diff options
author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-17 13:27:27 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-17 13:27:27 -0400 |
commit | 30ecbf6ea3a6cd2afc9191b2b7c49ca70e7e3777 (patch) | |
tree | 18f0d7f29de7295eeaca163d370a72f46efb48f2 /wram.asm | |
parent | 2454296d32b078123ecfc6434e43d0cb20e12c94 (diff) |
SONY -> RIVAL
Diffstat (limited to 'wram.asm')
-rwxr-xr-x | wram.asm | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -2944,7 +2944,7 @@ wd732:: ; bit 0: play time being counted ; bit 1: remnant of debug mode; only set by the debug build. ; if it is set: -; 1. skips most of Prof. Oak's speech, and uses NINTEN as the player's name and SONY as the rival's name +; 1. skips most of Prof. Oak's speech, and uses NINTEN as the player's name and RIVAL as the rival's name ; 2. does not have the player start in floor two of the player's house (instead sending them to [wLastMap]) ; 3. allows wild battles to be avoided by holding down B ; furthermore, in the debug build: |