diff options
| -rw-r--r-- | constants.asm | 2 | ||||
| -rw-r--r-- | pokered.asm | 24 | 
2 files changed, 15 insertions, 11 deletions
| diff --git a/constants.asm b/constants.asm index f4931186..1dd556cb 100644 --- a/constants.asm +++ b/constants.asm @@ -166,6 +166,8 @@ W_NUMINBOX EQU $DA80  H_RAND1 EQU $FFD3  H_RAND2 EQU $FFD4 +H_WHOSETURN EQU $FFF3 ; 0 on player’s turn, 1 on enemy’s turn +  ; hardware registers, from the pandocs http://nocash.emubase.de/pandocs.htm  rDIV EQU $FF04  rBGP EQU $FF47 diff --git a/pokered.asm b/pokered.asm index cd53551f..66bcdd5b 100644 --- a/pokered.asm +++ b/pokered.asm @@ -662,11 +662,11 @@ Char4A: ; PKMN  Char59:  ; depending on whose turn it is, print -; player active monster’s name -; or  ; enemy active monster’s name, prefixed with “Enemy ” -; (XXX what is the purpose of this vs. Char5A) -	ld a,[$FFF3] +; or +; player active monster’s name +; (like Char5A but flipped) +	ld a,[H_WHOSETURN]  	xor 1  	jr MonsterNameCharsCommon @@ -675,7 +675,7 @@ Char5A:  ; player active monster’s name  ; or  ; enemy active monster’s name, prefixed with “Enemy ” -	ld a,[$FFF3] +	ld a,[H_WHOSETURN]  MonsterNameCharsCommon:  	push de  	and a @@ -10222,17 +10222,17 @@ Function5811: ; 5811  ; print the ghost battle messages  	call $583A  	ret nz -	ld a,[$FFF3] +	ld a,[H_WHOSETURN]  	and a -	jr nz,.next\@ -	ld a,[W_CURMONSTATUS] +	jr nz,.Ghost\@ +	ld a,[W_CURMONSTATUS] ; player’s turn  	and a,SLP | FRZ  	ret nz  	ld hl,ScaredText  	call PrintText  	xor a  	ret -.next\@ +.Ghost\@ ; ghost’s turn  	ld hl,GetOutText  	call PrintText  	xor a @@ -13539,10 +13539,12 @@ AttackAnimation: ; 4D5E  ShareAttackAnimations: ; 4DA6  ; some moves just reuse animations from status conditions -	ld a,[$FFF3] +	ld a,[H_WHOSETURN]  	and a  	ret z +	; opponent’s turn +  	ld a,[$D07C]  	cp a,AMNESIA @@ -13655,7 +13657,7 @@ Func586F: ; 586F  	ld b,a  	call IsCryMove  	jr nc,.NotCryMove -	ld a,[$FFF3] +	ld a,[H_WHOSETURN]  	and a  	jr nz,.next\@  	ld a,[$D014] ; get number of current monster | 
