "is confused!" - prompt - -_HurtItselfText:: - text "It hurt itself in" - line "its confusion!" - prompt - -_ConfusedNoMoreText:: - text "<USER>'s" - line "confused no more!" - prompt - -_SavingEnergyText:: - text "<USER>" - line "is saving energy!" - prompt - -_UnleashedEnergyText:: - text "<USER>" - line "unleashed energy!" - prompt - -_ThrashingAboutText:: - text "<USER>'s" - line "thrashing about!" - done - -_AttackContinuesText:: - text "<USER>'s" - line "attack continues!" - done - -_CantMoveText:: - text "<USER>" - line "can't move!" - prompt - -_MoveIsDisabledText:: - text "<USER>'s" - line "@" - TX_RAM wcd6d - text " is" - cont "disabled!" - prompt - -_MonName1Text:: - text "<USER>@@" - -_Used1Text:: - text "" - line "used @@" - -_Used2Text:: - text "" - line "used @@" - -_InsteadText:: - text "instead," - cont "@@" - -_CF4BText:: - TX_RAM wcf4b - text "@" - -_ExclamationPoint1Text:: - text "!" - done - -_ExclamationPoint2Text:: - text "!" - done - -_ExclamationPoint3Text:: - text "!" - done - -_ExclamationPoint4Text:: - text "!" - done - -_ExclamationPoint5Text:: - text "!" - done - -_AttackMissedText:: - text "<USER>'s" - line "attack missed!" - prompt - -_KeptGoingAndCrashedText:: - text "<USER>" - line "kept going and" - cont "crashed!" - prompt - -_UnaffectedText:: - text "<TARGET>'s" - line "unaffected!" - prompt - -_DoesntAffectMonText:: - text "It doesn't affect" - line "<TARGET>!" - prompt - -_CriticalHitText:: - text "Critical hit!" - prompt - -_OHKOText:: - text "One-hit KO!" - prompt - -_LoafingAroundText:: - TX_RAM wBattleMonNick - text " is" - line "loafing around." - prompt - -_BeganToNapText:: - TX_RAM wBattleMonNick - text " began" - line "to nap!" - prompt - -_WontObeyText:: - TX_RAM wBattleMonNick - text " won't" - line "obey!" - prompt - -_TurnedAwayText:: - TX_RAM wBattleMonNick - text " turned" - line "away!" - prompt - -_IgnoredOrdersText:: - TX_RAM wBattleMonNick - text "" - line "ignored orders!" - prompt - -_SubstituteTookDamageText:: - text "The SUBSTITUTE" - line "took damage for" - cont "<TARGET>!" - prompt - -_SubstituteBrokeText:: - text "<TARGET>'s" - line "SUBSTITUTE broke!" - prompt - -_BuildingRageText:: - text "<USER>'s" - line "RAGE is building!" - prompt - -_MirrorMoveFailedText:: - text "The MIRROR MOVE" - next "failed!" - prompt - -_HitXTimesText:: - text "Hit @" - TX_NUM wEnemyNumHits, 1, 1 - text " times!" - prompt - -_GainedText:: - TX_RAM wcd6d - text " gained" - line "@@" - -_WithExpAllText:: - text "with EXP.ALL," - cont "@@" - -_BoostedText:: - text "a boosted" - cont "@@" - -_ExpPointsText:: - TX_NUM wExpAmountGained, 2, 4 - text " EXP. Points!" - prompt - -_GrewLevelText:: - TX_RAM wcd6d - text " grew" - line "to level @" - TX_NUM wCurEnemyLVL, 1, 3 - text "!@@" - -_WildMonAppearedText:: - text "Wild @" - TX_RAM wEnemyMonNick - text "" - line "appeared!" - prompt - -_HookedMonAttackedText:: - text "The hooked" - line "@" - TX_RAM wEnemyMonNick - text "" - cont "attacked!" - prompt - -_EnemyAppearedText:: - TX_RAM wEnemyMonNick - text "" - line "appeared!" - prompt - -_TrainerWantsToFightText:: - TX_RAM wTrainerName - text " wants" - line "to fight!" - prompt - -_UnveiledGhostText:: - text "SILPH SCOPE" - line "unveiled the" - cont "GHOST's identity!" - prompt - -_GhostCantBeIDdText:: - text "Darn! The GHOST" - line "can't be ID'd!" - prompt - -_GoText:: - text "Go! @@" - -_DoItText:: - text "Do it! @@" - -_GetmText:: - text "Get'm! @@" - -_EnemysWeakText:: - text "The enemy's weak!" - line "Get'm! @@" - -_PlayerMon1Text:: - TX_RAM wBattleMonNick - text "!" - done - -_PlayerMon2Text:: - TX_RAM wBattleMonNick - text " @@" - -_EnoughText:: - text "enough!@@" +INCLUDE "text/RockTunnelB1F_2.asm" +INCLUDE "text/SeafoamIslandsB4F.asm" -_OKExclamationText:: - text "OK!@@" +INCLUDE "data/text/text_2.asm" -_GoodText:: - text "good!@@" - -_ComeBackText:: - text "" - line "Come back!" - done - -_SuperEffectiveText:: - text "It's super" - line "effective!" - prompt - -_NotVeryEffectiveText:: - text "It's not very" - line "effective..." - prompt - -_SafariZoneEatingText:: - text "Wild @" - TX_RAM wEnemyMonNick - text "" - line "is eating!" - prompt - -_SafariZoneAngryText:: - text "Wild @" - TX_RAM wEnemyMonNick - text "" - line "is angry!" - prompt - -; money related -_PickUpPayDayMoneyText:: - text "<PLAYER> picked up" - line "¥@" - TX_BCD wTotalPayDayMoney, 3 | LEADING_ZEROES | LEFT_ALIGN - text "!" - prompt - -_ClearSaveDataText:: - text "Clear all saved" - line "data?" - done - -_WhichFloorText:: - text "Which floor do" - line "you want? " - done - -_PartyMenuNormalText:: - text "Choose a #MON." - done - -_PartyMenuItemUseText:: - text "Use item on which" - line "#MON?" - done - -_PartyMenuBattleText:: - text "Bring out which" - line "#MON?" - done - -_PartyMenuUseTMText:: - text "Use TM on which" - line "#MON?" - done - -_PartyMenuSwapMonText:: - text "Move #MON" - line "where?" - done - -_PotionText:: - TX_RAM wcd6d - text "" - line "recovered by @" - TX_NUM wHPBarHPDifference, 2, 3 - text "!" - done - -_AntidoteText:: - TX_RAM wcd6d - text " was" - line "cured of poison!" - done - -_ParlyzHealText:: - TX_RAM wcd6d - text "'s" - line "rid of paralysis!" - done - -_BurnHealText:: - TX_RAM wcd6d - text "'s" - line "burn was healed!" - done - -_IceHealText:: - TX_RAM wcd6d - text " was" - line "defrosted!" - done - -_AwakeningText:: - TX_RAM wcd6d - text "" - line "woke up!" - done - -_FullHealText:: - TX_RAM wcd6d - text "'s" - line "health returned!" - done - -_ReviveText:: - TX_RAM wcd6d - text "" - line "is revitalized!" - done - -_RareCandyText:: - TX_RAM wcd6d - text " grew" - line "to level @" - TX_NUM wCurEnemyLVL, 1, 3 - text "!@@" - -_TurnedOnPC1Text:: - text "<PLAYER> turned on" - line "the PC." - prompt - -_AccessedBillsPCText:: - text "Accessed BILL's" - line "PC." - - para "Accessed #MON" - line "Storage System." - prompt - -_AccessedSomeonesPCText:: - text "Accessed someone's" - line "PC." - - para "Accessed #MON" - line "Storage System." - prompt - -_AccessedMyPCText:: - text "Accessed my PC." - - para "Accessed Item" - line "Storage System." - prompt - -_TurnedOnPC2Text:: - text "<PLAYER> turned on" - line "the PC." - prompt - -_WhatDoYouWantText:: - text "What do you want" - line "to do?" - done - -_WhatToDepositText:: - text "What do you want" - line "to deposit?" - done - -_DepositHowManyText:: - text "How many?" - done - -_ItemWasStoredText:: - TX_RAM wcd6d - text " was" - line "stored via PC." - prompt - -_NothingToDepositText:: - text "You have nothing" - line "to deposit." - prompt - -_NoRoomToStoreText:: - text "No room left to" - line "store items." - prompt - -_WhatToWithdrawText:: - text "What do you want" - line "to withdraw?" - done - -_WithdrawHowManyText:: - text "How many?" - done - -_WithdrewItemText:: - text "Withdrew" - line "@" - TX_RAM wcd6d - text "." - prompt - -_NothingStoredText:: - text "There is nothing" - line "stored." - prompt - -_CantCarryMoreText:: - text "You can't carry" - line "any more items." - prompt - -_WhatToTossText:: - text "What do you want" - line "to toss away?" - done - -_TossHowManyText:: - text "How many?" - done - -_AccessedHoFPCText:: - text "Accessed #MON" - line "LEAGUE's site." - - para "Accessed the HALL" - line "OF FAME List." - prompt - -_SwitchOnText:: - text "Switch on!" - prompt - -_WhatText:: - text "What?" - done - -_DepositWhichMonText:: - text "Deposit which" - line "#MON?" - done - -_MonWasStoredText:: - TX_RAM wcf4b - text " was" - line "stored in Box @" - TX_RAM wBoxNumString - text "." - prompt - -_CantDepositLastMonText:: - text "You can't deposit" - line "the last #MON!" - prompt - -_BoxFullText:: - text "Oops! This Box is" - line "full of #MON." - prompt - -_MonIsTakenOutText:: - TX_RAM wcf4b - text " is" - line "taken out." - cont "Got @" - TX_RAM wcf4b - text "." - prompt - -_NoMonText:: - text "What? There are" - line "no #MON here!" - prompt - -_CantTakeMonText:: - text "You can't take" - line "any more #MON." - - para "Deposit #MON" - line "first." - prompt - -_ReleaseWhichMonText:: - text "Release which" - line "#MON?" - done - -_OnceReleasedText:: - text "Once released," - line "@" - TX_RAM wcf4b - text " is" - cont "gone forever. OK?" - done - -_MonWasReleasedText:: - TX_RAM wcf4b - text " was" - line "released outside." - cont "Bye @" - -_CF4BExclamationText:: - TX_RAM wcf4b - text "!" - prompt - -_RequireCoinCaseText:: - text "A COIN CASE is" - line "required!@@" - -_ExchangeCoinsForPrizesText:: - text "We exchange your" - line "coins for prizes." - prompt - -_WhichPrizeText:: - text "Which prize do" - line "you want?" - done - -_HereYouGoText:: - text "Here you go!@@" - -_SoYouWantPrizeText:: - text "So, you want" - line "@" - TX_RAM wcd6d - text "?" - done - -_SorryNeedMoreCoinsText:: - text "Sorry, you need" - line "more coins.@@" - -_OopsYouDontHaveEnoughRoomText:: - text "Oops! You don't" - line "have enough room.@@" - -_OhFineThenText:: - text "Oh, fine then.@@" - -_GetDexRatedText:: - text "Want to get your" - line "#DEX rated?" - done - -_ClosedOaksPCText:: - text "Closed link to" - line "PROF.OAK's PC.