diff options
-rw-r--r-- | constants.asm | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/constants.asm b/constants.asm index e54b7c70..c453884b 100644 --- a/constants.asm +++ b/constants.asm @@ -24,16 +24,16 @@ TRAINER_NAME EQU 7 ; hardware registers, from the pandocs http://nocash.emubase.de/pandocs.htm rJOYP EQU $FF00 -rDIV EQU $FF04 +rDIV EQU $FF04 rLCDC EQU $FF40 -rSCY EQU $FF42 -rSCX EQU $FF43 -rBGP EQU $FF47 +rSCY EQU $FF42 +rSCX EQU $FF43 +rBGP EQU $FF47 rOBP0 EQU $FF48 rOBP1 EQU $FF49 -rWY EQU $FF4A -rWX EQU $FF4B -rIE EQU $FFFF +rWY EQU $FF4A +rWX EQU $FF4B +rIE EQU $FFFF BTN_A EQU %00000001 BTN_B EQU %00000010 @@ -73,54 +73,54 @@ INCLUDE "constants/map_constants.asm" INCLUDE "constants/map_dimensions.asm" ; Evolution types -EV_LEVEL EQU 1 -EV_ITEM EQU 2 -EV_TRADE EQU 3 +EV_LEVEL EQU 1 +EV_ITEM EQU 2 +EV_TRADE EQU 3 ; Elemental types -NORMAL EQU $00 +NORMAL EQU $00 FIGHTING EQU $01 -FLYING EQU $02 -POISON EQU $03 -GROUND EQU $04 -ROCK EQU $05 -BUG EQU $07 -GHOST EQU $08 -FIRE EQU $14 -WATER EQU $15 -GRASS EQU $16 +FLYING EQU $02 +POISON EQU $03 +GROUND EQU $04 +ROCK EQU $05 +BUG EQU $07 +GHOST EQU $08 +FIRE EQU $14 +WATER EQU $15 +GRASS EQU $16 ELECTRIC EQU $17 -PSYCHIC EQU $18 -ICE EQU $19 -DRAGON EQU $1A +PSYCHIC EQU $18 +ICE EQU $19 +DRAGON EQU $1A -EAST EQU 1 -WEST EQU 2 +EAST EQU 1 +WEST EQU 2 SOUTH EQU 4 NORTH EQU 8 ; different kinds of people events -ITEM EQU $80 +ITEM EQU $80 TRAINER EQU $40 ; status ailments (masks) -SLP EQU %00000111 -PSN EQU %00001000 -BRN EQU %00010000 -FRZ EQU %00100000 -PAR EQU %01000000 +SLP EQU %00000111 +PSN EQU %00001000 +BRN EQU %00010000 +FRZ EQU %00100000 +PAR EQU %01000000 ; pokemon's overworld sprites -SPRITE_MON EQU $0 -SPRITE_BALL_M EQU $1 -SPRITE_HELIX EQU $2 -SPRITE_FAIRY EQU $3 -SPRITE_BIRD_M EQU $4 -SPRITE_WATER EQU $5 -SPRITE_BUG EQU $6 -SPRITE_GRASS EQU $7 -SPRITE_SNAKE EQU $8 -SPRITE_QUADRUPED EQU $9 +SPRITE_MON EQU $0 +SPRITE_BALL_M EQU $1 +SPRITE_HELIX EQU $2 +SPRITE_FAIRY EQU $3 +SPRITE_BIRD_M EQU $4 +SPRITE_WATER EQU $5 +SPRITE_BUG EQU $6 +SPRITE_GRASS EQU $7 +SPRITE_SNAKE EQU $8 +SPRITE_QUADRUPED EQU $9 ; overworld sprites SPRITE_RED EQU $01 |