diff options
-rwxr-xr-x | main.asm | 68 |
1 files changed, 34 insertions, 34 deletions
@@ -5150,13 +5150,13 @@ UpdateMovingBgTiles: ; 1ebe (0:1ebe) ret FlowerTilePattern1: ; 1f19 (0:1f19) -INCBIN "gfx/tilesets/flower/flower1.2bpp" + INCBIN "gfx/tilesets/flower/flower1.2bpp" FlowerTilePattern2: ; 1f29 (0:1f29) -INCBIN "gfx/tilesets/flower/flower2.2bpp" + INCBIN "gfx/tilesets/flower/flower2.2bpp" FlowerTilePattern3: ; 1f39 (0:1f39) -INCBIN "gfx/tilesets/flower/flower3.2bpp" + INCBIN "gfx/tilesets/flower/flower3.2bpp" SoftReset: ; 1f49 (0:1f49) call StopAllSounds @@ -11985,7 +11985,7 @@ Func_4d72: ; 4d72 (1:4d72) ret DiagonalLines: ; 4d85 (1:4d85) -INCBIN "gfx/diagonal_lines.2bpp" + INCBIN "gfx/diagonal_lines.2bpp" INCBIN "baserom.gbc",$4da5,$4de1 - $4da5 @@ -29307,7 +29307,7 @@ DrawBadges: ; ea03 (3:6a03) db $20, $28, $30, $38, $40, $48, $50, $58 GymLeaderFaceAndBadgeTileGraphics: ; ea9e (3:6a9e) -INCBIN "gfx/badges.2bpp" + INCBIN "gfx/badges.2bpp" Func_ee9e: ; ee9e (3:6e9e) call Load16BitRegisters @@ -31472,31 +31472,31 @@ HpBarAndStatusGraphics: ; 11ea0 (4:5ea0) INCBIN "gfx/hp_bar_and_status.2bpp" BattleHudTiles1: ; 12080 (4:6080) -INCBIN "gfx/battle_hud1.1bpp" + INCBIN "gfx/battle_hud1.1bpp" BattleHudTiles2: ; 12098 (4:6098) -INCBIN "gfx/battle_hud2.1bpp" + INCBIN "gfx/battle_hud2.1bpp" BattleHudTiles3: ; 120b0 (4:60b0) -INCBIN "gfx/battle_hud3.1bpp" + INCBIN "gfx/battle_hud3.1bpp" NintendoCopyrightLogoGraphics: ; 120c8 (4:60c8) -INCBIN "gfx/copyright.2bpp" + INCBIN "gfx/copyright.2bpp" GamefreakLogoGraphics: ; 121f8 (4:61f8) -INCBIN "gfx/gamefreak.2bpp" + INCBIN "gfx/gamefreak.2bpp" TextBoxGraphics: ; 12288 (4:6288) INCBIN "gfx/text_box.2bpp" PokedexTileGraphics: ; 12488 (4:6488) -INCBIN "gfx/pokedex.2bpp" + INCBIN "gfx/pokedex.2bpp" WorldMapTileGraphics: ; 125a8 (4:65a8) -INCBIN "gfx/town_map.2bpp" + INCBIN "gfx/town_map.2bpp" PlayerCharacterTitleGraphics: ; 126a8 (4:66a8) -INCBIN "gfx/player_title.2bpp" + INCBIN "gfx/player_title.2bpp" Func_128d8: ; 128d8 (4:68d8) ld a, [W_YCOORD] ; $d361 @@ -34830,7 +34830,7 @@ Unknown_17caf: ; 17caf (5:7caf) INCBIN "baserom.gbc",$17caf,$17cb5 - $17caf EmotionBubbles: ; 17cb5 (5:7cb5) -INCBIN "gfx/emotion_bubbles.2bpp" + INCBIN "gfx/emotion_bubbles.2bpp" Func_17d7d: ; 17d7d (5:7d7d) ld a, [W_PLAYERMONACCURACYMOD] ; $cd1e @@ -38854,7 +38854,7 @@ Func_1a6f0: ; 1a6f0 (6:66f0) ret LedgeHoppingShadow: ; 1a708 (6:6708) -INCBIN "gfx/ledge_hopping_shadow.1bpp" + INCBIN "gfx/ledge_hopping_shadow.1bpp" Unknown_1a710: ; 1a710 (6:6710) INCBIN "baserom.gbc",$1a710,$1a718 - $1a710 @@ -47064,16 +47064,16 @@ UnnamedText_2fb93: ; 2fb93 (b:7b93) db "@" TrainerInfoTextBoxTileGraphics: ; 2fb98 (b:7b98) -INCBIN "gfx/trainer_info.2bpp" + INCBIN "gfx/trainer_info.2bpp" BlankLeaderNames: ; 2fc28 (b:7c28) -INCBIN "gfx/blank_leader_names.2bpp" + INCBIN "gfx/blank_leader_names.2bpp" CircleTile: ; 2fd88 (b:7d88) -INCBIN "gfx/circle_tile.2bpp" + INCBIN "gfx/circle_tile.2bpp" BadgeNumbersTileGraphics: ; 2fd98 (b:7d98) -INCBIN "gfx/badge_numbers.2bpp" + INCBIN "gfx/badge_numbers.2bpp" Func_2fe18: ; 2fe18 (b:7e18) ld a, [W_WHICHPOKEMON] ; $cf92 @@ -47724,7 +47724,7 @@ UnnamedText_3769d: ; 3769d (d:769d) INCBIN "baserom.gbc",$376a2,$378f5 - $376a2 SlotMachineMap: ; 