@@" - -_AccessedOaksPCText:: - text "Accessed PROF." - line "OAK's PC." - - para "Accessed #DEX" - line "Rating System." - prompt - -_WhereWouldYouLikeText:: - text "Where would you" - line "like to go?" - done - -_PleaseWaitText:: - text "OK, please wait" - line "just a moment." - done - -_LinkCanceledText:: - text "The link was" - line "canceled." - done - -INCLUDE "text/oakspeech.asm" - -_DoYouWantToNicknameText:: - text "Do you want to" - line "give a nickname" - cont "to @" - TX_RAM wcd6d - text "?" - done - -_YourNameIsText:: - text "Right! So your" - line "name is <PLAYER>!" - prompt - -_HisNameIsText:: - text "That's right! I" - line "remember now! His" - cont "name is <RIVAL>!" - prompt - -_WillBeTradedText:: - TX_RAM wNameOfPlayerMonToBeTraded - text " and" - line "@" - TX_RAM wcd6d - text " will" - cont "be traded." - done - -_Char00Text:: - TX_NUM hSpriteIndexOrTextID,1,2 - text " ERROR." - done - -_Char55Text:: - text $4B,"@@" - -INCLUDE "text/maps/DiglettsCaveRoute2.asm" -INCLUDE "text/maps/ViridianForestNorthGate.asm" -INCLUDE "text/maps/Route2TradeHouse.asm" -INCLUDE "text/maps/Route2Gate.asm" -INCLUDE "text/maps/ViridianForestSouthGate.asm" -INCLUDE "text/maps/MtMoonPokecenter.asm" -INCLUDE "text/maps/SaffronGates.asm" -INCLUDE "text/maps/Daycare.asm" +INCLUDE "text/DiglettsCaveRoute2.asm" +INCLUDE "text/ViridianForestNorthGate.asm" +INCLUDE "text/Route2TradeHouse.asm" +INCLUDE "text/Route2Gate.asm" +INCLUDE "text/ViridianForestSouthGate.asm" +INCLUDE "text/MtMoonPokecenter.asm" +INCLUDE "text/SaffronGates.asm" +INCLUDE "text/Daycare.asm" SECTION "Text 4", ROMX -INCLUDE "text/maps/Daycare_2.asm" -INCLUDE "text/maps/UndergroundPathRoute6.asm" -INCLUDE "text/maps/UndergroundPathRoute7.asm" -INCLUDE "text/maps/UndergroundPathRoute7Copy.asm" -INCLUDE "text/maps/UndergroundPathRoute8.asm" -INCLUDE "text/maps/RockTunnelPokecenter.asm" -INCLUDE "text/maps/RockTunnel1F.asm" -INCLUDE "text/maps/PowerPlant.asm" -INCLUDE "text/maps/Route11Gate1F.asm" -INCLUDE "text/maps/Route11Gate2F.asm" -INCLUDE "text/maps/DiglettsCaveRoute11.asm" -INCLUDE "text/maps/Route12Gate1F.asm" -INCLUDE "text/maps/Route12Gate2F.asm" -INCLUDE "text/maps/Route12SuperRodHouse.asm" -INCLUDE "text/maps/Route15Gate1F.asm" -INCLUDE "text/maps/Route15Gate2F.asm" -INCLUDE "text/maps/Route16Gate1F.asm" -INCLUDE "text/maps/Route16Gate2F.asm" -INCLUDE "text/maps/Route16FlyHouse.asm" -INCLUDE "text/maps/Route18Gate1F.asm" -INCLUDE "text/maps/Route18Gate2F.asm" -INCLUDE "text/maps/Route22Gate.asm" -INCLUDE "text/maps/VictoryRoad2F.asm" -INCLUDE "text/maps/BillsHouse.asm" -INCLUDE "text/maps/Route1.asm" -INCLUDE "text/maps/Route2.asm" -INCLUDE "text/maps/Route3.asm" -INCLUDE "text/maps/Route4.asm" -INCLUDE "text/maps/Route5.asm" -INCLUDE "text/maps/Route6.asm" -INCLUDE "text/maps/Route7.asm" -INCLUDE "text/maps/Route8.asm" -INCLUDE "text/maps/Route9.asm" -INCLUDE "text/maps/Route10.asm" -INCLUDE "text/maps/Route11.asm" +INCLUDE "text/Daycare_2.asm" +INCLUDE "text/UndergroundPathRoute6.asm" +INCLUDE "text/UndergroundPathRoute7.asm" +INCLUDE "text/UndergroundPathRoute7Copy.asm" +INCLUDE "text/UndergroundPathRoute8.asm" +INCLUDE "text/RockTunnelPokecenter.asm" +INCLUDE "text/RockTunnel1F.asm" +INCLUDE "text/PowerPlant.asm" +INCLUDE "text/Route11Gate1F.asm" +INCLUDE "text/Route11Gate2F.asm" +INCLUDE "text/DiglettsCaveRoute11.asm" +INCLUDE "text/Route12Gate1F.asm" +INCLUDE "text/Route12Gate2F.asm" +INCLUDE "text/Route12SuperRodHouse.asm" +INCLUDE "text/Route15Gate1F.asm" +INCLUDE "text/Route15Gate2F.asm" +INCLUDE "text/Route16Gate1F.asm" +INCLUDE "text/Route16Gate2F.asm" +INCLUDE "text/Route16FlyHouse.asm" +INCLUDE "text/Route18Gate1F.asm" +INCLUDE "text/Route18Gate2F.asm" +INCLUDE "text/Route22Gate.asm" +INCLUDE "text/VictoryRoad2F.asm" +INCLUDE "text/BillsHouse.asm" +INCLUDE "text/Route1.asm" +INCLUDE "text/Route2.asm" +INCLUDE "text/Route3.asm" +INCLUDE "text/Route4.asm" +INCLUDE "text/Route5.asm" +INCLUDE "text/Route6.asm" +INCLUDE "text/Route7.asm" +INCLUDE "text/Route8.asm" +INCLUDE "text/Route9.asm" +INCLUDE "text/Route10.asm" +INCLUDE "text/Route11.asm" SECTION "Text 5", ROMX -INCLUDE "text/maps/Route11_2.asm" -INCLUDE "text/maps/Route12.asm" -INCLUDE "text/maps/Route13.asm" -INCLUDE "text/maps/Route14.asm" -INCLUDE "text/maps/Route15.asm" -INCLUDE "text/maps/Route16.asm" -INCLUDE "text/maps/Route17.asm" -INCLUDE "text/maps/Route18.asm" -INCLUDE "text/maps/Route19.asm" -INCLUDE "text/maps/Route20.asm" -INCLUDE "text/maps/Route21.asm" -INCLUDE "text/maps/Route22.asm" -INCLUDE "text/maps/Route23.asm" -INCLUDE "text/maps/Route24.asm" +INCLUDE "text/Route11_2.asm" +INCLUDE "text/Route12.asm" +INCLUDE "text/Route13.asm" +INCLUDE "text/Route14.asm" +INCLUDE "text/Route15.asm" +INCLUDE "text/Route16.asm" +INCLUDE "text/Route17.asm" +INCLUDE "text/Route18.asm" +INCLUDE "text/Route19.asm" +INCLUDE "text/Route20.asm" +INCLUDE "text/Route21.asm" +INCLUDE "text/Route22.asm" +INCLUDE "text/Route23.asm" +INCLUDE "text/Route24.asm" SECTION "Text 6", ROMX -INCLUDE "text/maps/Route24_2.asm" -INCLUDE "text/maps/Route25.asm" - -_FileDataDestroyedText:: - text "The file data is" - line "destroyed!" - prompt - -_WouldYouLikeToSaveText:: - text "Would you like to" - line "SAVE the game?" - done - -_GameSavedText:: - text "<PLAYER> saved" - line "the game!" - done - -_OlderFileWillBeErasedText:: - text "The older file" - line "will be erased to" - cont "save. Okay?" - done - -_WhenYouChangeBoxText:: - text "When you change a" - line "#MON BOX, data" - cont "will be saved." - - para "Is that okay?" - done - -_ChooseABoxText:: - text "Choose a" - line "<pkmn> BOX.