diff options
-rwxr-xr-x | engine/battle/4.asm | 2 | ||||
-rwxr-xr-x | engine/battle/core.asm | 2 | ||||
-rwxr-xr-x | engine/hp_bar.asm | 1 | ||||
-rwxr-xr-x | engine/menu/status_screen.asm | 2 | ||||
-rwxr-xr-x | engine/overworld/pokecenter.asm | 2 | ||||
-rwxr-xr-x | engine/predefs.asm | 193 | ||||
-rw-r--r-- | home/init.asm | 6 | ||||
-rw-r--r-- | macros.asm | 18 | ||||
-rwxr-xr-x | main.asm | 8 | ||||
-rwxr-xr-x | scripts/redshouse1f.asm | 2 |
10 files changed, 123 insertions, 113 deletions
diff --git a/engine/battle/4.asm b/engine/battle/4.asm index 6e2bad34..11772a15 100755 --- a/engine/battle/4.asm +++ b/engine/battle/4.asm @@ -15,7 +15,7 @@ Func_128ea: ; 128ea (4:68ea) inc b ret -Func_128ef: ; 128ef (4:68ef) +DrawHP: ; 128ef (4:68ef) call GetPredefRegisters ld a, $1 jr asm_128fb diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 21ee9d0d..a1a69a4f 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -6661,7 +6661,7 @@ Func_3eed3: ; 3eed3 (f:6ed3) PlayMoveAnimation: ; 3ef07 (f:6f07) ld [W_ANIMATIONID],a call Delay3 - PREDEF_JUMP MoveAnimationPredef ; predef 8 + predef_jump MoveAnimation InitBattle: ; 3ef12 (f:6f12) ld a, [W_CUROPPONENT] ; wd059 diff --git a/engine/hp_bar.asm b/engine/hp_bar.asm index de0c4e41..9ff9e3cf 100755 --- a/engine/hp_bar.asm +++ b/engine/hp_bar.asm @@ -46,6 +46,7 @@ GetHPBarLength: ; f9df (3:79df) ; predef $48 UpdateHPBar: ; fa1d (3:7a1d) +UpdateHPBar2: push hl ld hl, wHPBarOldHP ld a, [hli] diff --git a/engine/menu/status_screen.asm b/engine/menu/status_screen.asm index 2d33e79f..3bacd306 100755 --- a/engine/menu/status_screen.asm +++ b/engine/menu/status_screen.asm @@ -59,7 +59,7 @@ StatusScreen: ; 12953 (4:6953) call PlaceString ; "TYPE1/" FuncCoord 11,3 ld hl, Coord - PREDEF DrawHPBarPredef ; predef $5f + predef DrawHP ; predef $5f ld hl, wcf25 call GetHealthBarColor ld b, $3 diff --git a/engine/overworld/pokecenter.asm b/engine/overworld/pokecenter.asm index 2dedc437..3c640d8e 100755 --- a/engine/overworld/pokecenter.asm +++ b/engine/overworld/pokecenter.asm @@ -21,7 +21,7 @@ DisplayPokemonCenterDialogue_: ; 6fe6 (1:6fe6) ld a, $18 ld [wSpriteStateData1 + $12], a ; make the nurse turn to face the machine call Delay3 - PREDEF HealPartyPredef + predef HealParty callba AnimateHealingMachine ; do the healing machine animation xor a ld [wMusicHeaderPointer], a diff --git a/engine/predefs.asm b/engine/predefs.asm index 7081df53..53022bc4 100755 --- a/engine/predefs.asm +++ b/engine/predefs.asm @@ -52,105 +52,102 @@ GetPredefPointer: PredefPointers: ; 4fe79 (13:7e79) ; these are pointers to ASM routines. ; they appear to be used in overworld map scripts. - dbw BANK(Func_3cd60),Func_3cd60 - dbw BANK(Func_3f0c6),Func_3f0c6 - dbw BANK(Func_3f073),Func_3f073 - dbw BANK(ScaleSpriteByTwo), ScaleSpriteByTwo - dbw BANK(LoadMonBackPic), LoadMonBackPic - dbw BANK(Func_79aba),Func_79aba - dbw BANK(Func_f132),Func_f132 -HealPartyPredef: ; 4fe8e (13:7e8e) - dbw BANK(HealParty),HealParty -MoveAnimationPredef: ; 4fe91 (13:7e91) - dbw BANK(MoveAnimation),MoveAnimation; 08 play move animation - dbw BANK(DivideBCDPredef),DivideBCDPredef - dbw BANK(DivideBCDPredef),DivideBCDPredef - dbw BANK(AddBCDPredef), AddBCDPredef - dbw BANK(SubBCDPredef), SubBCDPredef - dbw BANK(DivideBCDPredef),DivideBCDPredef - dbw BANK(DivideBCDPredef),DivideBCDPredef - dbw BANK(InitPlayerData), InitPlayerData - dbw BANK(FlagActionPredef),FlagActionPredef - dbw BANK(HideObject), HideObject - dbw BANK(IsObjectHidden), IsObjectHidden - dbw BANK(Func_c69c),Func_c69c - dbw BANK(AnyPartyAlive), AnyPartyAlive - dbw BANK(ShowObject), ShowObject - dbw BANK(ShowObject), ShowObject - dbw BANK(Func_ee9e),Func_ee9e - dbw BANK(InitPlayerData), InitPlayerData - dbw BANK(Func_c754),Func_c754 - dbw BANK(Func_3af5b),Func_3af5b - dbw BANK(LearnMove),LearnMove - dbw BANK(IsItemInBag_),IsItemInBag_ ; 1C, used in Pokémon Tower + add_predef Func_3cd60 + add_predef Func_3f0c6 + add_predef Func_3f073 + add_predef ScaleSpriteByTwo + add_predef LoadMonBackPic + add_predef Func_79aba + add_predef Func_f132 + add_predef HealParty + add_predef MoveAnimation; 08 play move animation + add_predef DivideBCDPredef + add_predef DivideBCDPredef2 + add_predef AddBCDPredef + add_predef SubBCDPredef + add_predef DivideBCDPredef3 + add_predef DivideBCDPredef4 + add_predef InitPlayerData + add_predef FlagActionPredef + add_predef HideObject + add_predef IsObjectHidden + add_predef Func_c69c + add_predef AnyPartyAlive + add_predef ShowObject + add_predef ShowObject2 + add_predef Func_ee9e + add_predef InitPlayerData2 + add_predef Func_c754 + add_predef Func_3af5b + add_predef LearnMove + add_predef IsItemInBag_ ; 1C, used in Pokémon Tower dbw $03,Func_3eb5 ; for these two, the bank number is actually 0 dbw $03,GiveItem - dbw BANK(Func_480eb),Func_480eb - dbw BANK(Func_f8ba),Func_f8ba - dbw BANK(Func_480ff),Func_480ff - dbw BANK(Func_f929),Func_f929 - dbw BANK(Func_f9a0),Func_f9a0 - dbw BANK(Func_48125),Func_48125 - dbw BANK(UpdateHPBar),UpdateHPBar - dbw BANK(HPBarLength), HPBarLength - dbw BANK(Func_5ab0),Func_5ab0 - dbw BANK(Func_3ed02),Func_3ed02 - dbw BANK(ShowPokedexMenu), ShowPokedexMenu - dbw BANK(Func_3ad1c),Func_3ad1c - dbw BANK(SaveSAVtoSRAM0),SaveSAVtoSRAM0 - dbw BANK(InitOpponent),InitOpponent - dbw BANK(Func_5a5f),Func_5a5f - dbw BANK(DrawBadges), DrawBadges - dbw BANK(Func_410f3),Func_410f3 - dbw BANK(BattleTransition),BattleTransition - dbw BANK(Func_79dda),Func_79dda - dbw BANK(PlayIntro),PlayIntro - dbw