378f5 (d:78f5) -INCBIN "gfx/tilemaps/slotmachine.map" + INCBIN "gfx/tilemaps/slotmachine.map" INCBIN "baserom.gbc",$379e5,$37af1 - $379e5 @@ -56203,15 +56203,15 @@ Func_3a948: ; 3a948 (e:6948) ; four tiles: pokeball, black pokeball (status ailment), crossed out pokeball (faited) and pokeball slot (no mon) PokeballTileGraphics: ; 3a97e (e:697e) -INCBIN "gfx/pokeball.2bpp" + INCBIN "gfx/pokeball.2bpp" ; tiles for gameboy and link cable graphics used for trading sequence animation TradingAnimationGraphics: ; 3a9be (e:69be) -INCBIN "gfx/trade.2bpp" + INCBIN "gfx/trade.2bpp" ; 4 tiles for actual wire transfer animation (pokeball wandering inside wire) TradingAnimationGraphics2: ; 3acce (e:6cce) -INCBIN "gfx/trade2.2bpp" + INCBIN "gfx/trade2.2bpp" Func_3ad0e: ; 3ad0e (e:6d0e) ld hl, $ccd3 @@ -70642,10 +70642,10 @@ Unknown_41950: ; 41950 (10:5950) INCBIN "baserom.gbc",$41950,$41959 - $41950 GameFreakIntro: ; 41959 (10:5959) -INCBIN "gfx/gamefreak_intro.2bpp" + INCBIN "gfx/gamefreak_intro.2bpp" FightIntroBackMon: ; 41a99 (10:5a99) -INCBIN "gfx/intro_fight.2bpp" + INCBIN "gfx/intro_fight.2bpp" FightIntroFrontMon: ; 42099 (10:6099) @@ -72154,7 +72154,7 @@ INCBIN "baserom.gbc",$45083,$45087 - $45083 ; these tiles are the animation for the tiles that push the player in dungeons like Rocket HQ SpinnerArrowAnimTiles: ; 45087 (11:5087) -INCBIN "gfx/spinner_arrow.2bpp" + INCBIN "gfx/spinner_arrow.2bpp" RocketHideout2Texts: ; 450c7 (11:50c7) dw RocketHideout2Text1, Predef5CText, Predef5CText, Predef5CText, Predef5CText @@ -98778,7 +98778,7 @@ GameFreakShootingStarOAMData: ; 70180 (1c:4180) db $08,$A8,$A1,$30 FallingStar: ; 70190 (1c:4190) -INCBIN "gfx/falling_star.2bpp" + INCBIN "gfx/falling_star.2bpp" Func_701a0: ; 701a0 (1c:41a0) call Func_70423 @@ -99150,7 +99150,7 @@ Func_70433: ; 70433 (1c:4433) jp UpdateSprites PokeCenterHealBall: ; 704b7 (1c:44b7) -INCBIN "gfx/pokecenter_ball.2bpp" + INCBIN "gfx/pokecenter_ball.2bpp" Unknown_704d7: ; 704d7 (1c:44d7) INCBIN "baserom.gbc",$704d7,$704f3 - $704d7 @@ -99862,7 +99862,7 @@ Func_70a4d: ; 70a4d (1c:4a4d) jp CopyVideoData BattleTransitionTile: ; 70a59 (1c:4a59) -INCBIN "gfx/battle_transition.2bpp" + INCBIN "gfx/battle_transition.2bpp" Func_70a69: ; 70a69 (1c:4a69) ld a, $ff @@ -100530,7 +100530,7 @@ TownMapOrder: ; 70f11 (1c:4f11) db POWER_PLANT TownMapCursor: ; 70f40 (1c:4f40) -INCBIN "gfx/town_map_cursor.1bpp" + INCBIN "gfx/town_map_cursor.1bpp" Func_70f60: ; 70f60 (1c:4f60) call Func_7109b @@ -100703,7 +100703,7 @@ Func_71070: ; 71070 (1c:5070) ret TownMapUpArrow: ; 71093 (1c:5093) -INCBIN "gfx/up_arrow.1bpp" + INCBIN "gfx/up_arrow.1bpp" Func_7109b: ; 7109b (1c:509b) call GBPalWhiteOutWithDelay3 @@ -108689,10 +108689,10 @@ dw AnimationTileset1 db $FF AnimationTileset1: ; 781fe (1e:41fe) -INCBIN "gfx/attack_anim_1.2bpp" + INCBIN "gfx/attack_anim_1.2bpp" AnimationTileset2: ; 786ee (1e:46ee) -INCBIN "gfx/attack_anim_2.2bpp" + INCBIN "gfx/attack_anim_2.2bpp" IF _RED INCBIN "gfx/red/slotmachine2.2bpp" @@ -110768,7 +110768,7 @@ Func_79fd4: ; 79fd4 (1e:5fd4) jp CopyVideoData RedFishingTiles: ; 79fdd (1e:5fdd) -INCBIN "gfx/red_fishing.2bpp" + INCBIN "gfx/red_fishing.2bpp" Unknown_7a07d: ; 7a07d (1e:607d) INCBIN "baserom.gbc",$7a07d,$7a76d - $7a07d |