@@" - -_EvolvedText:: - TX_RAM wcf4b - text " evolved" - done - -_IntoText:: - text "" - line "into @" - TX_RAM wcd6d - text "!" - done - -_StoppedEvolvingText:: - text "Huh? @" - TX_RAM wcf4b - text "" - line "stopped evolving!" - prompt - -_IsEvolvingText:: - text "What? @" - TX_RAM wcf4b - text "" - line "is evolving!" - done - -_FellAsleepText:: - text "<TARGET>" - line "fell asleep!" - prompt - -_AlreadyAsleepText:: - text "<TARGET>'s" - line "already asleep!" - prompt - -_PoisonedText:: - text "<TARGET>" - line "was poisoned!" - prompt - -_BadlyPoisonedText:: - text "<TARGET>'s" - line "badly poisoned!" - prompt - -_BurnedText:: - text "<TARGET>" - line "was burned!" - prompt - -_FrozenText:: - text "<TARGET>" - line "was frozen solid!" - prompt - -_FireDefrostedText:: - text "Fire defrosted" - line "<TARGET>!" - prompt - -_MonsStatsRoseText:: - text "<USER>'s" - line "@" - TX_RAM wcf4b - text "@@" - -_GreatlyRoseText:: - text $4c, "greatly@@" - -_RoseText:: - text " rose!" - prompt - -_MonsStatsFellText:: - text "<TARGET>'s" - line "@" - TX_RAM wcf4b - text "@@" - -_GreatlyFellText:: - text $4c, "greatly@@" - -_FellText:: - text " fell!" - prompt - -_RanFromBattleText:: - text "<USER>" - line "ran from battle!" - prompt - -_RanAwayScaredText:: - text "<TARGET>" - line "ran away scared!" - prompt - -_WasBlownAwayText:: - text "<TARGET>" - line "was blown away!" - prompt - -_ChargeMoveEffectText:: - text "<USER>@@" - -_MadeWhirlwindText:: - text "" - line "made a whirlwind!" - prompt - -_TookInSunlightText:: - text "" - line "took in sunlight!" - prompt - -_LoweredItsHeadText:: - text "" - line "lowered its head!" - prompt - -_SkyAttackGlowingText:: - text "" - line "is glowing!" - prompt - -_FlewUpHighText:: - text "" - line "flew up high!" - prompt - -_DugAHoleText:: - text "" - line "dug a hole!" - prompt - -_BecameConfusedText:: - text "<TARGET>" - line "became confused!" - prompt - -_MimicLearnedMoveText:: - text "<USER>" - line "learned" - cont "@" - TX_RAM wcd6d - text "!" - prompt - -_MoveWasDisabledText:: - text "<TARGET>'s" - line "@" - TX_RAM wcd6d - text " was" - cont "disabled!" - prompt - -_NothingHappenedText:: - text "Nothing happened!" - prompt - -_NoEffectText:: - text "No effect!" - prompt - -_ButItFailedText:: - text "But, it failed! " - prompt - -_DidntAffectText:: - text "It didn't affect" - line "<TARGET>!" - prompt - -_IsUnaffectedText:: - text "<TARGET>" - line "is unaffected!" - prompt - -_ParalyzedMayNotAttackText:: - text "<TARGET>'s" - line "paralyzed! It may" - cont "not attack!" - prompt - -_SubstituteText:: - text "It created a" - line "SUBSTITUTE!" - prompt - -_HasSubstituteText:: - text "<USER>" - line "has a SUBSTITUTE!" - prompt - -_TooWeakSubstituteText:: - text "Too weak to make" - line "a SUBSTITUTE!" - prompt - -_CoinsScatteredText:: - text "Coins scattered" - line "everywhere!" - prompt - -_GettingPumpedText:: - text "<USER>'s" - line "getting pumped!" - prompt - -_WasSeededText:: - text "<TARGET>" - line "was seeded!" - prompt - -_EvadedAttackText:: - text "<TARGET>" - line "evaded attack!" - prompt - -_HitWithRecoilText:: - text "<USER>'s" - line "hit with recoil!" - prompt - -_ConvertedTypeText:: - text "Converted type to" - line "<TARGET>'s!" - prompt - -_StatusChangesEliminatedText:: - text "All STATUS changes" - line "are eliminated!" - prompt - -_StartedSleepingEffect:: - text "<USER>" - line "started sleeping!" - done - -_FellAsleepBecameHealthyText:: - text "<USER>" - line "fell asleep and" - cont "became healthy!" - done - -_RegainedHealthText:: - text "<USER>" - line "regained health!" - prompt - -_TransformedText:: - text "<USER>" - line "transformed into" - cont "@" - TX_RAM wcd6d - text "!" - prompt - -_LightScreenProtectedText:: - text "<USER>'s" - line "protected against" - cont "special attacks!" - prompt - -_ReflectGainedArmorText:: - text "<USER>" - line "gained armor!" - prompt +INCLUDE "text/Route24_2.asm" +INCLUDE "text/Route25.asm" -_ShroudedInMistText:: - text "<USER>'s" - line "shrouded in mist!" - prompt +INCLUDE "data/text/text_3.asm" -_SuckedHealthText:: - text "Sucked health from" - line "<TARGET>!" - prompt - -_DreamWasEatenText:: - text "<TARGET>'s" - line "dream was eaten!" - prompt - -_TradeCenterText1:: - text "!" - done - -_ColosseumText1:: - text "!" - done - -INCLUDE "text/maps/RedsHouse1F.asm" -INCLUDE "text/maps/BluesHouse.asm" -INCLUDE "text/maps/OaksLab.asm" -INCLUDE "text/maps/ViridianPokecenter.asm" -INCLUDE "text/maps/ViridianMart.asm" -INCLUDE "text/maps/ViridianSchoolHouse.asm" -INCLUDE "text/maps/ViridianNicknameHouse.asm" -INCLUDE "text/maps/ViridianGym.asm" -INCLUDE "text/maps/Museum1F.asm" -INCLUDE "text/maps/Museum2F.asm" -INCLUDE "text/maps/PewterGym.asm" +INCLUDE "text/RedsHouse1F.asm" +INCLUDE "text/BluesHouse.asm" +INCLUDE "text/OaksLab.asm" +INCLUDE "text/ViridianPokecenter.asm" +INCLUDE "text/ViridianMart.asm" +INCLUDE "text/ViridianSchoolHouse.asm" +INCLUDE "text/ViridianNicknameHouse.asm" +INCLUDE "text/ViridianGym.asm" +INCLUDE "text/Museum1F.asm" +INCLUDE "text/Museum2F.asm" +INCLUDE "text/PewterGym.asm" SECTION "Text 7", ROMX -INCLUDE "text/maps/PewterGym_2.asm" -INCLUDE "text/maps/PewterNidoranHouse.asm" -INCLUDE "text/maps/PewterMart.asm" -INCLUDE "text/maps/PewterSpeechHouse.asm" -INCLUDE "text/maps/PewterPokecenter.asm" -INCLUDE "text/maps/CeruleanTrashedHouse.asm" -INCLUDE "text/maps/CeruleanTradeHouse.asm" -INCLUDE "text/maps/CeruleanPokecenter.asm" -INCLUDE "text/maps/CeruleanGym.asm" -INCLUDE "text/maps/BikeShop.asm" -INCLUDE "text/maps/CeruleanMart.asm" -INCLUDE "text/maps/CeruleanBadgeHouse.asm" -INCLUDE "text/maps/LavenderPokecenter.asm" -INCLUDE "text/maps/PokemonTower1F.asm" -INCLUDE "text/maps/PokemonTower2F.asm" -INCLUDE "text/maps/PokemonTower3F.asm" -INCLUDE "text/maps/PokemonTower4F.asm" -INCLUDE "text/maps/PokemonTower5F.asm" -INCLUDE "text/maps/PokemonTower6F.asm" -INCLUDE "text/maps/PokemonTower7F.asm" -INCLUDE "text/maps/MrFujisHouse.asm" -INCLUDE "text/maps/LavenderMart.asm" -INCLUDE "text/maps/LavenderCuboneHouse.asm" -INCLUDE "text/maps/NameRatersHouse.asm" -INCLUDE "text/maps/VermilionPokecenter.asm" -INCLUDE "text/maps/PokemonFanClub.asm" -INCLUDE "text/maps/VermilionMart.asm" -INCLUDE "text/maps/VermilionGym.asm" +INCLUDE "text/PewterGym_2.asm" +INCLUDE "text/PewterNidoranHouse.asm" +INCLUDE "text/PewterMart.asm" +INCLUDE "text/PewterSpeechHouse.asm" +INCLUDE "text/PewterPokecenter.asm" +INCLUDE "text/CeruleanTrashedHouse.asm" +INCLUDE "text/CeruleanTradeHouse.asm" +INCLUDE "text/CeruleanPokecenter.asm" +INCLUDE "text/CeruleanGym.asm" +INCLUDE "text/BikeShop.asm" +INCLUDE "text/CeruleanMart.asm" +INCLUDE "text/CeruleanBadgeHouse.asm" +INCLUDE "text/LavenderPokecenter.asm" +INCLUDE "text/PokemonTower1F.asm" +INCLUDE "text/PokemonTower2F.asm" +INCLUDE "text/PokemonTower3F.asm" +INCLUDE "text/PokemonTower4F.asm" +INCLUDE "text/PokemonTower5F.asm" +INCLUDE "text/PokemonTower6F.asm" +INCLUDE "text/PokemonTower7F.asm" +INCLUDE "text/MrFujisHouse.asm" +INCLUDE "text/LavenderMart.asm" +INCLUDE "text/LavenderCuboneHouse.asm" +INCLUDE "text/NameRatersHouse.asm" +INCLUDE "text/VermilionPokecenter.asm" +INCLUDE "text/PokemonFanClub.asm" +INCLUDE "text/VermilionMart.asm" +INCLUDE "text/VermilionGym.asm" SECTION "Text 8", ROMX -INCLUDE "text/maps/VermilionGym_2.asm" -INCLUDE "text/maps/VermilionPidgeyHouse.asm" -INCLUDE "text/maps/VermilionDock.asm" -INCLUDE "text/maps/VermilionOldRodHouse.asm" -INCLUDE "text/maps/CeladonMart1F.asm" -INCLUDE "text/maps/CeladonMart2F.asm" -INCLUDE "text/maps/CeladonMart3F.asm" -INCLUDE "text/maps/CeladonMart4F.asm" -INCLUDE "text/maps/CeladonMartRoof.asm" -INCLUDE "text/maps/CeladonMansion1F.asm" -INCLUDE "text/maps/CeladonMansion2F.asm" -INCLUDE "text/maps/CeladonMansion3F.asm" -INCLUDE "text/maps/CeladonMansionRoof.asm" -INCLUDE "text/maps/CeladonMansionRoofHouse.asm" -INCLUDE "text/maps/CeladonPokecenter.asm" -INCLUDE "text/maps/CeladonGym.asm" -INCLUDE "text/maps/GameCorner.asm" -INCLUDE "text/maps/CeladonMart5F.asm" -INCLUDE "text/maps/GameCornerPrizeRoom.asm" -INCLUDE "text/maps/CeladonDiner.asm" -INCLUDE "text/maps/CeladonChiefHouse.asm" -INCLUDE "text/maps/CeladonHotel.asm" -INCLUDE "text/maps/FuchsiaMart.asm" -INCLUDE "text/maps/FuchsiaBillsGrandpasHouse.asm" -INCLUDE "text/maps/FuchsiaPokecenter.asm" -INCLUDE "text/maps/WardensHouse.asm" -INCLUDE "text/maps/SafariZoneGate.asm" -INCLUDE "text/maps/FuchsiaGym.asm" +INCLUDE "text/VermilionGym_2.asm" +INCLUDE "text/VermilionPidgeyHouse.asm" +INCLUDE "text/VermilionDock.asm" +INCLUDE "text/VermilionOldRodHouse.asm" +INCLUDE "text/CeladonMart1F.asm" +INCLUDE "text/CeladonMart2F.asm" +INCLUDE "text/CeladonMart3F.asm" +INCLUDE "text/CeladonMart4F.asm" +INCLUDE "text/CeladonMartRoof.asm" +INCLUDE "text/CeladonMansion1F.asm" +INCLUDE "text/CeladonMansion2F.asm" +INCLUDE "text/CeladonMansion3F.asm" +INCLUDE "text/CeladonMansionRoof.asm" +INCLUDE "text/CeladonMansionRoofHouse.asm" +INCLUDE "text/CeladonPokecenter.asm" +INCLUDE "text/CeladonGym.asm" +INCLUDE "text/GameCorner.asm" +INCLUDE "text/CeladonMart5F.asm" +INCLUDE "text/GameCornerPrizeRoom.asm" +INCLUDE "text/CeladonDiner.asm" +INCLUDE "text/CeladonChiefHouse.asm" +INCLUDE "text/CeladonHotel.asm" +INCLUDE "text/FuchsiaMart.asm" +INCLUDE "text/FuchsiaBillsGrandpasHouse.asm" +INCLUDE "text/FuchsiaPokecenter.asm" +INCLUDE "text/WardensHouse.asm" +INCLUDE "text/SafariZoneGate.asm" +INCLUDE "text/FuchsiaGym.asm" SECTION "Text 9", ROMX -INCLUDE "text/maps/FuchsiaGym_2.asm" -INCLUDE "text/maps/FuchsiaMeetingRoom.asm" -INCLUDE "text/maps/FuchsiaGoodRodHouse.asm" -INCLUDE "text/maps/PokemonMansion1F.asm" -INCLUDE "text/maps/CinnabarGym.asm" -INCLUDE "text/maps/CinnabarLab.asm" -INCLUDE "text/maps/CinnabarLabTradeRoom.asm" -INCLUDE "text/maps/CinnabarLabMetronomeRoom.asm" -INCLUDE "text/maps/CinnabarLabFossilRoom.asm" -INCLUDE "text/maps/CinnabarPokecenter.asm" -INCLUDE "text/maps/CinnabarMart.asm" -INCLUDE "text/maps/IndigoPlateauLobby.asm" -INCLUDE "text/maps/CopycatsHouse1F.asm" -INCLUDE "text/maps/CopycatsHouse2F.asm" -INCLUDE "text/maps/FightingDojo.asm" -INCLUDE "text/maps/SaffronGym.asm" -INCLUDE "text/maps/SaffronPidgeyHouse.asm" -INCLUDE "text/maps/SaffronMart.asm" -INCLUDE "text/maps/SilphCo1F.asm" -INCLUDE "text/maps/SaffronPokecenter.asm" -INCLUDE "text/maps/MrPsychicsHouse.asm" - -_PokemartGreetingText:: - text "Hi there!" - next "May I help you?" - done - -_PokemonFaintedText:: - TX_RAM wcd6d - text "" - line "fainted!" - done - -_PlayerBlackedOutText:: - text "<PLAYER> is out of" - line "useable #MON!" - - para "<PLAYER> blacked" - line "out!" - prompt - -_RepelWoreOffText:: - text "REPEL's effect" - line "wore off." - done - -_PokemartBuyingGreetingText:: - text "Take your time." - done - -_PokemartTellBuyPriceText:: - TX_RAM wcf4b - text "?" - line "That will be" - cont "¥@" - TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN - text ". OK?" - done - -_PokemartBoughtItemText:: - text "Here you are!" - line "Thank you!" - prompt - -_PokemartNotEnoughMoneyText:: - text "You don't have" - line "enough money." - prompt - -_PokemartItemBagFullText:: - text "You can't carry" - line "any more items." - prompt - -_PokemonSellingGreetingText:: - text "What would you" - line "like to sell?" - done - -_PokemartTellSellPriceText:: - text "I can pay you" - line "¥@" - TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN - text " for that." - done - -_PokemartItemBagEmptyText:: - text "You don't have" - line "anything to sell." - prompt - -_PokemartUnsellableItemText:: - text "I can't put a" - line "price on that." - prompt - -_PokemartThankYouText:: - text "Thank you!" - done - -_PokemartAnythingElseText:: - text "Is there anything" - line "else I can do?" - done - -_LearnedMove1Text:: - TX_RAM wLearnMoveMonName - text " learned" - line "@" - TX_RAM wcf4b - text "!@@" - -_WhichMoveToForgetText:: - text "Which move should" - next "be forgotten?" - done - -_AbandonLearningText:: - text "Abandon learning" - line "@" - TX_RAM wcf4b - text "?" - done - -_DidNotLearnText:: - TX_RAM wLearnMoveMonName - text "" - line "did not learn" - cont "@" - TX_RAM wcf4b - text "!" - prompt - -_TryingToLearnText:: - TX_RAM wLearnMoveMonName - text " is" - line "trying to learn" - cont "@" - TX_RAM wcf4b - text "!" - - para "But, @" - TX_RAM wLearnMoveMonName - text "" - line "can't learn more" - cont "than 4 moves!" - - para "Delete an older" - line "move to make room" - cont "for @" - TX_RAM wcf4b - text "?" - done - -_OneTwoAndText:: - text "1, 2 and...@@" - -_PoofText:: - text " Poof!@@" - -_ForgotAndText:: - text "" - para "@" - TX_RAM wLearnMoveMonName - text " forgot" - line "@" - TX_RAM wcd6d - text "!" - - para "And..." - prompt - -_HMCantDeleteText:: - text "HM techniques" - line "can't be deleted!" - prompt - -_PokemonCenterWelcomeText:: - text "Welcome to our" - line "#MON CENTER!" - - para "We heal your" - line "#MON back to" - cont "perfect health!" - prompt - -_ShallWeHealYourPokemonText:: - text "Shall we heal your" - line "#MON?" - done - -_NeedYourPokemonText:: - text "OK. We'll need" - line "your #MON." - done - -_PokemonFightingFitText:: - text "Thank you!" - line "Your #MON are" - cont "fighting fit!" - prompt - -_PokemonCenterFarewellText:: - text "We hope to see" - line "you again!" - done - -_CableClubNPCAreaReservedFor2FriendsLinkedByCableText:: - text "This area is" - line "reserved for 2" - cont "friends who are" - cont "linked by cable." - done - -_CableClubNPCWelcomeText:: - text "Welcome to the" - line "Cable Club!" - done - -_CableClubNPCPleaseApplyHereHaveToSaveText:: - text "Please apply here." - - para "Before opening" - line "the link, we have" - cont "to save the game." - done - -_CableClubNPCPleaseWaitText:: - text "Please wait.