BANK(Func_79869),Func_79869 - dbw BANK(FlashScreen), FlashScreen - dbw BANK(Func_c586),Func_c586 - dbw BANK(StatusScreen),StatusScreen ; 37 0x12953 - dbw BANK(StatusScreen2),StatusScreen2 ; 38 - dbw BANK(Func_410e2),Func_410e2 - dbw BANK(TrainerEngage), TrainerEngage - dbw BANK(IndexToPokedex),IndexToPokedex - dbw BANK(Predef3B),Predef3B; 3B display pic? - dbw BANK(UsedCut),UsedCut - dbw BANK(ShowPokedexData),ShowPokedexData - dbw BANK(WriteMonMoves),WriteMonMoves - dbw BANK(SaveSAV),SaveSAV - dbw BANK(LoadSGB), LoadSGB - dbw BANK(Func_f113),Func_f113 - dbw BANK(SetPartyMonTypes),SetPartyMonTypes - dbw BANK(CanLearnTM), CanLearnTM - dbw BANK(TMToMove),TMToMove - dbw BANK(Func_71ddf),Func_71ddf - dbw BANK(StarterDex), StarterDex ; 46 - dbw BANK(_AddPartyMon), _AddPartyMon - dbw BANK(UpdateHPBar),UpdateHPBar - dbw BANK(Func_3cdec),Func_3cdec - dbw BANK(LoadTownMap_Nest),LoadTownMap_Nest - dbw BANK(Func_27d6b),Func_27d6b - dbw BANK(EmotionBubble), EmotionBubble; 4C player exclamation - dbw BANK(Func_5aaf),Func_5aaf; return immediately - dbw BANK(AskName), AskName - dbw BANK(PewterGuys),PewterGuys - dbw BANK(SaveSAVtoSRAM2),SaveSAVtoSRAM2 - dbw BANK(LoadSAVCheckSum2),LoadSAVCheckSum2 - dbw BANK(LoadSAV),LoadSAV - dbw BANK(SaveSAVtoSRAM1),SaveSAVtoSRAM1 - dbw BANK(Predef54),Predef54 ; 54 initiate trade - dbw BANK(HallOfFamePC), HallOfFamePC - dbw BANK(DisplayDexRating),DisplayDexRating + add_predef Func_480eb + add_predef Func_f8ba + add_predef Func_480ff + add_predef Func_f929 + add_predef Func_f9a0 + add_predef Func_48125 + add_predef UpdateHPBar + add_predef HPBarLength + add_predef Func_5ab0 + add_predef Func_3ed02 + add_predef ShowPokedexMenu + add_predef Func_3ad1c + add_predef SaveSAVtoSRAM0 + add_predef InitOpponent + add_predef Func_5a5f + add_predef DrawBadges + add_predef Func_410f3 + add_predef BattleTransition + add_predef Func_79dda + add_predef PlayIntro + add_predef Func_79869 + add_predef FlashScreen + add_predef Func_c586 + add_predef StatusScreen + add_predef StatusScreen2 + add_predef Func_410e2 + add_predef TrainerEngage + add_predef IndexToPokedex + add_predef Predef3B; 3B display pic? + add_predef UsedCut + add_predef ShowPokedexData + add_predef WriteMonMoves + add_predef SaveSAV + add_predef LoadSGB + add_predef Func_f113 + add_predef SetPartyMonTypes + add_predef CanLearnTM + add_predef TMToMove + add_predef Func_71ddf + add_predef StarterDex ; 46 + add_predef _AddPartyMon + add_predef UpdateHPBar2 + add_predef Func_3cdec + add_predef LoadTownMap_Nest + add_predef Func_27d6b + add_predef EmotionBubble; 4C player exclamation + add_predef Func_5aaf; return immediately + add_predef AskName + add_predef PewterGuys + add_predef SaveSAVtoSRAM2 + add_predef LoadSAVCheckSum2 + add_predef