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-rwxr-xr-xmain.asm12
1 files changed, 9 insertions, 3 deletions
diff --git a/main.asm b/main.asm
index a3fa5cbc..37b0ef9d 100755
--- a/main.asm
+++ b/main.asm
@@ -74463,7 +74463,7 @@ Func_44fd7: ; 44fd7 (11:4fd7)
ld a, [$c102]
srl a
srl a
- ld hl, Unknown_45083 ; $5083
+ ld hl, SpinnerPlayerFacingDirections ; $5083
ld c, a
ld b, $0
add hl, bc
@@ -74592,8 +74592,14 @@ SpinnerArrowTilePointers2: ; 45053 (11:5053)
db BANK(Tset16_GFX)
dw $94D0
-Unknown_45083: ; 45083 (11:5083)
-INCBIN "baserom.gbc",$45083,$45087 - $45083
+SpinnerPlayerFacingDirections: ; 45083 (11:5083)
+; This isn't the order of the facing directions. Rather, it's a list of
+; the facing directions that come next. For example, when the player is
+; facing down (00), the next facing direction is left (08).
+ db $08 ; down -> left
+ db $0C ; up -> right
+ db $04 ; left -> up
+ db $00 ; right -> down
; these tiles are the animation for the tiles that push the player in dungeons like Rocket HQ
SpinnerArrowAnimTiles: ; 45087 (11:5087)