@@" - -_CableClubNPCLinkClosedBecauseOfInactivityText:: - text "The link has been" - line "closed because of" - cont "inactivity." - - para "Please contact" - line "your friend and" - cont "come again!" - done +INCLUDE "text/FuchsiaGym_2.asm" +INCLUDE "text/FuchsiaMeetingRoom.asm" +INCLUDE "text/FuchsiaGoodRodHouse.asm" +INCLUDE "text/PokemonMansion1F.asm" +INCLUDE "text/CinnabarGym.asm" +INCLUDE "text/CinnabarLab.asm" +INCLUDE "text/CinnabarLabTradeRoom.asm" +INCLUDE "text/CinnabarLabMetronomeRoom.asm" +INCLUDE "text/CinnabarLabFossilRoom.asm" +INCLUDE "text/CinnabarPokecenter.asm" +INCLUDE "text/CinnabarMart.asm" +INCLUDE "text/IndigoPlateauLobby.asm" +INCLUDE "text/CopycatsHouse1F.asm" +INCLUDE "text/CopycatsHouse2F.asm" +INCLUDE "text/FightingDojo.asm" +INCLUDE "text/SaffronGym.asm" +INCLUDE "text/SaffronPidgeyHouse.asm" +INCLUDE "text/SaffronMart.asm" +INCLUDE "text/SilphCo1F.asm" +INCLUDE "text/SaffronPokecenter.asm" +INCLUDE "text/MrPsychicsHouse.asm" + +INCLUDE "data/text/text_4.asm" SECTION "Text 10", ROMX -_CableClubNPCPleaseComeAgainText:: - text "Please come again!" - done - -_CableClubNPCMakingPreparationsText:: - text "We're making" - line "preparations." - cont "Please wait." - done - -_UsedStrengthText:: - TX_RAM wcd6d - text " used" - line "STRENGTH.@@" - -_CanMoveBouldersText:: - TX_RAM wcd6d - text " can" - line "move boulders." - prompt - -_CurrentTooFastText:: - text "The current is" - line "much too fast!" - prompt - -_CyclingIsFunText:: - text "Cycling is fun!" - line "Forget SURFing!" - prompt - -_FlashLightsAreaText:: - text "A blinding FLASH" - line "lights the area!" - prompt - -_WarpToLastPokemonCenterText:: - text "Warp to the last" - line "#MON CENTER." - done - -_CannotUseTeleportNowText:: - TX_RAM wcd6d - text " can't" - line "use TELEPORT now." - prompt - -_CannotFlyHereText:: - TX_RAM wcd6d - text " can't" - line "FLY here." - prompt - -_NotHealthyEnoughText:: - text "Not healthy" - line "enough." - prompt - -_NewBadgeRequiredText:: - text "No! A new BADGE" - line "is required." - prompt - -_CannotUseItemsHereText:: - text "You can't use items" - line "here." - prompt - -_CannotGetOffHereText:: - text "You can't get off" - line "here." - prompt - -_GotMonText:: - text "<PLAYER> got" - line "@" - TX_RAM wcd6d - text "!@@" - -_SentToBoxText:: - text "There's no more" - line "room for #MON!" - cont "@" - TX_RAM wBoxMonNicks - text " was" - cont "sent to #MON" - cont "BOX @" - TX_RAM wcf4b - text " on PC!" - done - -_BoxIsFullText:: - text "There's no more" - line "room for #MON!" - - para "The #MON BOX" - line "is full and can't" - cont "accept any more!" - - para "Change the BOX at" - line "a #MON CENTER!" - done - -INCLUDE "text/maps/PalletTown.asm" -INCLUDE "text/maps/ViridianCity.asm" -INCLUDE "text/maps/PewterCity.asm" -INCLUDE "text/maps/CeruleanCity.asm" -INCLUDE "text/maps/LavenderTown.asm" -INCLUDE "text/maps/VermilionCity.asm" -INCLUDE "text/maps/CeladonCity.asm" -INCLUDE "text/maps/FuchsiaCity.asm" -INCLUDE "text/maps/CinnabarIsland.asm" -INCLUDE "text/maps/SaffronCity.asm" - -_ItemUseBallText00:: - text "It dodged the" - line "thrown BALL!" - - para "This #MON" - line "can't be caught!" - prompt - -_ItemUseBallText01:: - text "You missed the" - line "#MON!" - prompt - -_ItemUseBallText02:: - text "Darn! The #MON" - line "broke free!" - prompt - -_ItemUseBallText03:: - text "Aww! It appeared" - line "to be caught! " - prompt - -_ItemUseBallText04:: - text "Shoot! It was so" - line "close too!" - prompt +INCLUDE "data/text/text_5.asm" -_ItemUseBallText05:: - text "All right!" - line "@" - TX_RAM wEnemyMonNick - text " was" - cont "caught!@@" +INCLUDE "text/PalletTown.asm" +INCLUDE "text/ViridianCity.asm" +INCLUDE "text/PewterCity.asm" +INCLUDE "text/CeruleanCity.asm" +INCLUDE "text/LavenderTown.asm" +INCLUDE "text/VermilionCity.asm" +INCLUDE "text/CeladonCity.asm" +INCLUDE "text/FuchsiaCity.asm" +INCLUDE "text/CinnabarIsland.asm" +INCLUDE "text/SaffronCity.asm" -_ItemUseBallText07:: - TX_RAM wBoxMonNicks - text " was" - line "transferred to" - cont "BILL's PC!" - prompt - -_ItemUseBallText08:: - TX_RAM wBoxMonNicks - text " was" - line "transferred to" - cont "someone's PC!" - prompt - -_ItemUseBallText06:: - text "New #DEX data" - line "will be added for" - cont "@" - TX_RAM wEnemyMonNick - text "!@@" - -_SurfingGotOnText:: - text "<PLAYER> got on" - line "@" - TX_RAM wcd6d - text "!" - prompt - -_SurfingNoPlaceToGetOffText:: - text "There's no place" - line "to get off!" - prompt - -_VitaminStatRoseText:: - TX_RAM wcd6d - text "'s" - line "@" - TX_RAM wcf4b - text " rose." - prompt - -_VitaminNoEffectText:: - text "It won't have any" - line "effect." - prompt - -_ThrewBaitText:: - text "<PLAYER> threw" - line "some BAIT." - done - -_ThrewRockText:: - text "<PLAYER> threw a" - line "ROCK." - done - -_PlayedFluteNoEffectText:: - text "Played the #" - line "FLUTE." - - para "Now, that's a" - line "catchy tune!" - prompt - -_FluteWokeUpText:: - text "All sleeping" - line "#MON woke up." - prompt - -_PlayedFluteHadEffectText:: - text "<PLAYER> played the" - line "# FLUTE.