LoadSAV + add_predef SaveSAVtoSRAM1 + add_predef Predef54 ; 54 initiate trade + add_predef HallOfFamePC + add_predef DisplayDexRating dbw $1E, _LeaveMapAnim ; wrong bank dbw $1E, Func_70510 ; wrong bank - dbw BANK(Func_c5be),Func_c5be - dbw BANK(Func_c60b),Func_c60b - dbw BANK(PrintStrengthTxt), PrintStrengthTxt - dbw BANK(PickupItem),PickupItem - dbw BANK(Func_27d98),Func_27d98 - dbw BANK(LoadMovePPs),LoadMovePPs -DrawHPBarPredef: ; 4ff96 (13:7f96) - dbw BANK(Func_128ef),Func_128ef ; 5F draw HP bar - dbw BANK(Func_128f6),Func_128f6 - dbw BANK(Func_1c9c6),Func_1c9c6 - dbw BANK(OaksAideScript),OaksAideScript + add_predef Func_c5be + add_predef Func_c60b + add_predef PrintStrengthTxt + add_predef PickupItem + add_predef Func_27d98 + add_predef LoadMovePPs + add_predef DrawHP ; 5F + add_predef Func_128f6 + add_predef Func_1c9c6 + add_predef OaksAideScript diff --git a/home/init.asm b/home/init.asm index 1518218e..b79b19d9 100644 --- a/home/init.asm +++ b/home/init.asm @@ -95,8 +95,7 @@ rLCDC_DEFAULT EQU %11100011 ei - ld a, $40 ; PREDEF_SGB_BORDER - call Predef + predef LoadSGB ld a, BANK(SFX_1f_67) ld [wc0ef], a @@ -108,8 +107,7 @@ rLCDC_DEFAULT EQU %11100011 dec a ld [wcfcb], a - ld a, $32 ; PREDEF_INTRO - call Predef + predef PlayIntro call DisableLCD call ClearVram @@ -138,13 +138,23 @@ TX_BCD: MACRO ENDM ; Predef macro. -PREDEF: MACRO - ld a, (\1 - PredefPointers) / 3 +add_predef: MACRO +\1Predef:: + db BANK(\1) + dw \1 + ENDM + +predef_id: MACRO + ld a, (\1Predef - PredefPointers) / 3 + ENDM + +predef: MACRO + predef_id \1 call Predef ENDM -PREDEF_JUMP: MACRO - ld a, (\1 - PredefPointers) / 3 +predef_jump: MACRO + predef_id \1 jp Predef ENDM @@ -494,8 +494,7 @@ TestBattle: ld a, RHYDON ld [W_CUROPPONENT], a - ld a, $2c ; PREDEF_BATTLE - call Predef + predef InitOpponent ; When the battle ends, ; do it all again. @@ -3259,6 +3258,7 @@ IsObjectHidden: ; f1a6 (3:71a6) ; adds missable object (items, leg. pokemon, etc.) to the map ; [wcc4d]: index of the missable object to be added (global index) ShowObject: ; f1c8 (3:71c8) +ShowObject2: ld hl, W_MISSABLEOBJECTFLAGS ld a, [wcc4d] ld c, a @@ -4136,6 +4136,9 @@ HealParty: DivideBCDPredef:: +DivideBCDPredef2:: +DivideBCDPredef3:: +DivideBCDPredef4:: call GetPredefRegisters DivideBCD:: @@ -4347,6 +4350,7 @@ SubBCD:: InitPlayerData: +InitPlayerData2: call Random ld a, [hRandomSub] diff --git a/scripts/redshouse1f.asm b/scripts/redshouse1f.asm index 4bab98fe..0e3e331b 100755 --- a/scripts/redshouse1f.asm +++ b/scripts/redshouse1f.asm @@ -27,7 +27,7 @@ MomHealPokemon: ; 4818a (12:418a) call PrintText call GBFadeOut2 call ReloadMapData - PREDEF HealPartyPredef + predef HealParty ld a, MUSIC_PKMN_HEALED ld [wc0ee], a call PlaySound ; play sound? |