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-rw-r--r--engine/battle/trainer_ai.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/trainer_ai.asm b/engine/battle/trainer_ai.asm
index bb1ebc1a..8373ef4f 100644
--- a/engine/battle/trainer_ai.asm
+++ b/engine/battle/trainer_ai.asm
@@ -549,7 +549,7 @@ AIPrintItemUseAndUpdateHPBar:
jp DecrementAICount
AISwitchIfEnoughMons:
-; enemy trainer switches if there are 3 or more unfainted mons in party
+; enemy trainer switches if there are 2 or more unfainted mons in party
ld a, [wEnemyPartyCount]
ld c, a
ld hl, wEnemyMon1HP
@@ -573,7 +573,7 @@ AISwitchIfEnoughMons:
jr nz, .loop
ld a, d ; how many available monsters are there?
- cp 2 ; don't bother if only 1 or 2
+ cp 2 ; don't bother if only 1
jp nc, SwitchEnemyMon
and a
ret