@@" - -_CoinCaseNumCoinsText:: - text "Coins" - line "@" - TX_BCD wPlayerCoins, 2 | LEADING_ZEROES | LEFT_ALIGN - text " " - prompt - -_ItemfinderFoundItemText:: - text "Yes! ITEMFINDER" - line "indicates there's" - cont "an item nearby." - prompt - -_ItemfinderFoundNothingText:: - text "Nope! ITEMFINDER" - line "isn't responding." - prompt - -_RaisePPWhichTechniqueText:: - text "Raise PP of which" - line "technique?" - done - -_RestorePPWhichTechniqueText:: - text "Restore PP of" - line "which technique?" - done - -_PPMaxedOutText:: - TX_RAM wcf4b - text "'s PP" - line "is maxed out." - prompt - -_PPIncreasedText:: - TX_RAM wcf4b - text "'s PP" - line "increased." - prompt - -_PPRestoredText:: - text "PP was restored." - prompt - -_BootedUpTMText:: - text "Booted up a TM!" - prompt - -_BootedUpHMText:: - text "Booted up an HM!" - prompt - -_TeachMachineMoveText:: - text "It contained" - line "@" - TX_RAM wcf4b - text "!" - - para "Teach @" - TX_RAM wcf4b - text "" - line "to a #MON?" - done - -_MonCannotLearnMachineMoveText:: - TX_RAM wcd6d - text " is not" - line "compatible with" - cont "@" - TX_RAM wcf4b - text "." - - para "It can't learn" - line "@" - TX_RAM wcf4b - text "." - prompt - -_ItemUseNotTimeText:: - text "OAK: <PLAYER>!" - line "This isn't the" - cont "time to use that! " - prompt - -_ItemUseNotYoursToUseText:: - text "This isn't yours" - line "to use!" - prompt - -_ItemUseNoEffectText:: - text "It won't have any" - line "effect." - prompt - -_ThrowBallAtTrainerMonText1:: - text "The trainer" - line "blocked the BALL!" - prompt - -_ThrowBallAtTrainerMonText2:: - text "Don't be a thief!" - prompt - -_NoCyclingAllowedHereText:: - text "No cycling" - next "allowed here." - prompt - -_NoSurfingHereText:: - text "No SURFing on" - line "@" - TX_RAM wcd6d - text " here!" - prompt - -_BoxFullCannotThrowBallText:: - text "The #MON BOX" - line "is full! Can't" - cont "use that item!" - prompt +INCLUDE "data/text/text_6.asm" SECTION "Text 11", ROMX -_ItemUseText001:: - text "<PLAYER> used@@" - -_ItemUseText002:: - TX_RAM wcf4b - text "!" - done - -_GotOnBicycleText1:: - text "<PLAYER> got on the@@" - -_GotOnBicycleText2:: - TX_RAM wcf4b - text "!" - prompt - -_GotOffBicycleText1:: - text "<PLAYER> got off@@" - -_GotOffBicycleText2:: - text "the @" - TX_RAM wcf4b - text "." - prompt - -_ThrewAwayItemText:: - text "Threw away" - line "@" - TX_RAM wcd6d - text "." - prompt - -_IsItOKToTossItemText:: - text "Is it OK to toss" - line "@" - TX_RAM wcf4b - text "?" - prompt - -_TooImportantToTossText:: - text "That's too impor-" - line "tant to toss!" - prompt - -_AlreadyKnowsText:: - TX_RAM wcd6d - text " knows" - line "@" - TX_RAM wcf4b - text "!" - prompt - -_ConnectCableText:: - text "Okay, connect the" - line "cable like so!" - prompt - -_TradedForText:: - text "<PLAYER> traded" - line "@" - TX_RAM wInGameTradeGiveMonName - text " for" - cont "@" - TX_RAM wInGameTradeReceiveMonName - text "!@@" - -_WannaTrade1Text:: - text "I'm looking for" - line "@" - TX_RAM wInGameTradeGiveMonName - text "! Wanna" - - para "trade one for" - line "@" - TX_RAM wInGameTradeReceiveMonName - text "? " - done - -_NoTrade1Text:: - text "Awww!" - line "Oh well..." - done - -_WrongMon1Text:: - text "What? That's not" - line "@" - TX_RAM wInGameTradeGiveMonName - text "!" - - para "If you get one," - line "come back here!" - done - -_Thanks1Text:: - text "Hey thanks!" - done - -_AfterTrade1Text:: - text "Isn't my old" - line "@" - TX_RAM wInGameTradeReceiveMonName - text " great?" - done - -_WannaTrade2Text:: - text "Hello there! Do" - line "you want to trade" - - para "your @" - TX_RAM wInGameTradeGiveMonName - text "" - line "for @" - TX_RAM wInGameTradeReceiveMonName - text "?" - done - -_NoTrade2Text:: - text "Well, if you" - line "don't want to..." - done - -_WrongMon2Text:: - text "Hmmm? This isn't" - line "@" - TX_RAM wInGameTradeGiveMonName - text "." - - para "Think of me when" - line "you get one." - done - -_Thanks2Text:: - text "Thanks!" - done - -_AfterTrade2Text:: - text "The @" - TX_RAM wInGameTradeGiveMonName - text " you" - line "traded to me" - - para "went and evolved!" - done - -_WannaTrade3Text:: - text "Hi! Do you have" - line "@" - TX_RAM wInGameTradeGiveMonName - text "?" - - para "Want to trade it" - line "for @" - TX_RAM wInGameTradeReceiveMonName - text "?" - done - -_NoTrade3Text:: - text "That's too bad." - done - -_WrongMon3Text:: - text "...This is no" - line "@" - TX_RAM wInGameTradeGiveMonName - text "." - - para "If you get one," - line "trade it with me!" - done - -_Thanks3Text:: - text "Thanks pal!" - done - -_AfterTrade3Text:: - text "How is my old" - line "@" - TX_RAM wInGameTradeReceiveMonName - text "?" - - para "My @" - TX_RAM wInGameTradeGiveMonName - text " is" - line "doing great!" - done - -_NothingToCutText:: - text "There isn't" - line "anything to CUT!" - prompt - -_UsedCutText:: - TX_RAM wcd6d - text " hacked" - line "away with CUT!" - prompt +INCLUDE "data/text/text_7.asm" SECTION "Pokedex Text", ROMX -INCLUDE "text/pokedex.asm" +INCLUDE "data/pokemon/dex_text.asm" SECTION "Move Names", ROMX -INCLUDE "text/move_names.asm" +INCLUDE "data/moves/names.asm" |